Affliction and Windwalker damage are completely out of hand

A 30% overall damage nerf on both of them could not be enough, these classes are in a delusional state.

Warrior damage is a joke, everyone tank me into hard dampening.

Retribution is tanking too much, this class has BARKSKIN? huge shield? 2 immunities? What?

Have you tried using your cooldowns at times that aren’t silly?

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biggest prob with Aff lock is you have to save a kick or stun for drain life or they will literally never die…

talking about offensive or defensive ones?

Or maybe the fact they are doing 50% more damage than all the rest

Idk man you’re the one misusing them

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Its also slow and steady, predictable damage. There’s a tradeoff for padding details every game.

You can also perma line the lock and swap when theyre forced to run in. If they end up too far from port without pact gg.

Definitely a frustrating spec to play against but i can also say good warriors make my life miserable. Bad ones feed me precog and i get to cosplay as guldan siphoning life force for the portal.

Edit: agreed nerf windwalker

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Line the lock mean he will deal damage while i’m not? doens’t sound like a good idea

Do you have any season 4 clip where someone beat a aff lock team by line him?

Where did the affy dots tickle you at?

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Have you ever taken anyone’s advice about anything

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Can you guys lay off ww? I need this

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yes, thats why i’m asking for a clip about that, if it work i’ll follow his advice.
because in theory, if i “perma line” lock and hide from him, 10 times, i’ll lose 10 times…

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Wouldn’t you rather try it and learn from the outcome than hoard your week one win ratio

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GROWTH, BROX! Soon your brain will be bigger and buldgier than your powerful orc arms. We love to see accountability!

In all seriousness, im not sure what -if anything- is broken atm. Definitely need to play more and see what pans out. Rogue, boomy, mage, warlock seem like the current frontrunners from what I’ve watched/fought.

Ret/war/fw still smashing as well.

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Yeah aff lock should have terrible damage, that way we can ensure it has zero pressure and have absolutely nothing going for it.

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Win ratio means nothing in low rating and/or in a system where player X can play coordinated with his partners and player Y doens’t.

I like play shuffle because all players plays under the same condition.

Thats an accurate statement, i would just change boomy for WW.

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100%truth

If you know that, what do you have to lose testing a tactic you’ve never tried before

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Nothing, reg 3’s going 5-15 min. Conditional on knowing when to peel though. Which isn’t actually a tuning issue.

WW, assa, and balance have been the most obvious outliers to me so far. WWs with RSKs doing 275k, FoF hitting for 175k each hit. Assa and balance putting up dots that do incredible damage combined with great burst and so much CC. Their utility needs to be reined in if the damage is going to stay that high.

Nothing? how do you know that with 15 arena games?

1.2 million hp base line @ 515 honor, over 40% verse. The numbers you linked are laughable when you consider that.