Hey there, just thought I’d ask a curious question, what is the ratio when it comes to player count in the Alliance and Horde?
Meaning how many players are there in one side when compared to the other?
Hey there, just thought I’d ask a curious question, what is the ratio when it comes to player count in the Alliance and Horde?
Meaning how many players are there in one side when compared to the other?
I’ve heard, and take that for what you will, that the imbalance leans more horde at the higher levels of raiding and what not, but sits more balance or even alliance leaning for more standard day to day players.
Nobody really knows.
Top level it’s like at least 80% Horde. Yes, it really is that bad.
Overall including low level and RP stuff?
I’d say 60:40 Horde to Alliance, but I wouldn’t be shocked if it was approaching 70:30.
Ultimately, there’s more than enough players on either faction that you shouldn’t really notice unless you’re trying to be the top like 10% in the world.
EDIT: Oh you know what, I can’t put hyperlinks in posts for some reason. The alliance/horde active character numbers are visible here:
www. wowrealmpopulation. com
(without spaces)
Last we knew, the ratio was pretty close to even. There’s a massive disparity in end-game content though because so many mythic players have gone horde, leaving mostly casual players on the alliance side.
Before realm pop went down, i believe Stormrage Alliance is the largest group of Server/Faction. Meaning there are more allys on stormrage than there are horde on A52 or Illidan.
Overall population are pretty even, last i checked. perhaps 51-49, or 52-48 horde. There are far more casual players on ally side than horde, and all the high end progression orientated player are horde.
I see 4 Alliance dominated servers over 30k pop and 7 Horde dominated servers over 30k pop, with the top Horde servers having substantially more population than the top Alliance servers. Those who think things are “pretty even” are deluding themselves.
Altash’s estimates of between 60:40 Horde:Alliance, or possibly as much as 70:30, are almost certainly in the range.
Warfront unlocking progress each round would indicate usually that there’s less than a 10% difference at 120 imo
Except that warfront gear is more valuable on Alliance side due to lesser access to high end game content.
Depends on which metric you want to go for.
Overall population of all characters made they would be about even.
Back when the site was up selected just 120 showed a lean towards Horde.
Now in terms of active endgame population it’s like 42:58 A:H with the ratio changing from day to day but mostly 1:1.4-1:1.5.
(Source; Warcraft Realms - addon works by doing a /who check of each channel so its accuracy may be skewed if there isn’t someone on each side on each server).
That might affect how much people care, but at the end of the day you can only contribute so much per 120 char. It’s not like the old timey scarab unlock
Blizzard says it’s roughly equal.
The last concrete data we had was from realmpop, which had a 54/46 Horde/Alliance split in December. Then Blizzard changed the code so realmpop couldn’t gather data anymore, so we’re operating in the dark, now.
Note that the ratio was 54/46 Alliance/Horde for many years and nobody ever complained about it, so a 54/46 Horde/Alliance ratio is also perfectly acceptable and nothing to worry about.
The warcraftrealms census tool has never been reliable, dating all the way back to when it first started in vanilla. It relies on people running the addon so only collects very limited data on a small number of servers during very specific times.
Can also do the math from WoWprogress/Warcraftlogs. Will be the most accurate in terms of people doing endgame content.
Yes, the wowprogress numbers are excellent. But only count people doing Heroic or Mythic raids, which is something many people overlook (and therefore freak out over).
I remember a thread a few weeks ago where people were OUTRAGED that wowprogress was only counting Heroic/Mythic raiders. Lots of people in that thread simply had no concept of what wowprogress was even for…
Aye, I wish we’d have the actual numbers.
Don’t know. Don’t care at this point.
Oh really? I would have thought it would have also counted Normal for population sake. Obviously would be infeasible/pointless to count LFR. People will be outraged by anything that excludes them because they refuse to do content that is remotely difficult. It’s why so many people on these forums rage against IO, lel.
Yeah if you go to the Realms listing, which is where overall populations are shown, it shows this:
** Population - amount of unique players that meet any of the two conditions:*
- has a level 110 character that killed something in Tier 24 Heroic Mode
- has a level 110 character in a guild that killed something in Tier 24 Heroic Mode
Note that Tier 24 was Eternal Palace so the 110 number is effectively 120. Although it would scoop up 110’s in guilds that were active in Heroic Palace.
Ah, interesting. Thank you for the information! So, it will count every character that is above 109 if they are in a guild that has killed any boss in Heroic EP? Does that mean an actual guild group or does that mean someone in the guild killed something in Heroic EP? Either way though, it is still going to be incredibly accurate considering how many guilds have done killed some bosses in Heroic EP/Nyalotha.