Addon removal would be a bad idea

no. not at all.

I don’t care if you or anyone else ever installs any addons. it’s your account and your playtime, you do what you want with it.

You do you, and I’m going to do me.

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I only have 5 addons. 4 of which are lightweight and specific. Skada shows how much DPS im doing during a fight, TomTom puts Coordinate on my map (which every MMO has baked in by default nowadays), Battle Pet Battle UI Tweaks which makes battle pet info more presentable and trackable, TokenTransmog for tracking what tier token gives me what transmog and if I have that transmog unlocked or not. Then DBM.

No I do not expect new players to install a bunch of addons.

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is this actively maintained? cause I kinda wanna get rid of Details anyway. it’s too heavy of an addon for my taste.

So new players can’t have a fair PVP match unless they install the same 50 addons as you… I get it now. thanks for proving my point.

I’m not expecting anything from anyone. If you want to play without add-ons, good for you. If you want to play with add-ons, good for you.

Yeah ok so you lost in PVP and now you’re mad. Got it. Bye now.

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Nope, but it still shows accurately how much DPS I’m doing.

I only have 5 addons, none of which are PvP related, so new any player would be having a fair match vs me lol.

exactly this.

the only people who actually care whether you use addons or not are people who hate addons.

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The only addon that is required for me is Leatrix plus. It enables me to see chat, mail and quest text because I can adjust the font size of the above. That is a huge help for me. Because it goes past the default size 18 font.

The other addon I mainly use is Rematch for my pet battle addition. Leave those two alone and I will be just fine.

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the only addon I refuse to play without is Consoleport.

and that just provides me with a more controller-friendly UI, because I play with a Controller. I COULD just play on Controller with the default UI, but I won’t.

I could absolutely live without every other addon that exists.

Now, if Blizzard ever actually made a Controller UI (they won’t because why spend the effort when Consoleport exists?), then maybe I’d reconsider.

Without weakauras half the playerbase would get frustrated and quit just trying to learn a new rotation every other patch, and that’s to say nothing of the people who would utterly fail to do even the most basic mechanics on bosses and trash.

I don’t use a controller so that one doesn’t bother me. But I know a lot of people who do. The combat addons I don’t even have installed because I don’t do dungeons, raids, or PvP. But as I am losing my eyesight. The first addon I mentioned is a must.

I believe what you are seeing, which i’ve noticed since microsoft started taking over, is what people have talked/complained about for years on forums and possibly in surveys of why people stopped playing.

People for years complained about the gatekeeping in pvp and wanted solo queue, then i happened.

Same deal with dungeons then poof, delves came out.

Addon requirements. It has been stated the arms race its created. At some point it had to break and i think we’ve hit that point. People having to have them to play with others.

I believe we will see more things to come. Things that have been mentioned for years and years. Question is how many will quit compared to how many already have. I think the number is far less then who have and they are starting to take that seriously.

PvP wise, almost all popular games don’t track the other players information. Take your pick. It creates randomness and why so many games are successful outside of wow that don’t track this type of stuff.

Pve. Currently you need the addons because of encounter design which is the way it is because of addons. They will need good visual / audio queues and literally could remove alot of the bloat of encounters. Still make it challengeing easily. Remove certain addon(s) functionality and the encounters can have less stuff in it. I really can’t believe people can’t see this.

Another great example is GDKP in SOD and classic. People despised it for years and here we are with it bannable.

See a trend here? People may not like it but i HIGHLY doubt you will see 90% (laughable) quit. People are addicted to this game like it or not, admit it or not. If it goes the route they are trending and you quit then so be it. I hope they do and see what it actually does for the game. As it stands, it keeps losing people and very little pick the game up. It’s time for change.

This. And they have the potential. We saw Quest Helper get rendered (mostly) obsolete when they added quest tracking into the game as a baseline feature. They can do this stuff themselves if they want to get rid of addons. But I get the feeling they won’t.

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How is that unpopular??? Is this an early Sunday thread?

You aren’t getting the big picture. Most of these quality of life improvements would never have happened if it wasn’t for addons.

Without addons we wouldn’t have half of the QoL we have in the game.

I keep seeing people say “PvP isn’t popular” or “PvP isn’t relevant” But from my experience PvP groups will fill up faster than a mythic group I’ve joined. I’ve played thousands of Random battlegrounds PvP matches, and most queues take less than 5 minutes. Also, some of the most popular WoW players are PvP players so you guys should really stop using that excuse.

no you don’t.

you are whining because you lost at PVP and people stopped taking your whining seriously.

that is much different than saying “PVP isn’t relevant”.

PVP is both relevant and popular enough.

but you being mad that you lost at PVP to someone who installed addons isn’t gonna make the rest of us want to get rid of all of our addons too.

No, he’s seeing the bigger picture. Just because an add-on implemented a feature well, that’s no reason for it to not become baseline for everyone… if anything, it’s a free testbed for such ideas.

Is it a good idea with no downsides?
Implement it as baseline.

There’s no putting add-ons back into the bottle and banning them wholesale from the game. It’s 20 years too late for that, period.

… but you can definitely build the game so well that add-ons, at least those that are commonly seen now to assist with encounter mechanics, are simply unnecessary as the game is doing a far better job of communicating what the mechanics are.

To the point someone can look at it and ask “Why would I need an add-on to tell me that? I can see it just fine.”

Many of WoW’s mechanics are just poorly communicated and messy to deal with, which is why people are quick to jump on add-ons to help deal with them. If they were better communicated, people wouldn’t be so quick to get the add-ons… eventually, old habits will probably die hard here.

But regardless, why bother downloading an add-on that needs to be updated regularly when the game is doing a good enough job by itself? That’s the point WoW needs to reach.

Add-ons don’t need to be banned.
They need to made obsolete.

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and that is the fact of the matter.

the only way there will ever be a WoW without any addons will be

  1. WoW on Xbox

or

  1. World of Warcraft 2.

beyond that, removing addons from WoW is a nonstarter.

this is definitely a valid idea, but Blizzard will never put in the work to do this when they can just rely on the addon community.

I’d say WoW2 is the only time to consider it.
New game, new rules. It’s fair then.

WoW on Xbox would be at a huge disadvantage currently of they can’t use them, which is just going to cause mountains of trouble if some can use add-ons and some can’t.

It sounds like they may be considering it… but yeah, faith in them actually accomplishing this task is pretty damn low. Honestly, it may only last a couple of raid tiers before the lazy design habits kick in and they stop adequately conveying the mechanics.

Still, it is the actual solution to the problem.
We just have to wait and see if Blizz will follow through with it.