Even if this is true it means that the map is still lopsided since Balinda and Galvanger are equivalent bosses. They give similar buffs, honor, rep, and if you kill one the other side loses many of the benefits of killing the other.
It doesn’t make much sense to consider her the center of the map, coming at it from a balance perspective. Certainly she is the time-center of the initial surge.
“And we know both teams can get to the enemy Boss roughly at the same time”
Simply not true. The distance from Balinda to Van is physically shorter than distance from Balinda to Drek. Its a fact
That is a reasonable discussion to have. Certainly when killing Balinda removed 100 respawn tickets, having Balinda being the center of the map was unacceptable. In today’s AV their power is debatable.
Except the run from Cave-to-Boss is roughly even for both teams… and both teams meet up at Balinda.
No it isn’t
Here’s evidence of how fast horde are able to get to Van when unopposed:
watch?v=D2yDzcer7Ig
However the issue is how easy it is to defend IBGY given the location of the cave compared to defending SHGY
Possible. But I am still trying to convince you that the spot on the map where both teams meet up is the middle of the map.
It isn’t
Horde start closer to alliance territory, thus meeting alliance inside alliance territory. It’s only middle of the map if you pretend that FWGY and everything south of it doesn’t exist
Oh I don’t need the fact that they changed it to prove it was broken. Ask a thousand people… a million people… “if there is a game in which two sides compete for resources and one of the two sides can reach those resources faster than the other, is it a fair game?”. 100% will tell you it is not.
No patch necessary.
You’re arguing semantics. It doesn’t matter one bit if she’s the center of anything, what matters is that she shouldn’t be if the map was evenly-designed. The two equivalent bosses (and the rest of the objectives) should be similar distances from the starting point.
1 Like
If the Horde were able to rush Van faster than the Alliance could rush drek. The first 2 weeks of Classic BGs would have had a lot more Horde wins…when the Horde were just zerging with 6min long queues.
But we started to turtle because the Alliance could get to Drek faster than we could get to Van.
I would argue that having SHGY at the middle of the map would be a pretty big advantage. The first fight happens with a strong Alliance defender’s advantatge, being able to respawn feet away from the first fight.
The map is not symmetrical though. Some things will favor 1 side or the other. I am just having a helluva time trying to convince someone that the spot where both teams meet up is the center of the map.
When children aren’t playing nice you take away their toys.
1 Like
That would be correct if both teams started at the edge of the map, rather than one team starting 1/3 of the way in
If both teams can get to their end destination at roughly the same time. The place where they meet-up…by definition is the middle.
The two distances are pretty close to being the same. The main difference is that horde would not rush there, they would stop to take intermediate objectives like Balinda.
I saw several games where both the horde and alliance rushed 100% and then it was a coin toss who would finish first. At most, the alliance had 10-15 seconds of a head start in those games. Should it have been exactly even? Sure, I’m all for that!
And it wasn’t anywhere near 2 weeks, it was the first 2 or 3 days before horde started defending and the rush strategy was countered. At least when it was PUG vs PUG, which were the vast majority of games. Yes, some premades were able to continue to rush past that but it was far from every game that happened.
So, the upshot of this all is that nearly every distance in AV needs tweaking to try to balance it out. Or simply switch off sides so that the map can stay asymmetric but each faction has a chance to use the advantages of a side and they balance out over time.
This just in: you do not need to take every single objective along your route.
This would silence a lot of people, and I really think it would be interesting. However, I do not see a world in which it happens.
However, I was simply using the early days of both sides rushing as evidence that both side’s cave-to-boss travel time is even. And if both sides have an even travel time, the place where they meet up is the middle.
And I am only trying to argue that Balinda is in the middle because they were arguing that the current Horde cave gave us a 30 second head-start. All of that arguing and insulting came from me trying to point out that …
…is silly.
I do think there are parts of the map that favor the Horde, and I think there are parts that favor Alliance. And I think there are reasonable conversation to have about those. The horde having some sort of head-start though is not one of those reasonable conversations though.
A battleground designed with capping objectives in mind. If one side gets to those objectives faster than the other, how is that not the conversation to have?