I’m not sure how many others enjoyed this content. I know it gets a lot of hate and even Ion from Blizzard apologizes for it. Why? It wasn’t terrible and I enjoyed it far more than I did WoD.
The story worked in SLs better than WoD. You gave more context as to why things were going on. It allowed us to see ends of some favorite characters, good and bad. It also gave a unique experience with covenants.
Could Blizzard have done better? Yeah. There’s always room to improve.
Like many, I did not enjoy SLs when it was current. I think I was burned out with the “work” of doing all covenants across 4 characters and unlocking all their perks. Then we had more covenant specific stuff or renown rather in Korthia and Zereth Mortis.
I think I reduced my play significantly during Korthia and picked it up in Zereth Mortis, but I didn’t understand what Fated was, so was annoyed that I was suddenly no longer geared for S1 of LFR. I could have looked it up.
But going back now, doing all the covenants on my main, reading the stories, and completing them, that’s more fun. Mainly because it’s trivial and I don’t need to group or anything. Surprisingly, the covenant I disliked the most turned out to be my favorite; the Venthyr. I LOVE the Ember Court.
The daily party thing is a lot of fun and I am enjoying working on my friendships with the different guests. At this point, I do not have any issue getting each one to elated with much time to spare.
I finished the SLs meta last week, with only Torghast and the Maw being the things I ignored when current. But I’m still working on the Ember Court just to finish it up. Then I’ll go and finish a few odd achievements from the other 3 covenants that I missed from their 5 tier special thing they have.
I do find it funny that I will be Best Friends with Baroness Vashj, who is only dead because I killed her 18 years ago. She got over it.
WoD now, I tried to enjoy it. It was the complete mess that was how they tried to explain however that all worked. Even Back to the Future had better time travel than WoD. It’s almost like the writers never heard of “time travel” before, and were told “This expansion is about travel”, figure it out even though you don’t know what that means. And there you have it.
That clip from Avenger’s End Game comes to mind. But I like more practical theories of it such as from Stargate SG-1/Atlantis/Universe.
It’s still weird to explain. So we went to the past, but sort of the past, because we have dragons who’s powers are time. Ok. But this past is not the past of this remnants of a planet, it’s a different past, where we alter the fate of that world, and somehow that won’t break what’s happening currently, and at the same time, bad guys we know will return to that time, but also our current time/planet, to cause trouble?
Explaining the “dreamway gate” from Everbloom that goes from the past of Draenor to the current SW… That’s not even time magic for that gate; it was clearly a dream gate!!!
And then, we save all of them, and we are done, but we can go back to that planet, and see it at current time, where the one awesome hero, Yrel, goes crazy and wipes out nearly everyone on the planet, and we just leave and don’t expect them to come “save” us?
So, Draenor, which we originally went to in the past, we were able to go to in the (BfA) present? Did we pluck that planet out of the past and put it inits solar system of our time? If you move a planet, that works, but Outland still orbits in that same area, so essentially, plopping Draenor into the present would cause it to hit Outland, destroying both. Even if Outland’s solar rotation was messed up when the planet went BOOM, and was on a new trip around its sun, its bound to hit other objects that remained on their axis (that’s the word I wanted). And if Outland remained on its axis and Draenor was brought into the present, its axis in the past would be the same in the present, so really they exist at the same location in space, but at different times.
This is beyond time dragon magic.
This is why WoD is my least favorite because there’s no way to really explain what happened there without some massive confusion. Since we went back for BfA, but at the present time, then we could go there again at the current present time. We just need more dragon magic because whatever crystal that was used to send the Horde there to save the Mag’har, is gone?
If we can continue to go back, which technically we can because of Garrison Hearthstones, and we have portals to there in SW/Org, then we should be able to go there at its present.
Not sure how I could explain this to a 5 year old and have it make sense and be true to the game. Time magic doesn’t do anything that happened with WoD. Time is time, not multiverse travel.
I’ll be honest Blizzard, you should have done a truer “time” expansion which could have changed the past but preserve the present. In the series finale of Stargate SG-1, they were 50 years in the future, but in order to save them from death, they had to go back in time. So they used a space-time bubble around one character so time would not be altered around them while the universe went back 50 years.
With that being said, to preserve Outland’s people and their memories, but also restore the planet, the Bronze could freeze the people in similar time bubbles so when that planet changed from Outland to a present Draenor after we saved it, the people merged with their past selves retaining memories and having their home again.
And if you want to do what you did, which was multiverse stuff before it was cool, you should have waited for that to be the current trend, as you could have taken a lot from the MCU which would have made WoD make more sense.
But here we are with whatever happened then. I still want to see a resolution to Yrel’s crusade and the fanatic light army attack us and we stop them, and maybe we save survivors on Draenor, idk.
But whatever that hot mess is of WoD that I attempted to explain, is why I think Shadowlands was better.
Go and do your metas because it’s really not that bad/difficult.