That is the great irony. If they thought 1.12 was good enough for classic, why was 1.12 not used for the 15th anniversary edition.
They said that they donât have the older data, but well if that is true, its on them.
They said they did not have the older data, but then expended the time, effort, and exhaustive testing of an early recreation of it. Just not for those who actually wanted it, and only for a limited period of time.
This leads me to believe that they didnât feel the older version of AV was sustainable, based on long term projections of population size and rewards (honor per hour). I suppose they felt that version of AV would have eventually had super long queue times that would have been impractical for use.
It would be one thing if you were able to queue up remotely, where youâre questing, but having to get all the way to a capital city to queue for a BG that has a 1.5-2 hour queue time is a PITA and further reduces the number of people joining in.
I really wished they brought back an earlier version so that doing npc quests would be more easier without the game ending.
As you know, many of us donât see these as improvements, and we arenât glad. The real kicker was giving good AV to retail, so thanks for that.
I just hope they donât do anything to screw up Arathi Basin. Really hoping that one will at least be fun.
But back in vanilla honor per hour ( at least by the time 1.12 came out) was not a concern with AV. People were running WSG and AB for that.
AV really wasnât designed to farm honor, it was more of a PVE instance that existed to grind rep. Later on it was turned into a PVE boss rush BG to get your honor points quick, then abandoned for years by the devs because they knew they messed up.
1.6 AV is even more important to have in Classic right now, there is zero incentive to do WSG, in fact even if you are a god in WSG, you might lose your rank because someone spammed pre made AVâs.
WRONG. Exactly and precisely incorrect. Those soldiers were hard to kill FOR A REASON. Also resources. Also the turn ins were a good (albeit small, reasonably so) cashflow for pvpers. A lot of faulty reasoning going into the rationale behind this. These are NOT improvements.
One of the best parts of the game. WAR IS HELL. Very bad and the pushback and continuing complaints by the player base only goes to show this was a bad move.
That right there is the absurdity of the system. You get tons more honor by virtue of avoiding PvP.
Very often when Alliance boss rushes and Horde just kills mid NPCs, when the game closes, Horde has more honor. Even more when Horde defends at all and tries to disrupt the zerg. And both teams get a TON of honor in the 40 minute, everything burns, both sides have 200+ HK grudge matches. So this is just more mind poison that does not reflect what actually happens in the game. t. someone farming AV for the last 15 years.
But then thatâs an issue with the honor system not AV.
Funny thing about WoW Classic 1.12 AV is when the horde try to peel the onion and the alliance try to pull apart the artichoke they can actually have really good games in there.
Doesnât seem like our highest priority so I donât see what bringing back Hellterac Valley 1.0 is gonna do.
Dude, seriously, just go away. You are so very desperate to white knight this absolute sorry version of AV.
Dude, seriously, just go away. You are so very desperate to white knight this absolute sorry version of AV.
/shrug Iâm perfectly cool with blizzard just offering both version so everyone can be happy.
But then you whine horribly about that option.
But then thatâs an issue with the honor system not AV.
Itâs an issue of AV. There is a reason no one complains about AFK in AB or WSG at the rate they complain about it in AV. You are rewarded heavily for being AFK in AV. I would argue rewarded even better if you have a good hiding spot cause you could soak honor kills and not die, unlike those of us actually engaging in combat.
But then you whine horribly about that option.
Is there anything you read that you do not misrepresent after the fact?
Very often when Alliance boss rushes and Horde just kills mid NPCs, when the game closes, Horde has more honor. Even more when Horde defends at all and tries to disrupt the zerg. And both teams get a TON of honor in the 40 minute, everything burns, both sides have 200+ HK grudge matches. So this is just more mind poison that does not reflect what actually happens in the game. t. someone farming AV for the last 15 years.
The thing is, itâs not all about honor. In fact, I donât care one bit about honor in AV. Whatâs the point anyway, only a fraction of people will devote their life to this useless honor grind to high level. Instead, almost everyone I know on Horde side go to AV for the FW rep, and , actually doing PvP. Crazy eh? I know. From this point of view, that zerg rush that alliance are doing is the ultimate boring idiocy and completely against the idea of actual PvP battle should be in that area.
So, sorry to disrupt your mad dash, but I,m there for MY fun, not yours. When you pay my subscription maybe I will do what you want.
You are missing the point that to really get max honor, a lot of actual battling around points of objectives and small skirmishes are necessary. Actually doing pvp, fighting over the bases and npcs, fighting over chokes, and just generally roaming for picks. So we agree.