Hello everyone, been hitting the dummy for a bit and noticed a few things about aff that feel like bugs or just overlooked.
Rotation with Drain Soul is not mana neutral: It’s not hugely noticeable, but the mana bar with normal dps only rotation does use mana, the culprit is Drain Soul as a filler causing incremental mana negatives, to the point where if you were forced to spam life drain to heal through a mechanic, you might be put in a situation where you can’t easily continue your dps rotation. This might just be an oversight from the stat squish, so hopefully not a problem moving forward.
Malefic Grasp not properly proccing Shard Instability: I’ve noticed when Darkglare is out and Malefic Grasp is available, that procs of Shard Instability sometimes get consumed, or proc but the buff vanishes a moment later. This isn’t a consistent issue as sometimes the procs work as intended.
Shared Agony having no duration priority system: Shared Agony correctly chooses targets that don’t already have Agony on them, but beyond that, it doesn’t seem to have a proper priority to targets who’s dot is low duration, and also sometimes hits the same secondary target repeatedly. Uncertain if this is intended and the second dot is truly ‘random’ when all targets are dotted, but it feels bad if that is the case.