Affliction needs a complete rework

My favorite specs in the game since as far back as WotLK have always been Demonology and Affliction. at least in a general sense. Safe to say, it sucks to see just how unequivocally useless Affliction is at the moment. It really doesn’t accomplish anything well and it doesn’t seem like they know what they want its role to be other than DoT damage. I think they need to carve out a more defined damage profile for the spec.

A good example would be how Outlaw is generally geared towards cleave DPS, Elemental is good for 3-5 targets, etc.

Affliction’s single target sucks, and its 3-5 target DPS is honestly even worse. Nothing lives long enough for you to do your full damage, unless you’re running very high keys. But the joke is, even when the targets do live long enough and you manage all your DoTs and cooldowns perfectly, you still do insanely mediocre damage. I’d say in terms of difficulty, it’s somewhere between intermediate and difficult to play, so the payoff is also not there in ANY way lol.

It’s not that complex but performing mechanics while managing four DoTs on different timers and plus all the other class mechanics/cooldowns isn’t always easy and the game doesn’t reward you at all.

I don’t understand how they can look at this spec and thought it was ready for patch launch, let alone the expansion.

It can have good burst AOE but you need a lot of gear and again, this is basically its only strength. It also doesn’t do this any better than Demonology or other strong caster specs (even average ones).

It’s also very bad in PvP. It can be a lot of fun to play against people who don’t know what they’re doing, but Demonology is better in every sense I’d say. It doesn’t pack enough of a punch unless left alone to freecast in an open setting with no one utilizing LOS. It’s also hard to play in the sense you’re managing dots on 2-3 targets while trying to live & land kills vs 2 melee. Not really an enjoyable experience for me.

Destruction is better too, because you play the same exact way vs melee except all your damage is instant and massive, which is better than both slow and mediocre. Just a thought for whoever is designing Affliction in PVP, no disrespect intended but I’m not sure what the appeal is unless you’re just loyal to playing the spec, and can find a way to make it work at a high level.

I’m definitely not the authority on the spec or class but if you ask me, it’s one of the worst specs in PvP. It really is just straight garbage tier. All three Hunter specs and all three Mage specs are infinitely better in my opinion. DHs and DKs absolutely demolish you, LOL. Windwalkers will have 90% uptime on you while a Ret Pally is smashing your face in with Divine Shield up the entire time. Even if I’m wrong on how bad it is in PVP, it just feels so unfun to play. On top of this, your tier set bonus is near worthless for PVP while other specs get insane bonuses that snowball over the course of the match and yours is just nonexistent.

It’s honestly just an altogether garbage spec, for a LONG time it seems. It’s not really good for anything. Maybe 1v1 PVP or niche scenarios where you need to stay alive/survive as a DPS but other than that, you have zero practical reason to switch to your Affliction build at any point. In PVP or PVE.

Better yet, play literally any other damage spec in the game for anything you want to do or accomplish, and you’ll be much better off.

It sucks to say because again, in its heyday it was probably my favorite spec in the game.

Blizzard, can you at least be honest and tell the Warlock community if any meaningful changes or reworks are coming to this spec to make it rewarding to play? I understand you have your own design direction, but we also are loyal customers. I’ve been playing this game since I was 13 years old.

Is anything going to be done in this expansion to fix Affliction?

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Affliction just needs to go back to how it was in Legion. I really liked how it played.

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Spamming UA? No thanks. They need to go back to the drawing board. Get rid of any spell spamming to burn shards. They can start with bringing Malefic Grasp back and build from there.

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Malefic rapture needs a dmg boost eveything else is good just got to learn to play it I do extreamly well in pvp if I have the right teammate. Careful what you ask for a rework may TOTALLY destroy whats not bad at all right now. In season 3 with HP being so high ratpure and sip-life needs a dmg increase thats it!!!

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Back to Legion it is. IMO

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Lots of people, including me, did. Best version of it imo. But that’s the problem. Devs start throwing around words like “overpowered”, when what they really mean–is effective.

They could have kept the game play, adjusted the numbers, found a way to make it work. But instead they choose to gut the class. That says a lot about their attitude toward warlocks and the people like us who play them.

BFA destroyed us. I doubt what we were, will ever return unfortunately.

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Legion aff without being overtuned sounds like some of the worst gameplay imaginable.

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Just make UA instant, take away the 50% reduced dmg in pvp and buff our dot dmg in pvp by 15%. Call it a day and lets just get to livin

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Artifact ability and the Malefic Grasp/Drain Soul made Aff one of the most fun specs in the game. First patch was bad because of the Effigy playstyle but right after that, it was a lot better. Our dots scaled greatly, it was worthy to keep Agony stacks as high as possible, legendaries and artifact traits (like soulburn) made us strong where it mattered and decent everywhere else. I agree that UA spam wasn’t really fun but at least it made sense for the spec at the time.

