Add ilvl Requirement to BGs

OK, I am resting my case here. OP got 100k HK achievement in 2012, and somehow hasn’t managed to get 250k since. They don’t pvp seriously, and like I said in a previous post, they are a PvE player trying to dictate how us PvP players get to play.

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Don’t hate me because I’m beautiful.

Hate me because you’re bitter and misguided…

And because I’m beautiful

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The type of gear I wear matters about as much as the color of my skin in context of what I’ve said. And I wear that “one ring” as a symbol of everything wrong with the game. :stuck_out_tongue:

Probably do the same thing I was forced to do? WQ: they do reward gear at the same ilvl as normal raiding. That said, you implying that I actually like WQ is just dumb…

I don’t even think I know anyone who plays the game sole for WQ.

You don’t even like to BG that often. There are literally a ton of us who that’s all we do. You don’t. The fact that you haven’t advanced from 100k hks, to 250k hks in 7 years proves that. So for us that random BGs is the end game for us, we should be able to do just that. Not have a PvE’r come in and tell us how to run it.

It’s pretty close to the Steve Jobs discussion on how an innovative company who excels gets and really successful starts failing because money people are put in charge who have no clue how their product works are put in charge.

No, just no. Random BGs are casual and should not have any ilvl requirement put in. They are there for fun. If you want ilvl requirement, open up group finder and you will find an unlimted amount of people looking for rated for people with a certain ilvl req.

No, what that proves is that you cannot disprove the argument, so you make the argument about the person posting instead. It’s called Ad hominem; a fallacy.

Yes, its casual… Just like LFR, which ofc, has ilvl requirements, but I would argue BGs are also harder than LFR for the simple fact that you are playing against people who actually want to win, vs a dumbed down boss that is made to eventually roll over.

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Good on you for noticing and trying to help. Some people like to get angry at them but guy is just trying to pvp like everyone else so it’s nice to see someone jumping to peel them.

At 120 I’m for a ilvl requirement or perhaps an easier way to get starting gear. The conquest grind in randoms is pretty long and not everyone will want to take the PVE route. I did take the PVE route because honestly I have no patience and I have friends so I don’t have to pug for mythics etc.

If they had a way for people to get starting gear through pvp I think it would help this a lot.
Maybe an vender that sells some starter stuff for honor collected?

Why not just have dynamic ilvl matching?

Simple match people based on a range that increases the longer they are in queue.

Downsides are :
Longer queues for hyper geared /no geared players, but realistically should be better quality games in those (almost no 100+ ilvl differences). High ilvl will have higher Ilvl overall with the low end still being average or above average. Low end play with lower than average to high end of average. Average ilvl players get a diversity of games and faster queues, but there shouldn’t be any stomps due to ilvl alone.

It’s a good idea from a few angles.

It would put a stop to being teamed with people in lower brackets with awful gear and/or empty gear slots. In higher brackets it would put a stop to the equalization process where the gear with the stats you achieved gets tweaked.

Only downside is I don’t think the current population could support it. The current game pop is in rugged shape.

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This is what I’d like to see.

We are 120 iLvLs above where we started the xpac at, and were not done yet.

There should be a PvP gearing path that isn’t “run WQs and dungeons to catch up”

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No, you are wrong. My argument is that almost every post calling for the end of twinks, ilvl requirements or MORE HEALS are from people who don’t PvP

Well, first, you brought up achievements earlier as a measure of-- commitment, I guess? I’m at 69% completion vs your 70% where pvp is concerned. And even then, that is only because legacy achievements are not counted.

Second, for you to assume that I hate twinks is silly. Through Cata and up till SoO I was a F2P twink. I usually have to explain to people what that means, but I’ll assume, with your dedication, that you know.

And then somehow implying that I hate pvp because I don’t have 250k kills-- It would be like me saying you hate pvp because you only bothered to reach “Grunt” back in vanilla.

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No, you don’t do BG’s is what I am saying. Not that you DON’T do BGs, but not at the level of a person that REALLY does BGs. If you haven’t gone from 100k to 250k in 7 years, then you must only do them casually.

I should not say pvp, I should say “random bgs” when I talk to you. There are so many facets of pvp in WoW.

In random BGs, it should be about commitment and time spent, not just “I just got here and I should be on an even playing field”

Again, not an FPS but an RPG, the more time invested, the more damage you do.

Do you think someone practicing Karate for 1 week should be on an even playing field with someone who has practiced for 20 years?

And before you say YES, realize that, that’s what a lot of these people here are saying.

“LET ME FIGHT HIGHER GEARED PEOPLE AND WIN”

This is not a shooter, it’s a game where you farm gear, and that gear makes you more powerful. That’s how it works.

A base RPG is inherently unfair simply by nature of how levels work. If someone is saying that should be changed, it is not me. What I’m saying, is that if LFR, the de-facto casual experience, can have a requirement for entry-- so as to prevent under-geared players from burdening others-- why should a more engaging form of content be left without similar safeguards?

Lecturing me, of all people, on gear is absurd. I have 5 cutting edges; I’ve run the gear treadmill plenty in my time, thanks. You’re sitting there, harping over my achievements, and you miss THAT, of all things?

This post shows how much cc the dps have…

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Twinks have no place in leveling bgs.

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Nah you are wrong there about the twinks.

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No, but I gotta say that’s an odd comparison.

At the dojo both me and my daughter attended, if a higher level belt was sparring against a lower level belt, it was the responsibility of the higher level belt to fight at near the skill level of the lower level belt.

And in a competitive setting the Higher level belt and the week one guy wouldn’t be in the same mat together.

And none of this is to say I think gearing should or shouldn’t matter. My biggest gripe with the system right now is that there isn’t a clear path to get starter gear for PvP.

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It’s less strange bearing in mind that scaling exists in PvP.

If people feel that the gear gap at 120 is too large, it should be as easy as a numbers pass for Blizzard to resolve.

In legion, I believe the difference between an entry geared player and a mythic raider was something in the neighborhood of 10% base stats. I was pretty comfortable with that. You could manage to compete with bad gear but you were still incentivized to go out and get better gear.

The players, in our infinite collective wisdom, rejected templates loudly and now the precious twinks are gone and threads such as these are cropping up.

Legion scaling was fine, whatever they are doing now is pure ****.

The game is becoming a gear check. It wasn’t this bad in season 1.

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