Alliance AV Exploit

Idk if Blizzard does any direct moderation of Classic anymore outside of the automated systems but if they do they really need to fix the Alterac Valley exploit that Alliance do to just spam 8-9 minute wins before anyone can even kill most of the LTs.

The system is bad enough having people locked into exclusively doing AV for honor farms without having the other faction be able to cheese the final boss.

For those that don’t know, it’s usually done by pallys but I’m sure others can do it too. Paladin bubble pulls the Warmasters (cause they can have threat while bubbled for whatever dumb reason?) the paladin kites the warmasters outside, jumps off the ramp to the left, and hops back and forth from either side of the hut there, so the mobs can’t reach them behind it, and they jump over just long enough to stop the Warmasters from resetting. It’s an obvious exploit that is being spammed all day every day.

This also lets them zerg and kill Drek without capping a single tower.

Horde players there really isn’t much we can do about it. Clashing early can significantly delay it but risk turning the game into a turtle. The only real workaround has been having a rogue try to take out the exploit kiter. But 95% of the time they can’t be stopped in time and alliance still get a free win. Best tip I can give is just have a Rogue or Mage CC the kiter as soon as the bubble falls off. Killing them keeps the Warmasters outside longer, but if you gouge, blind, poly, etc the kiter the Warmasters immediately go back inside.

I doubt Blizzard will do anything but worth a shot.

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stop crying. Horde get a good amount of honor from it as well. I see plenty of High Warlords running around. I wonder how they got them? lol
Just go afk and get ur R14 and wait until TBC to do real pvp like everybody else.
u already know blizz won’t do anything about it

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This is a good reason, in my opinion at least, for me to not bother with Anniversary, possibly until TBC, but perhaps MoP Classic/Retail will convince me that all the problems solved by modern versions of WoW make up for the problems created by modern devs for Classic versions.

:woman_shrugging:

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Just a couple months ago it was the other way around. Horde was rushing Vann and ending the games fast.

We had our time, now it’s their turn. The honor is still very very good.

What’s the issue?

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I miss the scorch earth meta. What happen to the horde? lol

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Park 1 Rogue where hes doing it, stun him and wait 3 seconds. Grats, warmasters are now back in with Drek. If he FAPs or LAPs, blind him.

Is basic thought not a skill people possess now?

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I did say that in the post, the problem is that they bubble pull and are immune for the first bit, and by the time you’re able to intervene that’s still enough time for them to kill Drek and win. But yeah, that strategy is the best bet.

If Warmasters were leashed to boss rooms same as Drek/Vann then AV would be a lot better.

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I know what I am about to say may sound… horrible but… hear me out.

Use the mechanics (not the resources) component of MoP AV, its basically the same map excluding that you need to kill the towers before you kill the boss, otherwise its basically impossible at least at low gear level in MoP.

Its a fairly basic change, but make the game a lot more interesting with actual PVP because defending the towers = win condition.

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advocating for change could bring back long AVs where you will have to spend way more time in that place for the same honor

beep beep boop. thank you for your report. your reports mean alot to us. please know that we care deeply about your game experience and will handle this with the utmost care. beep beep boop

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Literally the idea.

i mean horde can do the same to the marshals in vans room (a much easier defensive position) .

i fail to see the problem.

mages can do it in ZG though, and it’s perfectly fine, huh?

maybe they should give paladins blizzard.

have you seen them doing the marshals in vanns room on top of the ledge?

looks ez as heck . even easier than the warmaster one and in plain view of the entire raid of the horde so no alliance able to sneak in and disrupt with 27 mages and 300 rogues that the horde seem to have every game.

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I’ve only seen that looping for Vann and it doesn’t ever seem to work very well, but if people can exploit terrain in Vann’s room, that should be removed too.

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super easy to do, just jump up on the wall opposite him and then down and back up… the marshals path back and forth and never touch you. EZ sauce level 1 rabbit can do it.

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Bubble is a maximum of 12s. Drek’thar has 161,850 HP. Lets for the sake of argument give 39 people a full 12 seconds. We will say 3 of those people are healers. So 36 people (3 healers, 1 kiter) vs 161,850 hp. Thats 374 dps per person.

But heres the problem. They arent going to have 12 seconds. Walking from drek’s aggro radius to the front door is 4 seconds. So instead of 12, they get 8. Suddenly those same 36 people need 546 dps to kill him before you can do anything to the kiter to send the warmasters back. Again, not a massive undertaking, but thats getting to a point where youre gonna require at least SOME gear on all of them to pull it off. Nobody’s popping a boon for drek’thar so this is bare bones walking around DPS.

But when have you ever seen the alliance have their ENTIRE team at drek? Sure, most of them might be there. But very, very rarely is it all of them, is it?

Lets say instead of 36, its only 30 at drek. Now you need 674 dps to kill drek before bubble ends. We are getting up there now. When was the last time you saw 10 people above 600 dps in AV, let alone 30?

And that brings up another point. Our of 40 people, only 3 healers? Nah, the average ive seen ovee the years is around 6 to a team. Sometimes more, sometimes less. But typically around there. So now youve only got 27 DPS. They now need 749 dps per person to kill him before bubble ends and warmasters come back. Thats above what most classes can do with R13 or BWL gear.

This assumes the warmasters dont rip off and get heal aggro on any of those healers too, considering they all enter combat together.

Sounds more and more far fetched the more you look at it.

And mind you, thats the HP value i grabbed out of google. He might have more than 161,850 but ive never checked before.

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sounds about right .

can tell you from alliance side experience that we usually have about 20 there a few more or a few less and often cant manage to get him down to 40% before the kiter gets wrecked by the 800 undead rogues and 300 undead mages yall somehow pull out of thin air.

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It’s not about the bubble lol the bubble allows them to pull Warmasters outside without dying, they then evade bug the Warmasters by jumping to either side of the hut outside, only getting hit enough to keep them from resetting. The post is clearly complaining about the evade exploit, the bubble is just an a part of the initial pull.