For real the best thing they can do for Affliction is to go back to it’s origins and design it in a way that’s modern. Malefic Rapture it’s literally the cancer of this spec, the worst spender in the game. Affliction always was about ramping damage, why is there an explosion of damage for this class? It’s against the core concept. Malefic Grasp it’s not only a fan favorite, it’s a a beautiful and unique animation and it made sense. Artifact skill should’ve been brought back as a talent, Malefic Rapture should honestly be destroyed, they should let us apply UA in more than one target, make Siphon Life better and away from the Infinite Corruption so it’s not a choice between both. Honestly wouldn’ mind Drain Life and Drain Soul merged into a single skill again and bring Malefic Grasp back so we have 2 channel spells. Maybe even make Malefic Grasp a spender would be a better idea. Aff needs a rework, this spec is nothing like it used to be, it’s less interactive, less cool and worse in every way it matters.

Worse than what it is rn? Have u seen the participation of Aff lock in m+ keys? Raiding tier, popularity? This spec is already dead, there’s nothing to destroy at this point. I know the 1.5% that still plays Aff prob will be sad but they need to re-do this spec.

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I never got to play that version of affliction but i want too, i got addicted to Aff during SL S4. And the kit has always felt like it works against itself with its profile being split to hard. I made a forum post mentioning what your talking about just this week.

I don’t really have the time or desire to tell you why you’re wrong, so I’ll just say this:

Affliction needs to stop looking to the past to find the answer to its bad mechanics. Other dot specs have good new things that work well in all content. They didn’t go back to the well to get the same rancid water. Aff needs that too.

New. Not old. New things.

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MR is in its current state a trash talent and drain soul is weak we need some love

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I’m not really saying that they should revert it to past iterations. I’m saying they should look back on what people liked it and modernize it. Right now Aff is this terrible spec because Blizzard tried to change it without thinking about what the spec is really all about. Malefic Rapture is literally the meaning of “Put this here because it worked with everyone else”. The idea isn’t to go back to the old ways, it’s to modernize the old, the thing people liked, in a way that’s efficient and enjoyable.

If Blizzard looked for feedback and work on it (not do everything people ask them to, but listen to what the majority has to say and think about what to do with that information) Aff wouldn’t be in the state it is rn and could be a modern new type of damage dealer, they just gotta listen and work.

Rapture is the one modern thing about the spec and people never stop crying about it.

I can only imagine how much worse Aff would be if they listened to even half the feedback people gave.

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both aff and destro need a rework bad

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its because it strays from what the spec should be

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Yeah aff really needs fewer buttons that interact with our damage over time effects

My problem is mainly the lack of a satisfying hook, it feels like an endless fumble with spread thin damage. I think the reason why people want previous iterations back is mainly because at least those versions of affliction are more centered around spec fantasy and DoT’s.

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Because it’s the wrong way of modernize Aff. It’s like trying to modernize Fire mages for always being the burst/massive upfront damage with micromanaging dots. Would be new for the spec? Yeah. Would mages like it? Doubt it. Affliction isn’t about dealing upfront damage, like Malefic Rapture does, it’s about managing the dots, ramping them up and increasing their damage while maintaining as much of them up as much as possible. None of the “modernization” that Blizzard added over the years, since past iterations like Legion, helped with the core concept of Aff, and that’s why it either feels very bad to play it or it’s insanely overtuned (aka Seed spam).

Blizzard isn’t modernizing Affliction, they’re changing it whole. Soon it will be like Demo lock rework of Legion all over again.

Malefic Grasp interacted with our dots, Soulburn: Haunt , Reap Souls… Why not modernize THESE abilities, that interact with our dots, instead of adding a new one that just makes it kaboom per dot on targets? Honestly it’s not even a well thought and designed ability. It’s boring, bland, bad and nothing to do with the spec. Aff needs to feel like Affliction again.

They did modernize malefic grasp. It’s called dread touch. Does nobody know what a synonym is any more? Soulburn Haunt is also there as haunted soul.

I also do not understand how rapture is upfront damage when it’s literally the last thing you do. Rapture is there to resolve the issue that Aff has no meaningful buttons to press once your set up is over. I was doing keys as Aff in BfA and Rapture was a godsend during the SL prepatch.

Though ultimately, none of it really matters. You can rip out Rapture and put in whatever ability will get you all to stop crying. The fact still remains that 90% of Aff’s toolkit is still horribly outdated and appeasing you will do nothing to actually fix the spec.

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