How is that going to work? I mean healer, sure, the guy that has the most healing, but for a tank, you can’t just look at the guy that took the most damage. Otherwise you’d just get dps runnning ahead taking everything to the face. Interested to know how that’s going to work.
We get to find out what this untested algorithm is as a surprise!
Surprises are good! Don’t you like surprises?!
I’ll be honestly Emmortahl, I’m a little fatigued by the unintended consequences of blizzard’s surprises. I just hope I’m wrong. I so desperately want wrath to be as good as it was.
You can never go home again, Eolorn.
Blizzard used programs to guess your role in the past they mainly just looked at talent loadout more than anything but untill we see it anyones guess is as good as any.
But it’s likly going to be a mix of talent spec plus threat activity time.
The game dose track who is tanking (has threat) and as such it’s easy to see who has had the most time as primary target.
If dps is running ahead and as such has the most time as primary target than yes they where the tank for the run as the tanks main job is to hold agro if your not doing that your not tanking.
Each mob I would have add time differently ie if 4 mobs tank has 3 dps has one both for 30 secs the tank gets 3x the time added due to having 3.
Warcraft logs dose this already also and is quite accurate.
You uh.
Haven’t ran very many pugs, huh?
No idea what your meaning with your comment.
And have done 1000s of pugs. As the tank heal and dps.
I have additional questions. The goody bag was locked in with RDF at the point the dungeon popped. So what happens if you join up for a goodie bag but on the way to the dungeon enough tanks/healers join so that the bags are no longer offered, will you lose access to them? When do they get locked in?
Nah its whoever marks themselves as tank, and considering everyone can make themselves as a tanks its goodie bags for everyone
I don’t mean bringing along a single rando to your heavily curated 4 man.
I mean actual pugs. especially since prepatch/in Wrath.
The sheer number of DKs who think they can tank in any presence/that frost is a DPS presence, paladins who think Righteous Fury is a nice buff to have/completely forget it as tank, DKs who are unaware death grip has a taunt attached to it…
And that’s just two of the other tank classes. Thankfully Wrath makes threat better for all tanks and gives them all decent aoe, or else most warrior tanks would probably be losing the hypothetical loot bag to your simplistic algorithm unless they brought rogues exclusively.
I also meant pugs in that regard. Have done 1000s with everyone plugged in. Og wrath was the time I started tanking at the start of wrath and healed before that in og tbc.
Nothing you said changed the validity of my statment.
If you have agro your are tanking that target at the time.
The tank will always be the target that has had the most time as primary target. If anyone has higher time as primary target overall than the tank that tank did not do his job. In fact it means you where likly a waste of space and tossing another dps there would of been better for the run.
I haven’t done a instance in a long time that the tank was not primary threat target for the most overall time over the instance. Unless the run was done when vastly overgeared so was no real tank and we where in fact effectivly 4 dpsing it.
Wrath also makes threat quite easy and further pushes the if you can’t be top on time as primary target you are not tanking. As it’s quite easy to stay ahead on threat in wrath as a tank. Warriors are the single best tank at it also so that comment from you is rather funny.
It is like retail M+.
There is 1 healing slot, 1 tank slot, 3 dps slot.
I think you’re wrong, otherwise there wouldn’t need to be an “algorithm I put together identifies you were the tank or you were the healer”.
Also would cause issues of the group leader being a dps and setting to tank to cause drama. It would be a vary bad system.
Wait that means blizzard vary well just might do that.
Man, people are really struggling to read today. Was there an exlipse that everyone stared into I was unaware of…?
This part here, means that due to Wrath changes Warrior tanks are in an entirely different spot than they were with TBC. I know it takes context of having played TBC and being aware we’re moving into Wrath, but it was my assumption we might be on the same page there. My bad.
See. If we were talking Heroic Raiding, or even 25m raiding, I could understand how you think this line of thinking is good. You’re more into making sure there’s less errors, you’re really grinding away at making things run smoothly, everyone is hypothetically on the top of their game.
What we are talking about, though, is dungeon content. Dungeons in the World of Warcraft MMO are entry level group content. And specifically, we are on the topic of pugs, or Pick Up Groups. A group of 5 players who have, most likely, not even interacted before, who are all coming at the content with wildly different experiences and expectations when compared to a raid group. They are typically more casual and rife with mistakes being made, problems due to miscommunication or assumptions, and just a cocktail of both inexperienced or bad players.
All that, just to say, “who has most threat” is an extremely bad way to code an algorithm to determine who the tank was, or “who did most heals” for who the healer was.
Dps will die pretty quickly if they did that. A tank actually “tanking” damage will still end up taking more damage than a dps that dies every pull.
Never once said using who has the most threat. Who’s the one not reading here.
Said most overall time as primary target. This is a massively different thing.
And no this is not a bad way to code it. If there is ever a time the tank overall for the entire instance even in 5 man content don’t have the most time as primary target where as mentioned in the example of a pack of 4 you only have 3 and a dps have 1 30 secs each you get 3x the time as a dps as counted per mob. You are not doing your job as the tank and as such should not get a bag for it. As the player that did have the most time as primary target was the one who tanked you where at best an offtank.
The tanks most fundamental job is to hold agro. If you don’t have agro more often than not and as such the highest time as primary target you are not doing the job of a tank.
If the content is 4 dps pulling and spilting the mobs around to kill them you are not tanking them. You just 4 dpsing them down.
While as mentioned over 1000s of runs including leveling runs it’s vary vary rare to see the tank not have the most time as primary target measured that way unless you are 4 dpsing the content norm done when overgeared. Or in the case of low level content where you don’t have a tank.
If they die every pull sure but more often than not they don’t die. As healers can keep them up or the real tank pulls most off them. Not to mention the dps have less damage reduction so one mob on them might make them take more damage than 4 on a tank. Also damage taken can be raised fast by standing in and it’s not a good metric. Time as primary target makes quite a bit more sense.

I think you’re wrong, otherwise there wouldn’t need to be an “algorithm I put together identifies you were the tank or you were the healer”.
It will be static
It’ll probably be something like “Cannot change role while inside Heroic+.” attached with “More talents in protection = tank” or, simply when you zone in, it prompts a “select your role” like the current role check we have, and everyone has to accept but it’ll make that “THUNK!” noise if two people try to choose tank.