Afflicted Affix HAS to go

If you can commit 2 GCDs and a CD that heavily carries druid healing in a key and not have problems with healing the group during that pull, you probably could have just absorbed the afflicted debuff cast going off, as well.

The problem with people trying to handwave concerns for healing afflicted is that many times they treat it as if it’s happening in a vacuum. Yes, if you have 2 globals to float and can commit a GG charge without causing your group issues, then healing off the afflicted is no problem. But when you are ramping for the next big damage event and/or are sitting on just a single GG charge that you need shortly for a damage event, it becomes much tougher to heal off that afflicted. If you are never in pulls that stretch your healer’s GCDs that thin, then you aren’t likely pushing your group’s capabilities to its limits and frankly just putting up with the cast going off is likely just as viable.

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I agree 100% here

I had a weekend off. I was excited to play wow and get a little score on a specific toon. Turns out, this was a horrible idea because of this affix combo. My key was never the right key, tanks were pulling like bolstering didn’t exist, and my toon I wanted to work on doesn’t have a dispel

I effectively wasted my weekend. I’m pretty angry at this game right now. I didn’t have fun, didn’t make meaningful progress.

I think I would have had more satisfaction out of these few days had I simply worked. I really should have just played another game.

Next time afflicted and bolstering are together again I’m taking the week off from this game. It’s not worth it

I ain’t got no abilities to actually use tho

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This is more of a “pushing keys” situation. I am referencing how people just cant seem to handle multi tasking and taking care to account for their abilities. This is not a hard affix to deal with, like…at all.

Again, this is more of a skill issue, if You’ve Blown every CD you have before getting to the boss for these situations, then 2 things have arisen:

1). Either the group is taking unnecessary damage
2). you aren’t healing properly

As a current resto druid sitting at 2300 right now as an ALT, i can tell you i do not worry about this affix whatsoever. I literally don’t have issues taking care of it.

Part of a healers job is to be aware and manage what’s happening/about to happen, and it just seems that i see more skill issues, than an affix issue. is it annoying? ofcourse…is it awful? no.

It’s not hard to deal with because bringing 2 hybrids/mages alongside you gives you the dispels necessary. Most groups will have this without even trying. Nowhere have I claimed the affix is hard, merely that planning to have your resto druid heal them off as a viable strategy in a key that pushes your group’s limits is questionable.

It’s not about whether you’ve blown all your CDs, it’s that you’re trying to claim you won’t need all your CDs during the course of the dungeon. If the dungeon is a level that isn’t pushing your group’s capabilities, then that may be a perfectly fine assumption. If not, it’s not a simple ask to commit a GG charge that won’t create problems for your group before that charge has come back up.

I’d be curious what gear you have while running keys at 2300. I’ll tell you that as you get up to +20s and beyond, the combination of incoming damage starting to overcome item level and the added health on afflicted mobs, always being able to heal off an afflicted as a resto druid becomes far less certain.

Yes, most times an afflicted spawns you will have the free globals and possibly even CDs you can commit to healing them off; but also those times you wouldn’t really be threatened if the cast went off to begin with. But the times when you you don’t have those spare globals or CD are also going to be the times when the cast going off are most likely to cause your group problems. It might only happen 3-6 times in the dungeon, but if you’re running a key that isn’t clearly below your group’s abilities, hitting snake eyes during enough of those occasions can lead to a deplete.

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Finally got rid of a blue belt on one of my 18’s a bit back. Still rocking a S1 DPS trink. not a high roller, but does well.

Situationally, maybe, If’s and what if’s are all fine and dandy. But when it comes down to the capability of healers, that’s where it’s at. Not every day you encounter META defining groups to assist you, or with players that even know they can dispel these affixes. i never go into groups going “wow i hope we pick up X, or Y”

My point is that as the incoming damage and afflicted health scale, it becomes much more difficulty for a druid to solo heal them. There are times when a resto druid is pretty GCD locked as they prepare for incoming damage events + actively dealing with a damage event. Always having 2-3 GCDs available (per afflicted) especially since we won’t get full value from the HoT portion of those GCDs before the cast goes off is simply not an assumption we can make. It will work out a lot of times, but the times it won’t work out can be numerous enough to threaten your group’s ability to time the key.

