Had an interesting conversation with my guild last night.
We’re breezing through Heroic. AOTC will not be very far off at this rate.
Given how fast we expect to have Heroic on farm, the question has come up. Do we Mythic Raid? Is it worth the stress on the leadership? Is it worth having someone take on a second full time job to make sure we have 23-25 willing, skilled and able Mythic Raiders… with the most critical part of it being 3-5 people willing to ride bench for the inevitable attendance raid boss that claims people in their adult lives from time to time.
Is the extra 5 ilvls really worth it over what we can get in Mythic+ for almost infinitely less effort?
The answer has always been a resounding no and probably will continue to be.
Blizzard has historically tuned Mythic Raiding to be near impossible for anyone but less than 1% of players to complete. They’ve done so much to make it an e-sport that it really cannot be seen in any other light. A laughably bad e-sport that garners very little interest outside of very dedicated WoW retail players, but an e-sport nonetheless.
On the flip side. When we down H Fyrakk, be it next week, week after - maybe even the week after that… that leaves us maybe 1-2 more good months of farming him, then nothing to do for the, what, 6+ months it’s gonna take for the expac?
How do we stop drop off in our guild with nothing realistically achievable or worthwhile to go for?
I’ve always wondered why Mythic Raids don’t have a buff like WOTLK ICC did, that gradually make it just a little easier overtime. You can have a feat of strength or an extra achivement for the sweats who wanna do it “outside of easy kitty mode”… as well as the ability to turn it off to go for it yourself at the hardest setting… but something that makes the next step for Heroic Raiders something that’s realistic given some time and perseverence.
Or maybe it’s finally time to allow Mythic Raiding to have flex options. 15-25 raid members, or something like that.
What do folks think? Should Heroic Raiders find Mythic Raiding more of a natural transition rather than this idea that sends shivers of dread down the spines of folks who lead guilds - or should it remain as this sort of unreachable pinnacle that 99% of players will never interact with beyond maybe the first couple of bosses, but important flexes for those who can?