Advice Needed: World of Warcraft, The War Within (literally: the war within, picking a main lol)

Hey there!

I am seeking advice from someone who is well-versed in TWW regarding time spent in beta and class/spec knowledge. I’m not super concerned with prepatch as it is only relevant for another 4 weeks or so.

I’m interested in m+ >= raiding >> pvp. I usually end up around 2900-3100 io at the end of each season, AotC with mythic progression. I’m definitely not RWF material but not like “what’s a debuff lol” either.

  • TL;DR – I’m looking to main a spec without a ton of intricacies.

I’m not super concerned with role so much as “makes sense, flows well, feels good”, but if I had to pick one, probably ranged DPS. I’m definitely not opposed to the others though, my only concerns with the other roles are tanking having a lot of blame-game (especially in m+ and learning routes), melee dps having range reduction (but hopefully it’s not as grim as it looks, they wouldn’t possibly hamstring an entire role that bad right?) and healing (while it does look/feel super fun and rewarding) feels like it is heavily reliant on keybinds. I could be overthinking or wrong entirely on those turn offs but that’s my initial impression

I’m not super concerned with numbers as I’m aware that the expansion isn’t even out yet, we are just chilling in pre-patch, we don’t have access to hero talents yet and balancing & tuning is an unfinished, ever-changing effort. I just want to play something that I’ll be happy with and I feel like I have to determine that quickly because this game sets everyone up like the lottery: you have to place your bets and see if you win but by the time you figure out that you’ve lost, its too late. You have to choose your desired spec or at least class right out the gate, and by the time you find out that it’s trash, it’s too late to go back in time to research, practice, grind currencies/reputations, etc before you’re a) behind the pack and b) wasted a ton of time going in the wrong direction.

Maybe it’s inevitable or maybe I just don’t know enough about all of the specs, but I don’t want to deal with a ton of "if/then"s. I don’t want to feel like I have to rely on 34 addons, 52 weak auras and 21 macros to be effective enough to track, react and be proactive to perform well around 19 constant conditionals.

(i.e. if Spell A, B and C are ready, cast Spell A into Spell B with Spell C queued unless you have 2 stacks of Buff X, then cast Spell C before Spell B, otherwise cast Spell B before Spell A and then Spell C if you only have 1 stack of Buff X but only if Spell C has 4 seconds or less remaining unless you have Buff Y and Spell C is off cooldown and Buff Z from Spell D are ready, THEN…)

Please no flame or rude comments – I get it, you’re awesome, you’re smart, you’re better than me, cool. You win. I just want to have fun like everyone else, you know?

Rogue.

Have fun.

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Devastation Evoker is the BM hunter of casters. Its also can fly.

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Mage (Frost)
Youre welcome <3

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Frostfire mage is looking pretty solid. Potentially more complex than either fire or frost mage have been in a while, but with a lot of potential in the M+ scene. (I’m also partial to Mage as my favorite caster DPS, so it’s hard not to be a little biased.)

I think what’s really going to matter is paying attention to any more changes in TWW beta as we get closer to launch. There is no telling what they may nerf/buff in the few weeks.

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Thanks for the reply!

Do you have any thoughts on how each of the 3 specs plays, if/how the excel in which forms of content, anything to help steer me a little? (:

Druid is pretty straight forward.

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Thanks for that input!

I would probably enjoy it more than BM for the better spell animations if nothing else. I played around with augmentation a bit; is that range restriction there with Devastation as well? Farther than melee but not as far as traditional ranged?

Like garbage.

I mean, if you want simple, BM doesn’t have the most things to track other than barbed shot, unless the rework changed it, I haven’t checked. If you don’t mind trying melee, Ret Paladin is in a pretty good spot, it’s simple, intuitive and has a great class fantasy if you ask me.

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Frost mage is probably my most recent time sink. Maybe I should stick with it?

I did well in m+; I seemed to get the feel for things (cast this before that, etc) but struggled in raiding trying to utilize Ray of Frost correctly (which may be a non-issue in TWW as Ray doesn’t seem to be getting picked anymore, even for ST).

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Paladins are the main protagonist class, nuff said

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I just hope we will have atleast 2 +viable+ builds. 1 without glacial! I cannot stand that boring ability for a 3. season in a row.

The complexity is worrysome; part of what I was eluding to in that example above was how Arcane went from a complex 24 step opener to an easy opener with 24 conditionals during the rest of the encounter.

Sure you can do.
Atleast 1 mage spec will be +mostly+ good/very good, so you could switch here.

I hope that we will get atleast 2 playable (not too far ahead) builds for each spec, without glacial :wink:

Druid was my last main! I’m comfortable with it but seemed to always suffer the hybrid tax; good but not good enough. ):

(except resto which was good at everything all the time lol)

Definitely a jack of all trades, master of none. Mained Druid for almost a decade, recently switched to dk.

Good luck!

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Ret seems to have historically been pretty bad or really good – and when it’s good, everyone and their mother plays one haha. The instability worries me a little. I would actually love to go holy paladin, barring the concerns in my original post with healing in general :fearful:

The range restriction is still there, but hover covers a lot of ground quickly and being out of range only comes into play in raid fights with large arenas when you are forced to move further out.

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Its not going to be like old Arcane complex in any way. Just say Frost for an example has always been the simplest of the 3. Itll be a little more complex when Frostfire talent tree is added in, but no more so than fire is currently and yeah… no thing near the extent when arcane has been previously.