what do you like about the affliction changes for pvp in 12.1
I was liking how Seed will protect itself with UA with the set bonus, but then they went and took Seed off of Nightfall. I’m kinda undecided on Affliction for 12.1 now.
I messed around on the ptr last night, hate the changes they made to Hellcaller. Only UA gives blackened souls stacks now and it only stacks on your current target.
Like it better in current state where even using a nightfall proc on seed or casting a curse with jinx puts a stack on every target with wither on it.
It does make malevolence much more bursty though because you still get all the extra stacks on everything with it.
I don’t like that they are nerfing curse of exhaustion.
Curse of exhaustion going to 30% is really bad.
You really can’t feel that slow at all.
I would be really annoyed about the slow nerf if it wasn’t a mass game wide change, just have to wait and see how it plays out, looking forward to the new haunt/shadow bolt talent at least.
I definitely don’t like the removal of Seed from Nightfall.. just feels bad not having it proc in AoE fights. I have to clumsily set up my dots while everyone else rips into ‘em.
As others have pointed out, it’s more clumsy and time consuming to set up dots, especially on cleave or large target situations…losing seed from nightfall was a terrible change. I’m having to spam cast drain soul to get seed procs, that sucks…drain soul is a pressure/finisher move, not a set-up to spread your dots move. you need dots out to improve the drain soul damage, but now you need wimpy drain souls to proc the dot spreader…so poorly designed.
Plus now, you can’t even take hedonic gorging & also get cascading calamity (without losing too much)…so you get to pick between being gimped single target or gimped multi target.
all they really needed to do was reduce the damage of seed, not cripple the spec.
I feel like blizz accidentally made afflock fun and decent at the start of midnight so now they are correcting that mistake.
It feels as if instant-cast Seed of Corruption is not so much completely removed, as that it is bugged. It no longer seems to be available from Nightfall - but sometimes, instant-cast Seed of Corruption still lights up and can be cast. I can’t figure out what causes instant-cast Seed to be available though. Since it doesn’t correspond to Nightfall or the visual Nightfall proc, it feels as if the game is bugging out.
Given how the apex blood DK talent was completely broken and remained unfixed until the very end of Season 1, I’m not too confident that there’s anyone at Blizzard who is competent enough to discover a problem, or to fix it.
It’s coming from the Shard Instability talent…drain soul damage has a 10/20 % chance to make your next UA or Seed of Corruption cost no shards and be instant.
Unfortunately, the UI experience for this is quite unsatisfactory. There are multiple problems:
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The Nightfall visual effect is the same, whether you have 1 stack or 2 stacks. Difficult to know how many stacks I have, unless I spend ~1 second of scarce attention to scour the buff icons.
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No visual effect for instant proc from Shard Instability, aside from the button lighting up.
The spec now feels half-baked to play…
I dont like it after the patch, it feels worse somehow
I made a thread to address the reasonable-outrage of such, and hope Blizzard picks up on it from the warlock-community — if by some miracle they read the warlock forums
— towards reverting the recent-change.
Having seed procs go by Nightfall again would be far preferable - for gameplay, flow, balance and most of all:
Player enjoyment.