Allow RIO to be a Blizzard-made score to queue into hard content

By blizzard, not the player base. It had to be taken by blizzard in order to remove the elitists and trolls from controlling it.

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That’s what I am doing here. To remove power from those people.

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PSA: I DON’T ACTUALLY DO M+

I don’t really like RIO, that said, if it was an official blizzard thing the numbers would probably be a lot more accurate and it would probably work a lot smoother.

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i joined this game about 5-6 months ago with my gf, about a month or so LATE into the expansion. brand new accounts at the start, we both now above 1k RIO pushing 11-12s (for new players, i consider this pretty good). this excuse of “but everyone already has a high score, how will i ever get that” is false; if you put in the time and effort (and you know how to play the game well), you will raise your RIO.

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Raider I. O. is built of off blizzard systems, it just adds a numerical score to what the leader boards already say, its so useful because it allows us to not have to armory and check logs of anyone who tries to join a grp you are forming, I is not unfair to ask that someone have similar experience as yourself for you to want to bring them along in your runs… yes their are elitist pricks that use it to look down on others, but no one cares about them (they are usually the bottom of the barrel of hardcore and they only look down on others to vent the frustration they have from the hardcore community looking down on them)

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That’s the problem. Leader boards don’t track everybody. They only track, what, the first five-hundred in a given week?
If Blizzard were to make their own numerical rating, it could increment for each completed key (a higher amount for higher +), for each raid boss in the current season (a higher amount for each difficulty), and decrement for each wipe, failed timer, and desertion.

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The games always going to be a cache 22, you can’t get into a AOTC only group if you don’t have AOTC. It’s never going to change.

The rated queue will allow more potential AOTC players.

That’s the problem. Leader boards don’t track everybody. They only track, what, the first five-hundred in a given week?

They track the top 500, not first 500. So if you made it to top 500 and get kicked out because someone out scored you, your io score still counts.

Exactly, any numeric score that is used to judge a players “skill” is going to be abused in some form. I mean, there are people who abuse the vote to kick system. And that was put in place to deal with a problem.

RIO would only be gamed and abused. That and it wouldn’t mean you’re actually good because people DO pay for carries.

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Earlier, I made a thread on Blizzard-sponsored carries similar to the WoW Token, but with gold.

Here it is: I'm surprised there's no carry system in-game - #5 by Ammathostus-zuljin

Which part of rio scoring don’t you agree with? I know some people would prefer that scores weight timing dungeons less, but there are tools that do that (wowprogress, for example) and the community just decided that timing the dungeon was the important.

I don’t think if blizzard developed a scoring system it would be much different than what rio has provided in terms of structure. I don’t particularly care for how rio is used, but if you’re going to create a score system, it’s not really all that bad.

Some things it doesn’t do there’s good reasons not to do. For example, a score per affix combo is brought up commonly (often by metro) but the problem with that is you don’t see the same combo of affixes that many times per season, so i’m not sure that really makes practical sense.

I don’t mind if blizzard provides a score, but I don’t think it’ll really change anything.

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These threads of getting out of control. There’s no need for any type of system like this.

M+ is meant to be for pre made groups of people pushing keys together with communication.

+10 are a joke literally any week and if you and your guildies/friends are in the ~390 ilvl range (easy to get) you should have 0 problems unless you’re just that bad.

Why add so much complexity to a system working fine?

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That can still be the case. I’m not saying take Premade Groups away, just expand its functionality.

you make ur own grp and dont be terrible thats how.

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The thing is, this is what makes competitive things fun. Of course it drives people away because they don’t have a high enough IO for a key, but then they complain about having good ilvl even though it’s very easy to gear right now. That’s the point of the addon is to keep it competitive.

Competitive gaming isn’t for everyone, but if you find some friends who want to do M+ you can start off timing +5/+6 and work your way up without having to deal with trolls or drama.

Actually, making harder content queueable with requirements will breathe new life into the game, if you take the OP idea into consideration.

I’m as casual as you are. Trust me, removing power from those people was the entire point of the OP.

While this is certainly a noble intent… regrettably, it’s just not going to work.

Nothing in particular is wrong with making more difficult content queueable; the game would probably benefit from that, though I prefer simply increasing the challenge at the bottom end of the difficulty curve (I’m also in favour of greatly limiting the amount of content at the extreme top end, but that’s an argument for another day).

The real problem is that what you’re proposing is that you’re leaving in a rating.

So long as a rating exists, players will be pushing for some way to either abuse it or to justify their own abrasiveness (among other less savoury attitudes). Just as an example, setting an unnecessarily high rating to joining a pre-made group; even if a queue system exists, you’ll find players who will make use of the rating system manually.

Choosing to share of hide your rating won’t work with this community either, as they’ll demand it be shown so that they can judge it; that particular feature will be discarded pretty quickly.


The community as a whole has a fixation with ratings and rankings… and after seeing the havoc it has wreaked over the past decade or so (pretty much ever since GearScore came into existence)?

This community can’t be trusted with any tools which apply arbitrary ratings or rankings.

Can someone help me find this thread? There was this wonderful thread about how to counter the abuse Raelhorn is talking about.

Gearscore was adopted and changed becauase the gearscore add on slowed down performance considerably.