Aimed Shot and Rapid Fire hit way too hard in PvP

I should not be able to casually and mindlessly open up on someone and do 3-4 million Aimed Shots into 300k Rapid Fire ticks on anyone. I believe this class avoided nerfs in PvP for tomorrow, despite seeing adjustments done last minute right now.

Flanking Strike is also doing absurd damage and makes up around 40-50% of their total damage, just like Mortal Strike and Remorseless Winter are atm.

I’m going to wait until S2 hits and people get S2 geared to really give a take on MM’s performance in PvP.

That said, Trueshot/Rapid Fire Double Tap/Explosive Shot/Aimed Shot/Arcane Shot/Volley/Aimed Shot Double Tap does what I’ll equate to ‘a really massive amount of damage in a very short amount of time’ in S1 gear.

It’s kinda wild.

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I think iv seen a video of 3 hunters aimed shot on one dude from stealth and one shot him in 3s, was a while ago

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