Add death knights to TBC

How about waiting for Wrath and then make a DK and be OP?

Not sure if serious or trollā€¦ but either way, youā€™ll have to wait for LK.

And Gnome Hunters!

:heart: int boost when we still had mana bars!

OP is mad that dual spec is a reasonable change and wants to strawman by asking for DKā€™s to be added

Neko-chan, I am completely open to this idea!

Unfortunately, I must also acknowledge itā€™ll never happen. Thatā€™s just me being a realist.

Sumimasen! :crying_cat_face:

Any change is reasonable.

Add 32 slot bags, because it doesnā€™t take much dev work, it allows for more inventory, and I want them.

Whether dual spec or DKs are reasonable changes, neither were available during the original TBC release. Neither was LFD (though there was a group finder that wasnā€™t used much, and had a poor interface).

Asking for DKs isnā€™t a strawman, itā€™s a positive change that could actually increase enjoyment for TBC Classic. It almost certainly would add more tanks (something actually helpful), and would allow people who started during or after WotLK as DK mains to enjoy the experience from the perspective of their preferred class.

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hard pass

on this

no to dk
yes to dual spec
ez

Yes to you voicing your opinion! And yes to me voicing mine!

Yes to everything anyone wants. Iā€™m not here to stand in your way. So, yes to dual spec, yes to DKs, yes to monks, heckā€¦ yes to cross-realm LFD.

EDIT:

FWIW, I think there are better solutions than dual spec, for what it aims to solve. I mean 100% there are, dual spec doesnā€™t exist in Retail, because it didnā€™t solve the problems it aimed to solve.

But, death knights did, and still do.

Ok, why?

/10char

because I want dual spec and do not want dk

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Not at all other than turning it on.

It is an addition, so no dice.

For which they arenā€™t balanced around, no dice.

Yes. AMS alone trivializes many, not even counting IBF or any talent-specific CDs from an era of the game where every Tank has CDs but youā€™re dealing with TBC.

sir ur being stup[id and obvoiusly trolling. death knights would b rly good nd nice in tbc crusade lol so ur over with and done now or as u would say ā€œno diceā€ so goodbye

I donā€™t think itā€™s as simple as a configuration toggle. But, no doubt it will have to be implemented for WotLK Classic, so it is possible that they have already developed it and baked it in as such.

Sure, but weā€™re talking under-the-hood stuff that is the equivalent of UI updates, not changes writ-large to questing, player power, PvE encounters, gear, gear sets, etc.

Hmmā€¦

There are some UI aspects as well as server side functionality that would have to be implemented for dual spec.

Some of the changes (player power for example) that you seem to contrast that with, seem much more like configuration variables, and less coding, though possibly more theoretical design.

In any case, it seems that it would require some development work.

Iā€™m not trying to make that out to be a massively big deal, but in contrast to changing a configuration variable (i.e. the cost of respecs) it is quite a lot more work, and more risk.

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No for TBCC. Classic+ however? Gimme those new classes.

I guess that this thread will get less than 100 replies. Almost no one wants this. The fringe group of players against dual spec are just trolling by choosing a fringe group addition to the game. Why should blizzard add DKs, something that almost no one wants? And why shouldnā€™t blizzard add dual spec, something that a majority of the players want? Do the players want it should be part of the discussion and adding DKs doesnā€™t cross that bar to even begin discussing how it will affect the game

I meanā€¦ changing a bug requires development work. Changing anything does. I just wonā€™t reduce all changes down to mere development work to call them equal.

It isnā€™t just the cost, it is the entire process. Thereā€™s a reason people would still buy Dual Spec if it cost 2.5k or more and respec costs were capped at 10g or less. Unlocking things is preferred.