Addressing balance druid ramp time

it feels bad to have to spend so much time applying moonfire and sunfire at the start of every pull and for larger pulls, basically spamming moonfire to ensure all targets are affected. overall I feel there is simply too much ramp time before I can start using my main damage spells (starfire and wrath) and then finally after those steps are done, start to consume my class resource for starfall etc.

I wish we had a talent that could make the ramp time a bit more manageable.here is what I suggest:

Nature’s Grace (current): when eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 40% and increasing their damage by 50%

Nature’s Grace (redesigned): when eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 40% and causing Starfire to apply Moonfire and Wrath to apply Sunfire**

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