Agi on casters

Please tell me it does something, like wand crit chance or something.

Seeing cloth boots and pants with agility(quest rewards to boot, so not like random affixed greens) makes me question itemization.

It means i can dodge that warrior trying to take my head off before my blink comes off cooldown, duh

Makes you dodge better?

I know it adds ranged attack power to some classes. Figured it added ranged crit chance.

Dodge makes sense but im most often facetanking anyway.

Itemization was not the strong suit of Vanilla, many of the meme specs could be fixed with proper items but that didn’t really come until BC.

Agility adds minor amounts of armor and dodge for casters but is a completely worthless stat for them.

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Does a sick dodge on a warrior.

Gets overpowered for 60% health.

gosh darned agility gear killed me again!

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Agility gives dodge chance and armor.

Agility increased ranged attack power, but that doesn’t affect wands.

Good luck.

It adds armour and dodge.

There’s just some items in Vanilla that have rather questionable itemization.

I didnt remember it being this bad.

Blue overalls… STR/STA cloth. Lol.

Then again, i remember using agi daggers on my warlock in 05 so theres that.

Just didn’t know if it did anything.

It’s an RPG. Not everything has to be useful, but the point is that it still technically does something/gives you a small boost.

There is plenty of funnily itemized gear out in the world that is either an RPG element or just meant to be a hybrid/junk item.

If everything had its stat points allocated in the perfect stat spread all the time, you’ll end up in retail again where ilevel is all that matters.

That doesn’t make for a very fun RPG does it?

The bad pieces are there and they help the good ones shine brighter and be more memorable.

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1 - itemization in Vanilla was terrible. Feature not a bug.
2 - you dont have to wear your armor class. Especially while leveling, a lot of classes will take an item just for the stats regardless of Armor type. BiS for some classes (particularly healers) is cloth, even if they are mail and leather wearing classes.

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Why do people keep saying this, when the extreme level of how much item level is meaningless when determining upgrades is actually what retail is going through?

I guess to be fair I haven’t played retail in some time so my view might be dated (and I have no idea what you mean about extreme level).

That said, the way I remember it, all items of the same ilevel had the exact same stats as each other and it was completely uninteresting and unmemorable.

My thoughts (and many others’) at the time was a bunch of useless gear needed to be there for (dis) enchanting.

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Im a priest, I have to wear my armor class.

And an agi using class wouldnt want cloth. Healers i can see, but not dps or tanks.

And to the person with the RPG comment… every class in an RPG, including the tabletop games, has a dump stat. Sometimes two, to get the main stats they want. My sorcerer in Pathfinder for example, needed a pack pony because STR was my dump stat.

This has been talked about by Class Designer Kevin Jordan on the podcast Countdown to Classic.

He mentioned that in early wow development the class designers were still unsure as to what would be needed for things like talent specs for each class. When the item designers would reach out to the class designers they gave them the answer something like “idk, put a little bit of everything out there.” I’m paraphrasing of course.

Things like agility on cloth items were put there and are a piece of WoW History from back in the day when it was just a bunch of guys in a poorly lit room making WoW.

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My friend told me that monks were sposed to be in the original game but they couldn’t make them work. Not sure where he got that info from, but if it is the case then agi on cloth makes sense lol

I stabby stabbed on my warlock who was running around with a +2 Agility dagger cause that was better than the white item dagger I had… So stats were weird back then.

Have you tried mousing over the text for your stats :?

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When leveling in particular, they dont care. The AGI is more important. Even at level cap/raiding, lower-AC gear is often BiS for DPS. About 1/3 of the BiS hunter gear is leather. Pretty much the best DPS warrior helm is leather. Another decent chunk are mail.

As a cloth user, you get to enjoy rolling against non-cloth wearers for almost all your gear that isn’t a set piece. Enjoy!

Uhh, no. In most games, you roll your stats in order. Only Rollfinder (which you menntion below) and other gamers that cater to powergaming rollplayers allow you to assign your stats as the default game mechanic…

You bring up literally the most roll-playing friendly system in the world as your argument? Its notorious for being extremely poor for someone who actually enjoys roleplaying and not rollplaying.

Most games require you to roll your stats in order and you take what you get. The few that dont are either extremely power-gaming/rollplaying centric or are games where stats dont have as big of an impact (like FATE).