Add shamans into the alliance queue

Horde queues are up to hours because every shaman and his son is able to jog around and 1v4 due to the extremely overtuned kit that has not been nerfed for reasons i cannot say without facing litigation from Blizzard Entertainment.

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Have you seen Pallies pvping lately? Now they can 1 v 4.

As alliance I get 1 min ques whether I que as 1/2/3/4/5

Can confirm 1 vs 20.

Stop changing Your alter for trying to convert shamans thread into paladin ones.

But really i wonder how and why paladin can “1 vs 4” “lately” if paladin is not getting any buffs besides of seal of martyr which is very Bad in pvp and it was not buffed this patch… If people is raiding people is gaining more stam and paladin bis weapon is obtainable since day for every paladin, i don’t get how magically paladin is "now 1 vs 4 ing "

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I personally can 1v40. You guys just don’t understand the power of a 300 damage crusader strike every 6 seconds. My 2h weapon auto attacks almost hit for as much as a dual wielding shaman’s 1h weapon auto attacks. We’re way too strong for the horde to handle. I heal myself to full, 70% hp if I had as much health as a shaman, once every hour at the cost of all my mana. It’s too good, please nerf! Won’t somebody please think of the poor shaman?

7 Likes

gaslighting :expressionless:

Orrrrr just allow same faction pvp

Pallies have been OP since day one. They still are. In PVP at least.

you didn’t say how paladin is doing 1 vs 4???

another shaman guy said me that paladin has 3 hp bars and its imposible to win in 1 vs 1, if 1 shaman can kill a paladin three times and almost every class can kill them 2 times, how is that 4 players can’t beat a single paladin? 4 players by rule have a hybrid class that can heal while pally is shielded.

i remember in p1 paladin being eaten by balance druids and almost soloed by hunters pet, without swiftness potion + avenger’s shield it was imposible to paladins to try kill hunter, demo lock was a pain. Ele sham was good in pvp but yall were bad playing it because you don’t know how to have a good potition, priest was an imposible kill for a paladin, good mages could kill paladins.

we were only doing good vs melees.

2v1 at best just because of bubble.

Competent players can easily dominate us because we lack a slow.

Rogues can 2v1 because sap lasts forever and mages with polymorph so it isn’t saying much.

Funny anytime someone mentions shaman everyone yells PALADIN yet most people are calling for buffs for paladin.

The only people calling for buffs on paladin in pvp are the 95% of ret players that don’t know how their buttons work.

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And every person with a working brain. Stop fighting plate as a rogue.

We are pretty weak right now due to no mobility, only one survival skill with no ability to interrupt anything and inconsistent, though bursty damage.

If we were to receive our due buffs for damage and perhaps useful utility, we’d need to se a reduction in bubble damage and potentially HoJ.

WoTLK damage without 2 min trinkets is fairly bad and bubble damage at 100% isn’t fun to play as or against.

I don’t want to only be viable with a bubble, however.

You might wanna consider talking with a trusted friend.

Idk what these people are saying!

If my fully geared rogue is directly behind you, fully speced for it, cd’ed, and lucky, I’ll mutilate you for like 450.

Everything is in balance.

Assuming the BIS MH for the only viable spec didnt proc and poison the sapped person with a dot - amazingly this happens all the time.

While simultaneously aoe dotting the gouged person -.-

My fully geared Ret Paladin, wearing full Phase 2 PvP BiS, has 722 AP with Blessing of Might and no other outside buffs.

My friend’s fresh Enhancement Shaman, which hit lvl 40 two days ago and hasn’t even made it into Gnomergan yet, has 1597 AP with all of his Shaman Abilities and no other outside buffs.

On top of that, their version of Blessing of Freedom is Party-Wide.

On top of that, Maelstrom lets them cast their equivalent of Holy Light for 800 healing with no cast time and no mana cost every 15-25 seconds of combat.

On top of that, they get 30% extra health, 10% damage reduction, and 6% crit reduction for literally zero trade-off to their damage. edit: Oh and they get a 6 second CD kick baked into this rune as well, while Paladins have to trade their strongest damage ability for our kick, which also happens to have a 15 second CD lmao.

EDIT: Oh and on top of that, Shamans get a rune that gives them a free 10% hit while I’m struggling to get to 3-4% hit purely from gear since Rets can’t spec into talented hit until lvl 50.

And people are still trying to ‘whataboutism’ Ret Paladins and Enh Shamans, lmao.

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Dude, you can heal yourself to full once at the cost of all your mana every hour so it’s totally fair a shaman can delete your health bar twice before you can even deal 20% of his life in damage in return.

i saw 1 shaman kill 20 bubbled paladins in 2 seconds, it was crazy

Hey everyone in here reading, posted a relevant thread about this! Go give it a read!

1 Like