Now that 5 star crafting can be guaranteed with Concentration, minimum quality needs to be added to public orders.
After being burned in the past, I tried searching for a crafter to make what I needed. No responses for hours. Finally put in a public order with the note “Please only accept if you can five star. Will send additional tip if you do.” and posted it with a 1500g payoff. Immediately accepted by someone that ignored the note and wasted my material on a 3 star.
In a game filled with griefers and selfish pricks, there needs to be a better way to do this…
I think 1500g is way too low to expect people to burn both a public crafting charge and their concentration. There’s definitely no guarantee to the crafter you will follow up with a bigger tip later (I’ve been burned by this 3 times now, so I know better than to believe someone will follow up).
While I wouldn’t personally burn you like that, I can definitely see some folks doing it. It’s honestly a tough gamble for you, so I understand why you chose to do what you did, but you definitely increase your risk.
I think if you want to play it safe and not burn too much money, start with a public order using cheap rank 1 or 2 mats, see who fills your order and then engage with that person so you can set a recraft order for them with more expensive materials and a better tip. Sometimes you may have to make a quick other faction alt, but that’s how I’ve been handling it so far.
I don’t think we need to specify quality for public orders, that’s too punishing for folks trying to level crafting before they reach rank 4 to use that concentration. However I do think a better interface for linking crafters to customers is needed. I think a good start is if the devs took a look at the ingame guild profession interface (which lists all the crafters in guild that can make pattern X), added some information about what quality the crafters could make (based on supplied mats) and then expound that interface to the connected server level (they can make it opt in so only crafters looking to actually get clients get listed, to save on server resources). Then one could browse by pattern, select a crafter and send them a personal order with a decent tip and a min quality.
With that amount I hit craft and let it be the rank it will be. I start wondering about the quality at 5k. Your note means nothing to me. Find a crafter, see if he will do it for 1,5k. I mean would YOU do it for 1.5k and empty your tank for it?
If you could set the quality in public all it would do is cost you the listing price, cause it would stay there.
It sounds like it would be a good idea, but I am not so sure.
As Jere, I too have been burned by people who put messages promising more payout for higher rank crafts. Not by too many, but enough to make me skeptical of the claim.
Concentration replenishes at 250 per 24 hours. No more, no less. It is the same pool I draw from for Patron Orders (seldom used now but still occasionally), Public Work Orders, and Private Orders. How does one value something with a set recharge rate?
Too many people love posting Public Work Orders with Rank 1 and Rank 2 materials asking for crafts at R5. Most of them either cannot be done, period, or would require a +40 skill Finishing Reagent to break the R4 line to then use upwards of 500 Concentration to achieve the R5. I sold the three of those Finishing Reagents I’ve acquired between 8-15k. When the guaranteed tip is only 1500, why should I even try? Similarly, you are potentially asking me to burn two days or more worth of Concentration for 1500g. It may be worth it to you, but depending on how much I am crafting, how much Concentration I have currently, where in the week we are, where in the Season we are, and several other considerations it is probably not worth it to me, and many other crafters. That will change over the Expansion, but it is the current situation.
I would be in favor of Jere’s suggestion of different ways of linking crafters and requestors. I’d also be in favor of adding to the work order interface where the requestor can define the payout based on finished quality tier.
But as a crafter, I am not in favor of straight allowing Public Work Orders to have defined minimum results. It would actually help main crafters to the detriment of incidental crafters more than people think. If you care that much about the result, take the time to find a main crafter and send them a private work order.
I dont think leveling is a problem for non-max crafter, people level now with patron orders, it was different in DF, there is more sense now to allow min quality for public orders.
Much bigger problem is on crafters side, public orders have craft charges (one per day) and it would be problem to set number of charges. If no charges, one nolife crafter would take them all.
Other problem would be that very few people would do personal orders, people would just switch to public ones (path of least resistance).
Lastly, this would go against Blizzard goal to encourage social interaction.
Your arguments about the 1500g payout is exactly the point. Paying more is the reason why there needs to be a minimum quality option. If I know I’m getting rank 5 or nothing, I’d drop 10-20k. I don’t want to put that much for someone that’s going to 3-star it and bolt with my gold.
I also spent most of the day trying to find a crafter to do a personal order, but I think most people leave general/trade chat to avoid the spam. I only rejoin those channels when I need something.