this right here proves its a bug:
https://classic.warcraftlogs.com/reports/qmHJkWNbF74GdZDL#type=summary&source=24&view=events&fight=11&start=3486309&end=3492136
I had done absolutely nothing, generated no active threat. Yet I was immediately charged & melee’d, so I ice blocked to drop its target, quickly canceled ice block since i had no threat meaning ice block’s target swap should put me below whatever its new target was, yet I was melee’d again … all within 2s of a charge. This makes no sense in the context of game mechanics.
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Not supposed to charge & melee, let alone twice
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Ice block should cancel targeting, and since i had 0 threat on anything, whoever it diverted its target to should have had minimum 110% threat
The charge+melee is forcing targeting on that charge target for at least 2s. That was never how charge worked. It should be charge → immediately revert back to previous target when charge lands. Having ice blocked between 2 melee attacks proves the targeting is bugged.