Adjusting of Affixes

In the most recent patch notes they have nerfed Necrotic. Necrotic might not be the easiest affix to deal with for all tanks but there is still plenty of high keys that are completed with necrotic.

Blizzard listened to a change that plenty of people were asking for with adjusting Necrotic. Now when will they listen and either remove or absolutely gut tyrannical? It is insane to think that half of the m+ weeks we either need to forget about playing or deal with a slog of 2-3 minute boss fights that just get boring.

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I don’t feel like that’s listening at all. Necrotic is very easily managed and really didn’t need a nerf. I think more people are asking for a change with Tyrannical, but will they listen to that?

No Its not? Its the second worst affix right after bolstering. Its one of the affixes that limits the pulls the most, and you have to build a group completely around that affix to help the tank kite. Make a group with basically anything without a mass cc and youre up for a very bad time. Its easy on key levels youre doing bcause everything dies before it becames an issue.
Tyran up to 15s are very balanced, easy to deal with if youre not completely clueless about boss mechanics and have the single target dps check to not take 4 minutes on a boss fight.
What screws up tyran weeks are the affixes piared with it. Like Necrotic. And bolstering.

But nobody does that. If someone builds a group on Necrotic week with no slows or stuns or what have you, you probably don’t want to be in that group anyways. Also, I did not say Tyrannical isn’t balanced. It’s about what people overall enjoy, not the top 5% of streamers.

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For Dks necrotic is probably the worst. It undoes their entire defensive toolkit. Imagine if Necrotic affected your stagger. You’d hate it more than some people hate the truth.

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this guy knows what he’s talking about, he has famed slayer and 229 ilvl

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Necrotic isn’t even an issue for any serious key pusher. It does destroy tanks like DKs and players who don’t know how to kite. People complained enough and blizz is finally adjusting tuning. I had brought that up since that was the change that happened a couple days ago.

Now what needs to happen is that people need to get their voice out and adjust the horrible affixes like tyrannical and bolstering. Bolstering is unfun to play but has counterplay. Tyrannical so unfun that I would rather ignore all keys and just to wait for a worse set of affixes on a fort week. The way that tyrannical scales now is just horribly designed and needs to be either adjusted or removed like overflowing in early legion.

Depends on how you approach the dungeon week. I think if you look at it from an individual POV, sure, on paper - DK is not the best at defeating Necrotic - mainly because they’re less mobile and have access to fewer tools that address this affix.

That’s why I think DK’s synergize well with strong utility classes for this very reason. Not every tank is a jack of all trades - they excel at different things. DK’s do well with druids for example, because of the amount of tools a druid has to assist in defeating necrotic… A kyrian pally - can probably build a team a little differently on a necrotic week because they’re less reliant on others to deal with it.

That being said, I’m happy to see a nerf to necrotic next season. But one of the main issues I have is that Necrotic is always paired with difficult affixes - this season it was only paired with Tyrannical (one of them being bolstering/necrotic/tyrannical) That isn’t easy to do for any player, and honestly, even with a nerf, if it’s paired that way again - it will still be perceived as “difficult” just because of association.

There are ways around most problems and you can extend your reasoning to every spec versus every affix. Some favor more than others. I think that should be a positive, but I think it has the effect of giving everyone different reasons and times to be happy, rather than everyone being excited at the same time. Push weeks highlight this.

I dislike certain weeks more than others, but generally I am willing to tackle all of the affix combos equally. But it’s clear that there are weeks that “tanks don’t want to tank” and “healers don’t want to heal.” Feels to me it would be healthier if everyone were consistently excited to play.

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yeah you’re absolutely right, but i was specifically talking about the statement you made about Death Knight tanks. and I always apply it to other classes/specs, that’s why my team comps vary :slight_smile:

But yes, that’s why i think approaching any affix should be done from a team approach. It’s easy to point out which class sucks at ____ individually, but really it’s not even an issue if you make up for it with the correct covenant/class/whatever. that’s all i was trying to say. not sure if you agreed or not but yeah. I think if more players approached the week’s challenge this way - you’d see less complaining about affix combos sucking so bad that they’re failing their keys/unable to push.

I think that’s where we probably disagree - I think there’s a lot more that goes into whether someone is “wanting to tank that week” or a healer is “wanting to heal”. I think it’s a nuanced topic that has multiple angles to approach from - including player skill, which is an elephant in the room often ignored around these parts.

