I honestly can’t relate to this at all, but you do you.
Modern Blizzard writing is the laughing stock of the gaming community outside of the WoW bubble. Its at the point where I don’t even admit I’m a WoW fan in public, even when the conversation turns to video games. At the park, my local bar, talking to coworkers, everyone I know in real life (anecdotal I know) looks at WoW’s modern story as a joke. It’s literally used as an example of bad storytelling in video games quite a lot, both irl and on the net.
There’s a reason people gravitated to the old story, the old characters, and the old lore. It’s not like there weren’t objectively “better” gaming stories out there at the time. It’s not like gamers were starved for good stories and Warcraft was all they had. Deus Ex had already come out before WC3. Metal Gear Solid existed. No one is claiming Warcraft was Shakespeare and it didn’t need to be to be good.
Warcraft was good because the story had an edgy yet endearing tone, a silly but endearing world that took itself just seriously enough to create a detailed and believable fantasy universe. It’s because the characters were fun, likable, cool, and each had their own culture and leadership philosophy expressed through their gameplay.
Warcraft was silly, yes, it was cartoony, yes, it was edgy and heavy metal, but that was part of the dichotomy that defined the setting. It’s a world full of cute little fantasy dudes dealing with heavy social and political issues and blowing each other up into gore. It’s the story of a generic fairy tale world becoming a dark fantasy world, where good and evil aren’t easily defined, and where monsters are more than just maniacs. The world had a heart and soul to it that transcended the silly surface level.
Even adjusting my expectations for the relevant time period, going back and playing Warcraft 3 for the first time taught me that they really did have something special, that there was a reason so many men and women obsessed over this world for as long as they did. That world should have evolved and expanded while maintaining its tone and core worldbuilding. Instead Blizzard retconned it all into this soulless husk we have today.
I don’t feel any of that fire from modern Warcraft. I don’t see anything that could enrapture multiple generations the way the old games and early WoW did. If you see it differently then I respect you but I can’t even begin to understand your thought process.