Somewhat paradoxically the higher you go, the more likely you are going to run into players who know they need to pitch in. The key levels I’m referring to where planning for a resto druid to heal off an afflicted is foolish are also the key levels where your groups are more likely going to make sure they have the appropriate utility to ensure you don’t have to.

As someone who tanks, heals and DPS’s. This affix is buggy AF and can go suck a rottin egg.

  • Number 1 is its spawn timer is way to often.
  • Second, it does in fact spawn in the most random of places. While the game just has them spawn in the vicinity of a random player(s) on the team. It really should just spawn within 20 yards of the tank and no one else. That way it will keep them closer to the focused area of the group.

It’s not a hot take at all. It’s a fact.

So build a group for the affix.

There’s so many combinations that I can’t even list them.

Either way a healer and one other person with a dispell can handle the affix

This is an excuse. If anything you’re not being invited for multiple other reasons.

I timed multiple 20s this week with zero issues.

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Good thing you only take up one dps slot and there’s 4 other slots that can be used for someone to handle it.

No one hates affixes more than I do but this is by far one of the better ones.
It’s just ridiculous that to play this affix you ideally want 2-3 dispellers.
If only one spawned, or didn’t trigger a dispel CD or something, then this would feel more like a second tier affix. But the restriction on party comp is what’s absolutely stupid about this affix.

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I don’t think its an incredibly difficult affix, but it is DEFINITELY clunky. It makes people need to be super aware of surroundings outside of normal dispels, dodging mechanics, etc.

It is also much easier for certain healers which has been discussed in other posts. Monk fistweaving doesn’t heal them, revival doesnt affect them, etc. So, it favors certain classes at the very least. I think some changes could be made to make it a lot better though.

It’s a bad affix in the sense that it chooses a player to spawn by. So if you’re doing Rezan, you get ghosts 100 yards away that you can’t even see. Like bruh, I’m not doing all that, if you don’t LOS the Afflicted on Rezan yourself, then you’re just bad and deserve the debuff.

Otherwise, I don’t have a problem with it anymore now that I play Resto Shaman lolol.

Dispel is friendly and interrupt/cc is hostile, how would you make both work on the same thing?

Or just give them an absorb shield that DPS can burst down.

It would just turn into Explosive 2.0 at that point though. Explosive spawned more than ghosts though IIRC.

For most keys you need at least 3 people who can dispel because at times the healer will not be able to due to mechanics.

I think you just don’t understand the impact of a non-dispel class being 40% less likely to be invited to groups has on someone’s enjoyment of the game. Easy to say as a paladin.

In a 20 key and the affix goes off … maybe it doesn’t really matter at all. I can definitely see that. In a 25 key it’s likely a few deaths which can cascade into more stuff not getting kicked etc, and a full wipe

See the above!

Ya know, as far as getting into 20’s I’m sure I would get accepted into one within about 10 seconds. But a 20 won’t get me score. I need 25/26/27’s for score. So what’s my problem then? Are you saying I’m bad at the game or are you saying I shouldn’t bother to push this week? Or should I play a different character?

I’m curious what you think my flaw is here. What am I excusing?

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Why I enjoy my prot pally, half the time I can get them both before the healer does - cleanse, 1 tap WoG

Dps rep for +25 and higher keys this past afflicted week seems independent on if the spec is capable of handling it or not.

High DH, Rogue, and warlock rep that can’t.

High ret and mage rep that can.

Abysmal rep for shamans (the best class for afflicted).

For comparison here is the week prior (fortified/storming/bursting) which has similar rep. Also barely any shadow priest s despite mass dispel for bursting.

The gist is mainly that damage/survival tuning drives the meta and everything else is whatever.

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I do I see a huge huge difference between weeks. first, there are 400% more evokers for afflicted. There are also about 300% more mages

BM Hunters were really popular during raging/storming (13%) but are cut by more than half (4.5%) for afflicted. Rogues drop, warriors drop, frost/unholy are cut in half, frankly the only dps class that can’t dispel that doesn’t drop in play significantly is havoc dh which are special right now

Your data shows exactly what I’m talking about.

Basically, it’s not so fun being a class that doesn’t bring a dispel for afflicted week.

Can we please get bandages or something?

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