All 11.0.5 Changes in One

Just compiling all of the Paladin specific changes here so there’s less scrolling especially since some changes are in separate posts and not the initial.

  • PALADIN
    • Many talents have changed locations.
    • New Talent: Holy Ritual – Allies are healed when you cast a Blessing spell on them and healed again when the blessing ends.
    • New Talent: Worthy Sacrifice – You automatically cast Blessing of Sacrifice onto allies within 40 yards when they receive damage while below 35% health and you are not in a loss of control effect. This effect activates 100% of Blessing of Sacrifice’s cooldown.
    • New Talent: Steed of Liberty – Divine Steed also grants Blessing of Freedom for 3 seconds.
    • New Talent: Eye for an Eye – Melee and ranged attackers receive Holy damage each time they strike you during Ardent Defender or Divine Protection and Divine Shield.
    • New Talent: Stoicism – The duration of stun effects on you is reduced by 20%. 10% in PvP combat.
    • New Talent: Wrench Evil – Turn Evil’s cast time is reduced by 100%.
    • New Talent: Stand Against Evil – Turn Evil now affects 5 additional nearby enemies.
    • New Talent: Righteous Protection – Blessing of Sacrifice now removes and prevents all Poison and Disease effects.
    • New Talent: Light’s Countenance – The cooldowns of Repentance and Blinding Light are reduced by 15 seconds.
    • New Talent: Sacred Strength – Holy Power spending abilities are 2% more effective. Choice node with Divine Purpose.
    • New Talent: Divine Spurs – Divine Steed’s cooldown is reduced by 20%, but its duration is reduced by 40%.
    • New Talent: A Just Reward – After Cleanse successfully removes an effect from an ally, they are healed.
    • New Talent: Empyreal Ward – Lay on Hands grants the target 100% increased armor for 30 seconds and now ignores healing reduction effects.
    • New Talent: Lightbearer – 10% of all healing done to you from other sources heals up to 4 nearby allies, divided evenly among them.
    • New Talent: Selfless Healer – Flash of Light and Holy Light are 30% more effective on your allies and 40% of the healing done also heals you.
    • New Talent: Inspired Guard – Ardent Defender and Divine Protection increase healing taken by 15% for their duration.
    • New Talent: Holy Reprieve – Your Forbearance’s duration is reduced by 10 seconds.
    • New Talent: Light’s Revocation – Removing harmful effects with Divine Shield heals you for 10% for each effect removed. This heal cannot exceed 30% of your maximum health. Divine Shield may now be cast while Forbearance is active.
    • New Talent: Blessed Calling – Allies affected by your Blessings have 15% increased movement speed.
    • New Talent: Lead the Charge – Divine Steed reduces the cooldown of 4 nearby ally’s major movement ability by 3 seconds. Your movement speed is increased by 3%.
    • New Talent: Divine Reach – The radius of your auras is increased by 20 yards.
    • Fist of Justice has been redesigned – The cooldown of Hammer of Justice is reduced by 15 seconds.
    • Sanctified Wrath has been redesigned – Now increases the duration of Avenging Wrath and causes its respective specialization effect (was able to be its own spell).
    • Consecrated Ground is now a class tree talent.
    • Auras of the Resolute now additionally teaches the paladin Crusader Aura.
    • Seasoned Warhorse is now a passive learned at level 40.
    • Judgment damage increased by 10%.
    • Judgment cooldown has been reduced by 1 second.
    • Hammer of Justice base cooldown is reduced to 45 seconds (was 60 seconds).
    • Avenging Wrath now increases Critical Strike chance by default.
    • Unbound Freedom now additionally targets a nearby ally by default if you cast Blessing of Freedom on yourself.
    • Lightforged Blessing now heals for 3% of maximum health for all specializations (was 1% for Holy/Protection and 2% for Retribution).
    • Of Dusk and Dawn: Blessing of Dawn’s effect has been increased by 10% for Protection and Retribution and by 5% for Holy Paladins.
    • Divine Toll’s icon has been updated.
    • The following talents are now 1 point:
      • Fist of Justice
      • Holy Aegis
    • The following talents are now 2 points:
      • Vengeful Wrath
      • Zealot’s Paragon
    • The following talents have been removed:
      • Seal of the Crusader (Retribution and Protection)
      • Vanguard’s Momentum (Holy)
      • Golden Path
      • Strength of Conviction
      • Fading Light
      • Seal of Order
      • Seal of Mercy
      • Touch of Light
      • Incandescence
      • Avenging Wrath: Might
    • Fixed an issue that caused Seal of the Crusader to display the incorrect heal value.
    • Fixed an issue that caused Faith’s Armor to appear multiple times in the talent tree for Protection Paladins.
    • Hero Talents
      • Herald of the Sun
        • Dawnlight’s activation stacks now appear on the personal resource display.
        • Dawnlight now appears on enemy nameplates.
      • Lightsmith
        • New Talent: Authoritative Rebuke – Successfully interrupting an enemy’s spellcast reduces your Rebuke’s cooldown by 1 second. Effect increased by 100% while wielding a Holy Armament.
        • New Talent: Tempered in Battle – When you or an ally wielding a Holy Bulwark are healed above maximum health, transfer 100% of the overhealing to your ally. When you or an ally wielding a Sacred Weapon drop below 40% health, redistribute your health immediately and every 1 second for 4 seconds.
        • The following talents have been removed:
          • Fear No Evil
          • Excoriation
    • Holy
      • Word of Glory healing increased by 5%.
      • Shield of the Righteous damage increased by 10%.
        • Developer’s note: We’re moving some power back into Word of Glory and Shield of the Righteous baseline with the removal of the Strength of Conviction talent.
      • Divine Favor now appears on the personal resource display and no longer has a visual effect.
      • Awakening’s judgment buff now appears on the personal resource display.
    • Protection
      • New Talent: Refining Fire – Enemies struck by Avenger’s Shield burn with Holy Fire, suffering damage over time.
      • Word of Glory healing increased by 20%.
      • Shield of the Righteous damage increased by 20%.
        • Developer’s note: We’re moving some power back into Word of Glory and Shield of the Righteous baseline with the removal of the Strength of Conviction talent.
      • Consecrated Ground has been removed.
      • Gift of the Golden Val’kyr is now a 1-point talent.
      • Uther’s Counsel is now a 1-point talent.
      • Several talents and connections have changed locations.
    • Retribution
      • Shield of the Righteous damage increased by 20%.
      • Word of Glory healing increased by 10%.
      • Developer’s note: We’re moving some power back into Word of Glory and Shield of the Righteous baseline with the removal of the Strength of Conviction talent.

