Alliance is dying and nothing has been done

The Alliance is boring.
they got the most generic fantasy bs.
The unique aspects and members of the faction (Night elves, Worgen, Draenei) get largely ignored in favor of the worst possible choice in every fantasy game ever, Humans.

They gave Alliance a 20% experience boost AND a bee mount. I don’t think there’s anything they CAN do short of remove factions. This is a community driven change. Don’t worry though friend, we have GOBLINS on the horde. We always need more.

I don’t understand this mindset. Alliance has werewolves, dark god elves, dark elves, robots, aliens, light god aliens… there really isn’t much European culture left outside the fort aesthetic. And let me tell you, I would prefer that over the sticks and mud that we got.

Stay the course my guy. Alliance for life!

No, you still haven’t exactly proven it. A ton of players probably switched due to story favoritism as well I believe: referring to the flow of things regarding BFA. Either way, there is not much evidence for an any of these claims from either side - nor can there really be. Though, you are right that it could just be player-made and straight down to people’s opinions and choices.

You mean, they don’t see it a problem that Alliance is dying. If the Horde was dying you can bet any amount of money they would fix it. They do it all the time if the Alliance ever have something better they nerf it asap yet the Horde still have the best racials in the game and this has been like this for many expansions. And yes, this played a big part in top guilds and top pvpers switching to Horde when they were once Alliance. Method has even said this.

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Ion only plays Horde, so he has the lion’s share of players to with play with on his side. Doesnt matter to him if Alliance continues to be a ghost town.

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This isn’t a solution though.

Alliance become raiders. Then the start out raiding, gradually moving up from normal to heroic raids, and some of them eventually want to do mythic raids…and then find that they have to go horde to do so, so they faction transfer.

Most people don’t actually GAF what faction they play, their primary concern is finding other people to play with, in the content that they prefer. And nowadays that means playing horde if you want to do mythic raiding or high end M+.

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You do not have to be Alliance to Mythic raid, you do not even have to be Alliance to raid Cutting Edge, there are a TON of Alliance Cutting Edge guilds. And people who raid Cutting Edge know this. This fantasy on General Discussion to the contrary needs to disappear.

Where does one find the number of Alliance CE guilds? Because I want to link it the next time horde get annoyed by HoF. I dont want to go count them by hand though.

I counted 472 for Nyalotha CE by going to wowprogress and sorting by faction, just now.

Now when you say counted… Did you actually count or does it show you the total?

I sorted by Alliance and there are 20 displayed per page, I scrolled through the pages and there were 24 pages with 8 11/12 on the last one, so 24 * 20 - 8 = 472.

I guess it depends on whether you consider multiplication to be counting. :wink:

Alright cheers. That will be handy.

Just quoting this for emphasis.

It doesn’t matter what Blizzard does, people are going to go where the people is - and when there’s two, mutually exclusive options, one of them is going to, quite inevitably, become the one where all the people are.

One friend joins the Horde because their friends are on the Horde, then their friends join the first. Etc. etc. People just wanna play with their friends, and have a community to draw from.


That’s not to say the Alliance is dead, just that having two, exclusive factions in a PvE-centric game is inevitably going to result in some sort of imbalance. In SEA, it’s tipped harshly toward the Alliance, instead. Either way, there’s an imbalance.

Heck, even PvP-focused games can sometimes struggle with this. I recall PlanetSide 2 had an issue a few years back, with one faction becoming wildly popular and (thanks to heavy timezone coverage) utterly dominating the others. Thus leading to even more people joining said faction.

Alliance had more people (and more raiders) for years and years and years and years. If bandwagoning was really the predominant factor, everyone would be Alliance at this point.

The Blood Elf introduction actually began the shift. The Alliance and Horde reached parity in Wrath but it lasted only briefly as players switched due to racials that were being used as minor but cumulative number tweaks and wound up causing a massive and now irreversible shift. A little research goes a very long way

What should they do to make people play something they don’t want to play?

Alliance was the majority faction until the beginning of BfA. As you said, a little research goes a long way.

That’s their intentions they’re basically changing the whole game from Two Factions at War to one merging them together. This isn’t not The World of War Craft anymore they have successfully change the whole game to cater for the lack of subs they’re getting now. It had to come eventually.