Why do our main characters get no content to play with, meanwhile we get fomo event after fomo event to use throw away characters on? Meanwhile our actual characters. “Oh, go do fated raids for a few months with them”.
I want to play my characters I leveled and geared up already. Not basically play another game to get things that should be obtainable in this game right now and forever.
So you’re complaining that new characters get to do rehashed content that gives rewards we get to keep for retail while your main character only has the option to do rehashed content that gives rewards you get to keep in retail.
And both fated and Pandamonium are FOMO and that’s bad.
Nope. Not at all. Why isnt new content created for my actual characters to use instead of a throw away character.
Fated is just a waste of time and if they spent the time and resources for new content instead of side content, they could put rewards there. Versus rerunning old content on a throw away.
This is what I was sticking around for at this point anyhow, so the virally spreading Pangimmick is just something extra that I might play around with in conjunction with that. I don’t like the way they are playing around with the separated modes though, but that’s my personal complaint about it.
[NG] Why make more retail content at all? People keep showing they will stay for and make themselves suffer through grinding out whatever rewards exist in that FOMO content. Just keep doing some cheap FOMO mode every month with retail rewards and you will probably have those customers forever.
And there’s the simple part that reusing old stuff for a new event is a lot less labor intensive, so we can get a whole expansion mini-game with a toon we keep in retail or probably just a boss that spawns every 30 mins with a 1% toy drop.
I am so confused, are we not getting some new xpacs? Thought these limited time events were content to tided us over until the next xpac. I guess Blizzard could go back to no content since people don’t like this.
Because quick and easy nostalgia (ephemerality) was chosen over the far quicker and easier long-term solution of horizontal progression and developing ‘vertically’… ironically.
The resulting effect: A community fragmented across 1000 clients, with each stagnating over time.
I actually can’t fathom how we’ve reached this point. I’ve been warning about this since 2019.