I have been playing vengeance DH (which is, the tank spec) for about 3 years (not in US realms though, if you have questions about this current account) and I LOVE this spec. Even when it was like the weakest tank and I had to jump around mobs, desperately dealing damage during every GCD just to survive, I still found it extremely interesting to play. But now, I really cannot bare the balancing of it!! I might be crazy, but I really want blizzard to nerf my favorite spec!
This is because recently , a powerful one-button macro has became popular for DH tanks who have enough stacks of twilight devastation:
/cast Immolation Aura
/cast Demon Spikes
/cast Shear
(Talent choice: Fallout & Feed the demon & Gluttony, other tiers are all irrelevent)
Keep pressing it and you’ll be able to tank mythic 20+, as Shakib has already demonstrated this in his streams. Many other vengeance DHs I know have tried this in 20+ too, and it is not surprising at all that they found this is ridiculous. The idea is: as innate damaging abilities of vengeance is not comparable to twilight devastation AT ALL, you just abandon them COMPLETELY, sit there and generate as many soul fragments as you can, hoping your corruption will trigger and give you all you need.
And I am bringing out DHs because, well I’m more familiar with them of course, and it’s easier for DH tanks to have high health. Also, soul fragments can be consumed autumatically. But similar problems may also be present for other tanks. This is not even about OP or not—— who would want to play a spec where you keep working on you spell book and all of a sudden, everything is useless? Cz All you need is literally go farm twilight devastation (10k echoes for a level 2 on shop now, which suggests 15k for a level 3) and keep pushing 111111, and then bang, you are a super tank now. If you have problems recognizing which mobs to pull, just ask the hunter or rogue in your team to pull for you, since you’ll need one in case twilight devastation triggered too late.
And it is not even hard to make adjustments! Say, if using Shear/Fracture when you already have 100 Pain causes all RPPM timers for corruption effects to pause (restarted when any Pain is actively consumed) , while Soul Cleave, Spirit Bomb and direct damage of Infernal Strike are enhanced by 3-5%, instantly this macro-based tanking style’s gone. Compensation exists in this proposal because DH tanks are already way too behind on IO scores despite improper exploitation of twilight devastation. What we want is, as always, a more exciting and attractive spec to explore, not a really OP or a really weak spec that ruins the whole environment.
The thought of having to press 1111111111 for hours(because it’s going to become the best solution) or give up my favorate spec haunts me. I believe that the right way to play a vengence DH or any tank charactor must involve applying different stratagies to different mobs and conditions, and, single-target attacks should not replace AOEs. If this cannot be taken for granted, why do you wanna master a tank? Any havoc DH can just collect twilight dev and use this macro to tank without having to practice anything then. Perhaps this will end the lack of tanks until shadowlands, then people will find out that a considerable amount of veteran tanks have quitted the game already.
I think blizzard should really learn from classic and recognize that people love their classes and specs NOT because it is simple & strong enough, BUT because it is fun and WORTH TAKING PAIN TO MASTER. And I bet any real DH lover would not want to see a vengeance DH like that, very powerful, yet deadly boring.