Add-on: Total RP 3 Extended Highlights questions

I cannot download and use total RP 3 for a variety of reasons, so I need to ask you all. Could you please explain these two highlights of total RP 3?

"

  • Place items on the ground to get them back later or place them in stashes that other players will be able to find and open.
  • Total RP 3: Extended gives you a brand new RP inventory to place items on your character visually. People with Total RP 3: Extend will be able to see the items you are wearing and you can inspect them too."

This is on the description page. I can’t see how this is possible to have an addon on the ground, or visualized on your character in the game world. I’ve checked out YouTube videos and otherwise and cannot seem to find any details or visuals about this.

Could anyone describe or point me to a place that could explain or visualize these features?

So it’s kinda cool! I used TRP 3 when this was first coming out, so I sadly cannot speak for all the new features. But seeing what you listed has me excited to try it again :).

Basically I can create an item with a icon, it can have a description, I believe it could be my own book too. But I am able to trade it to other players i believe. Correct me if I am wrong.

So like I could say Ughash fanfic about him and Garrosh and trade it to you :slight_smile:

This also sets up for making quests for you and your RP friends to go do too.

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It’s hard to explain, but basically you get a ā€œbagā€ where you can store ā€œitemsā€ created by someone with the addon. When you create these items you can trade them with anyone who has TRP, these items can have workflows in order to perform simple actions (such as forcing your character to say or perform an emote, showing a cast bar, destroying TRP items, etc). Keep in mind these are not normal WoW items, they only exist through the addon and cannot affect your gameplay other than forcing your character to emote or say something.
Regarding stashes, the addon allows you to ā€œstoreā€ your TRP items in the world. It works as if you stored them in invisible chests, you can only access them if you know where they are stored or if you keep them unhidden and you search for them using a button on your regular WoW map.

I hope this makes sense, it’s very hard to explain if you have never used them, if you have more questions please tell me. :slightly_smiling_face:

Oh ok by storing items visually it just means icons within a UI then; makes sense. Wasn’t sure if it was something crazy like a 2d imagine over your 3d character lol.

But this stashes thing as you put it fascinates me. Invisible chests? Does the code just look at map coordinates or can you put it in a specific level in the 3d world or something? I’d love to see and learn more about this. Might even try to make my own addon that can do something like that!

I don’t know exactly how it works, but it uses the addon’s interface to store items near your character’s location, if you leave these items unhidden anyone else with the addon can see that you stored them there and can loot your items

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Yeah that’s exciting stuff and exactly what I’d like to know - does anyone know how this actually appears?

https://cdn.discordapp.com/attachments/679773016703762440/757657866021896234/unknown.png

Beautiful thanks - though is that…already placed? It looks like you’re about to place it there? I’m curious how it looks once you’ve picked it up lol

Thats the dropdown that lets you search for if someone else placed a cache there, as well as to make one at that spot.

I did already create one at that spot to show an example of one already placed there, and the window is the interface that shows up when you open a cache (whether it is one you placed or someone elses)

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This is indeed fascinating. So as you approach that spot where you can access drop down you don’t see anything else besides something on your map? No in-world raid markers or anything?

In that case, what of my previous question - will this work on, say, the middle floor of a building? Or will it always land on the top or bottom (if you place it using your map)

There may be a setting to have them display on the map, but as far as I’ve seen there isn’t a visual indicator, it’s more like a ā€˜treasure hunt’ , if someone stands within 15 yards of where one is and uses the ā€˜search for players stashes’ from that dropdown, any non-hidden ones will show up like that ā€˜your stashes within 15 yards’ and can be opened after

And it doesn’t appear to take the height into account, using it from the ground floor will show it same as from the in the sky above, as long as the x,y is within 15 yards

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Gooootcha, that’s really what I wanted to know, thanks much! Man you know that’s sort of sad in a way but in another way, maybe they really broke some technical ground here? It would be awesome to see that idea developed. Not sure how far you could push it but I can definitely see the potential in it. Maybe if I suddenly find myself with time in the future I’ll take a crack at it… Anywho thanks again!

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Anytime, though I do have one more bit (I haven’t used stashes a whole lot, so I was looking at it more since another had mentioned a button on the map) but it does have a button there that shows your own caches even if further away when scanned from the map (doesn’t show on map otherwise, and goes away on map close), the scan for player stashes might be further there too (such as hidden ones only show if doing the search within 15 feet, but non-hidden ones show on the map search)

But one more example picture:
https://cdn.discordapp.com/attachments/679773016703762440/757691188383055873/unknown.png

Ohhh man, that’s MUCH better! I get the impression you’re not sure it would do that for other players (if they enable it or what not)? That could have a huge amount of use right there already if so.

(is it cool to just copy and paste chunks of other people’s Add-ons into ones you just make for your guild? Was considering that lol)

I know the within 15 yard scanning does, I’ve never used the map scan before, so I’m not sure how exactly that one works (such as if it works like I guessed there, or if it still is within 15 yards but can scan from the map instead of the TRP window)

As to the other bit, it is always good to lookup the license of the mod and what it entails, but ā€˜usually’ if it isn’t posted publicly and is just for personal or within small group like a guild but isn’t posted online anywhere it is accepted, and always credit the author of the code

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Here’s hoping it has that functionality then, and beautiful thanks for the tip - wasn’t sure how things worked in the addon world. I think this has sufficiently inspired me to try some things in said world for the first time… Greatly appreciated!

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