Wouldn’t say they’re in more shambles, or that the quest was going to give them the honour that would fix it. At least they’d be incentivized to press buttons instead of afk. I don’t disagree raising the scaling floor would be to everyone’s benefit, but it wouldn’t stop griefers and afk’ers that are only there for the quest.
EDIT: making it count for the vault while leaving the incentives as-is would cause more afk’ing, not less.
I’m not sure why this made me laugh. Probably because it’s true. 
Now I know you are making things up. A healer cannot get queued with a tank in solo shuffle, the tank replaces the healer, so there will be 2 tanks instead of 2 healers.
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Okay, meant it to be dps. When im on my dh i just dance in starting room
Follow up to this. This also may be why you see people afking out. The enter only need 2 more rounds to complete the quest, get that and leave. The quests should 6 rounds and 18 honestly. Not 5 and 15. Or 1 match and 3 matches. I like the match one, because if someone afks out it doesn’t count.
My fav part of the solo shuffle quests…
Is that you can complete them in wargames with your friends.
Takes 6 ppl, but its more fun to do 6 rounds vs your friends, than it is wading thru the cesspool of normal players.
AND NONE OF U HACKER WILL MAKE ME BAN MY ACCOUNT AND DC AND GIVE MY ADDRESS AND INFORMATION idc what u horde say ur all hackers
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Time for your meds, dear.
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Please make it make sense.
Did something prompt this
Just report them, they are mods on /r/antiwork most likely
Dont prot warrior\prot pally\gard druid do good damage\burst this patch
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Tanks should be banned from arena type modes.
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me and naked afks are besties still miss u
I blow up prot pallys, Tanks take an extra 30% damage in arena = Dead. I havent vrsed any other tank other than a prot pally at like 2k rating playing with a WWmonk trying to do a one shot.
I would have agreed with this take before SL.
The game is so fast now and healing so weak, unless you’re a holy priest, that there is no “pulling off a win from behind” when your guy has 50k HP and their guy has 80k.
It’s not about skill or outplaying or changing up your approach as a healer to keep that guy alive. They will just die, no matter what you do. Damage is so high from geared DPS that undergeared DPS can die while I’m free casting with CD’s up blasting maximum HPS.
The only times I quit out are when tanks are involved. That’s an easy /afk for me.
Give tanks their own bracket to waste each others time in.
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because there are some solo queue missions in which you are rewarded for entering but not for the 3s in solo, besides, it does not reward index, neither does it reward vault, but rather a fray of before but more delayed.