It’s not just black and white where people hate the affix and don’t participate - I think there’s multiple reasons for it. I think there’s a part of the population that won’t ever be able to succeed in tyrannical dungeons - because they have issues with standing in fire still, or have had the same UI issues for years, etc. It’s hard to get everyone “excited” to play when everyone’s idea of difficulty or “fun” is so different. Every single week i read thrads on the bnet forums, about the week’s current affix and how they believe it should be removed/nerfed because it’s “toxic” or too hard or whatever. Good players don’t really complain about any of that and adjust accordingly. I think grievous is a fantastic affix, and i love playing it - but it’s perceived differently on bnet forums compared to one of the higher end m+ discord communities I am a part of…hope that makes sense :grinning:

Anyway, I think if we were to have a discussion about theories of why players want to/don’t want to participate on certain weeks, it would be a pretty nuanced subject to explore. We’ve seen examples where changing a legendary power/covenant ability could lead to certain class/spec combos gatekeeping others from even being on the map, which could be misleading to participation numbers, etc.

I don’t think that has parallels with reducing the intrusiveness of an affix in M+. Unless it somehow made things harder.

When I point out that there are “weeks that tanks don’t want to tank,” it’s to point out the seemingly more general distaste for certain affixes relative to others. The next closest is probably Grievous for healers and Storming being “a bad week for melee.” But nothing seems as less well received across the board, from my especially limited vantage point, as Necrotic. What changes could or should be made, I can’t say. I just think there’s a good reason it’s disliked by more players than other affixes.

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I tend to agree with this. M+ is a team game after all and anyone who tries to be the all star individual isn’t going to have a worse time overall then someone who leans into the team. I cast WoG on 4 stack team members on grievous, even if the healer is strong. I BoP and Sac players when they don’t have their defensives up.

Necrotic may as well not exist for a kyrian prot paladin, and as I think about affixes I despise, I don’t really have any. There are combos I don’t like, but not any single affix.

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So youre saying exclude 80% of the specs on that week is fine for a 15 key, but dealing with a slight buffed boss is not. Gotcha.

Almost every class has something to help with almost any affix. They won’t use it, but they have it.

Werent we talking exclusively about necrotic ? Say that a warrior or a dk or a lock have anything to help with necrotic.

Mortal coil, death grip, stormbolt, shadowfury, asphyxiate, piercing howl, health stones aren’t a heal, demonic gate, necro lord dks can use slappy hands to help tanks kite.

Any other classes you’re interested in?

Edit: forgot intervene.

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Sure, but other than those things though?

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Alright bro get a lock, a war and a dk and tell me your success rate on a key above 15. Single ccs are almost worthless for necro, gate is worthless in 90% of the dungon pulls cause there not enough space.
If you know what youre talking about you would know you need something that can be used in every single necrotc pull to help you kite. A 2 second area stun barely helps you kite, healthstone wont help you reset stacks in any kind of way, slappy hand is not reliable as you may think on a 2 min cd and is used for damage and wtf, do you even know what intervene does?
Sounds like your just listing utilities for the sake of you argument not really knowing what necrotic is or how you deal with it.

I’m a paladin, I ignore necrotic until I hit 35% hp then press vial, BoP or bubble.

You pulled that Stat out of your rear end. You should pull necrotic with room to kite anyway, so a warlock gate from you to an open area behind you is almost always an option. You underestimate ST stuns and that’s on you. I’ve mortal coiled enemies that didn’t get stunned for w/e reason. A 4-6 second stun on a fast hitting mob can reduce the stacks by a lot as well and if you’re doing good with parry/dodge, you can natural reset without moving.

Sure, the consecration slow talent. I don’t need anyone’s help, but it doesn’t mean they don’t have anything to help me.

False, it gives you 2s to create some space. Dks are miserable at necrotic, that’s true, but let’s not pretend that it’s impossible or that you need a special set up.

If they hold it for 10-15s, they can be gripping every furthest mob as you kite. It’s not my fault the dps want you to die. In good groups, everyone takes care of necrotic together. In bad groups, you’re left to whatever is in your toolkit.

You can think that if you’d like. You’re just incorrect.

Why do you talk like every pull needs to be kited? It doesn’t, unless your bad at using defensives and active mitigation.

You can also have completely off meta groups and time keys way above 15s.

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