Advice from a long-time "player" to Wow Devs

I’ve played wow, on and off since 2005. I’ve also played and mastered just about every other MMO out there. You are stuck making sure the Tri-forced is balanced DPS/HEALING/TANKING. Why not make DPS responsible for healing DPS, isn’t that why they have so many escapes, instant heals, damage immune buttons in there first place? Sperate the damage and the responsibility. This would be making healing better and tanking. While actually giving DPS a challenge and allowing them to learn mechanics of the game bring back GCD and 3-4 spell casting time and locked GCDs. and don’t be afraid of losing people. they will be back if they do leave. There is a reason why CLASSIC blew up and Ironman mode is so popular. Healing in retail as they now call it sucks. half the time people are half dead by the time you’re ready to cast another spell One groupd is always rushing.