Allow us to do AQ40 on the PTR

That’s actually quite possible, BWL is fairly straight forward but the slightly longer fights of Aq may actually create a situation where players cannot steam roll over boss mechanics. Time will tell, but hey we can hope right?

BWL was more mechanically intensive, but almost entirely on the tanks.

Personally I don’t mind fairly easy raids. Complicated raid environments like those on retail(mostly heroic and higher, but some normal bosses can be annoying) aren’t even fun; they’re just annoying and exhausting to the point where after you’ve done them only a couple times, you don’t ever want to do it again.

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If it’s old, easy and you will clear it day 1, why bother with doing it on PTR then??

Will they though?

Aside from tanks, there’s nothing so far that really requires personal responsibility in MC/BWL. There’s nothing really to mess up and for the most part if you do it just ends up with you dead.

AQ40 changes that, there’s far more than can be messed up in the later half of the raid by one of the forty players, playing poorly doesn’t just mean a bad parse it can mean a wipe, especially positioning on C’thun.

I can see some day one BWL guilds being stalled at the very least on C’thun, and I can see a lot of the parsers screwing their raids on Twin Emp threat swaps. Watch some streams and you’ll already see top raids getting half wiped on dps threat pulls that put a shadowflame or Vael breath on the raid- in AQ40 those won’t be half wipes.

This… really isn’t true outside of C’thun, and even then it is limited to how many people are out of position. One idiot out of position may kill 2-3 others if everyone else is positioned properly.

  • Skeram - Nuke your platform, Mages do that thing you do on Hakkar
  • Battleguard - Stunnable boss, lol, nuke and win
  • Bug Trio - Separate, nuke in order
  • Fankriss - Tanks need to swap based on how slow DPS are, but not even really a real boss compared to rest of the instance
  • Viscidus - Spam dispels, spam frost, shatter, sapper, win
  • Princess - Either a joke cuz Enrage doesn’t last long enough to warrant NR gear… or everyone wears NR gear and is a joke regardless
  • Twin Emps - Do you have a pair of Warlocks and Warriors who can stand in a spot and smack anything in range of them? Congrats you win
  • Ouro - Standing in bad is bad, kill worm
  • C’thun - spread, kill anything in range, win

So much of this place can be handled with basic commands and the ability for DPS to simply stand still and nuke what they need to nuke. Only Viscidus and Ouro require any sort of “oh man I’m in something bad, I should move” mechanics, and they aren’t even that hard to avoid or particularly deadly. Boss health isn’t getting any bigger than BWL, and we’re getting new ranks of spells in AQ20 along with even more fleshed out gear options. Finally, even more casual guilds will have DPS classes in BiS gear simply because BWL has been out so long, allowing them to jump right into AQ40 dealing personal DPS far in excess of what anyone was doing so many years ago.

There’s almost nothing to think about in AQ40. You can delegate the few “hard” tasks to a handful of people while the rest of the raid does what it always does: braindead DPS.

C’thun requires people to pay attention, someone not being attentive up until AQ40 means nothing- but having 1 or 2 clueless players on C’thun can easily take out multiple members.

Threat pulls mean a wipe on Emps, and the pursuit of parses have caused players in top end guilds to become moronic in threat management- something that until now didn’t really matter except on stuff like Vael, where you can get at least a few high end guilds stream half wipes on him each week, heck some of the top 5 guilds on each server still do that.

I’m not saying every day one BWL guild is going to struggle in AQ, but there’s definitely going to be some that will discover there’s a bunch of players that know how to parse but can’t do mechanics and simply have never had a chance to show that.

The anub packs, twin emps, the packs after emps and C’thun are going to greatly slow down most of the mid tier raids, and C’thun can easily outlast many guilds for a few weeks that had no issue with BWL.

Sure, but again, things have hardly any health, half the raid can die and C’thun can probably still be killed.

Ummm… Twin Emps threat is 100% easier to manage than Drakes, Vael, and such…

Even at a “few weeks” of slow down… that’s still a C’thun kill.

AQ will be easier at launch then BWL was at launch.

Get over it.

Because with everyone stacking all the world buffs they’re effectively wearing Tier 6 for T2 content. With all these coordinated world buffs, we should be raiding Black Temple, not Blackwing Lair, ha.

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I know you mean well here, but the purpose of having a ptr is for players to find and report bugs that the developers missed so they can be fixed before they go live.

Removing the ability to bug test in order to preserve the integrity/difficulty of a 15 year old raid is extremely short-sighted. I don’t think AQ will be terribly difficult, but I don’t think it’s neccessarily immune to having issues blizzard missed, either.

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Even without world buffs the bosses go down very fast and are a massive joke.

World buffs only speed up the process because people do not actually enjoy raiding.

Get over yourself lol

Such a compelling response.

“PTR testing helps us find bugs and unintended behavior”

“durrrrr get over yourself!!”

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Im sure they have professionals that have done the testing, they don’t need some boomer like you in there.

that’s unfair to the casual players who want to race too.

15 years of on-the-fly changes to fights and instances after a PTR says otherwise… but go on.

I can second that, I liked how mists felt, but wod mythic just started to get a little much, legion and the whole super duper rng drops got too me and it wasnt even fun any more, it was just work to try and do the stuff and really it got to the point where the super duper mode was only there to be silly punishing. For the first time in years I am loving wow again, and i relaly love classic because the raids are so chill. and you are spot on, tanking is so tremendously important in classic, its potentially the most under rated part of any raid. People look at their leet parses all the time, but forget how damn important good tank position, accurate swaps, and good threat really are, because that is what drives the leet parses. Take away good position, good clean swaps, and all that threat and no dps in the world is gonna have a clean crips leet run.

I can’t wait for your guild to get destroyed by aq40

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People claiming that Vanilla AQ40 was so easy and it’ll be cleared like nothing are just talking out of thin air and want people to believe they actually cleared the actual original version and not on some private server.

Most people in Vanilla didn’t even raid, many people who did raid didn’t even get to kill C’thun. I think it was less than 1% of vanilla WoW players that ever actually got to clear a single wing in Naxxramas which itself is easier than original C’thun and Ouro. That’s exactly why they reused Naxxramas in WOTLK.

Apparently some people on the forums want to claim they were a part of some elite top 10 raiding guild from Vanilla and it was just “so easy” except most of those actual players moved on with their lives.

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No, I claim AQ40 is easy and will be cleared without too much fuss because:

  • It is a low complexity instance
  • Classic Raiders are substantially better played and prepared than Vanilla Raiders
  • Classic Raiding populations are substantially larger per server, allowing replacements and fills for even struggling guilds
  • Guild politics are vastly more casual compared to the fresh-off-EQ insanity that dominated guilds well into Wrath

Anyone that raided beyond Vanilla and cleared through content as easy as pre-nerf Lady Vashj or all of Black Temple will have already suffered through substantially more challenging content than anything AQ40 has to offer. If anyone raided through any number of hardmodes, Heroic raiding (when it was the hardest), or Mythic raiding (when it was the hardest), will have already overcome vastly more difficult content than even TBC offered.

95% of all Vanilla/Classic fights can be summed up with very few things to keep in mind on a per-role basis. DPS being the most populous role in the game by far, have the least amount of things to worry about, generally being literally plant your feet and nuke. If something needs doing by a DPS class, it is either class-specific like Mage Polymorph duties, or it is generic “don’t stand in bad” or “don’t blow up the raid”

AQ40 will certainly make many guilds struggle, but C’thun will be a very commonly killed boss by people who even 15yrs ago never saw the inside of AQ40, let alone a boss kill.

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