  • PALADIN
    • Fixed an issue that caused Seal of the Crusader to display the incorrect heal value.
    • Fixed an issue that caused Faith’s Armor to appear multiple times in the talent tree for Protection Paladins.
    • Hero Talents
      • Herald of the Sun
        • Dawnlight’s activation stacks now appear on the personal resource display.
        • Dawnlight now appears on enemy nameplates.
    • Holy
      • Divine Favor now appears on the personal resource display and no longer has a visual effect.
      • Awakening’s judgment buff now appears on the personal resource display.
    • Protection
      • Gift of the Golden Val’kyr is now a 1-point talent.
      • Uther’s Counsel is now a 1-point talent.
      • Several talents and connections have changed locations.

  • PALADIN
    • Protection
      • Base armor increased by 10%.
      • Blessed Hammer, Judgment, and Hammer of the Righteous cooldowns reduced by 10%.
      • Armor from Shield of the Righteous increased by 10%.
      • Inmost Light cooldown reduction increased to 33% (was 20%).

PVP

  • PALADIN
    • New PvP Talent: Spellbreaker – Eye for an Eye can now also trigger at 100% effectiveness from Magic damage. Eye for an Eye’s damage is increased by 150% in PvP combat.
    • Wrench Evil (PvP Talent) has been removed.
    • Holy
      • New PvP Talent: Divine Plea – After casting Aura Mastery, you restore mana over 20 seconds, but your healing and damage is decreased by 30%.
    • Protection
      • New PvP Talent: Bear the Burden – Word of Glory’s mana cost is reduced by 100% and now reduces the cooldown of Blessing of Freedom by 2 seconds when cast, but its healing is reduced by 50% when cast on allies.
    • Retribution
      • New PvP Talent: Ultimate Retribution – Mark an enemy player for retribution after they kill an ally within your active Aura. If the marked enemy is slain within 12 seconds, cast Redemption on the fallen ally.

11.0.5 Talent Calculator
https://www.wowhead.com/ptr-2/talent-calc/paladin/protection
https://www.wowhead.com/ptr-2/talent-calc/paladin/holy
https://www.wowhead.com/ptr-2/talent-calc/paladin/retribution

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There’s a 3% flat buff to healing now too. https://www.wowhead.com/blue-tracker/news/us/20th-anniversary-celebration-update-notes-24145980#item4

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10% in pvp combat?

dead talent, this thing is only really useful for pvp!

Not removed, it’s a choice node with selfless healer.

Not removed, it’s effect is redesigned. it now heals a random ally for each auto swing you make.