Add some auto-attack range?

I feel that most melee classes right now are outperforming warrs because they don’t have to be inside mobs to attack them.

Would be nice if warrs had ~5 yards of range on all their abilities…and that’s like the bare minimum imo considering my paly can auto-attack from like 10 yards and hit things from 20 yards with abilities >.<

Melee range isn’t so much an issue, sure it can effect your uptime ever so slightly but overall proper play puts you at quite a high enough % uptime even when you’re dealing with hectic movement to deal with mechanics.

Yeah hitboxes can be a little inconsistent between enemy models, but that’s generally something you get used to with experience to the point where you’ll know exactly where to position to get a maximum uptime on your target.

I wouldn’t be adverse to a slightly higher range on our attacks, but it’s also not the end of the world if nothing is added to increase our range.

Most melee all have the same range on abilities, paladin being the one outlier with certain abilities (only abilities, their auto attack range increase was removed). The majority of the talents that gave certain melee increased ability range got removed in pre patch.