you really are pretty dense about the tactics in ashenvale and somehow think adding a second flight path wouldnt be extremely unbalancing in favor or the alliance if they could even add one (where would they add one or a town for one ?) i just dont know what you are thinking. maybe you arent?
I just wonder how stv pvp will go, horde have the fp & hs advantage there.
I mean, I donât care if they do, but it would be for no other purpose than to improve general travel which isnât an Alliance specific issue.
If they want to improve travel across SoD by adding more flight paths they should. Feel free to add all the WotLK era flight paths for example.
I think they should also double or triple the speed of flight paths, especially the horde Moonglade to TB path.
they will indeed.
maybe a fp up north at the camp for alliance?
i dont really know.
being able to get from mid to most of the map is a bit strong though .
hope they can make it work.
how would it be unbalanced in favor of the alliance when its been proven that the alliance has far less flight points in classic. Why you think in cata they added so many flight points for the alliance? because the flight points where not balanced. you clearly have no clue what balance is.
clearly you do not know the tactics of ashen if your horde do not wipe out all the alliance bosses in under 5 minutes yet you can not. The horde figured it out on my server and usually have all bosses killed before we kill and 2nd. Yes I do mean all 4 in under 5 minutes.
whats the population ratio on your server? are alliance locked?
are you doing the battle on multiple toons and layers or are the horde just using layers to stack 1 layer each time?
btw i believe the flightpath count was 31 horde 32 alliance if i remember correctly.
been a while since i actually counted though.
Remove all FPs for Alliance to Ashenvale and make them walk somewhere for once in SoD
Everyone got more flightpoints in Cata, not just Alliance
alliance has maybe 30 flight paths in classic
well thats true but flight paths that should have been in from the start finally got added in cata. But some very much needed ones finally got added in cata for alliance like in stv, swamp of sarrows, badlands and thousand needles.
maybe they are layer stacking, but its pretty remarkable they are wiping out all 4 in 5 minutes or less while we are getting like 1 down in that same time frame.
nvm my count was off.
According to this article https://www.wowhead.com/classic/guide/wow-classic-flight-points-zeppelins-boats-travel
Differences from Retail: In Classic, there far fewer flight masters â 34 Alliance, 31 Horde, including the two neutral flight points. For example, there are no Flight Masters in any of the 1-10 zones, few zones with multiple flight points for one side, and many intermediate flight points do not appear. If a flight path requires an unknown connecting flight point between your flight start and destination, you canât take that entire flight path until you learn the connectionâs flight point. In fact, it wonât even show up as an option until you do
In Retail, there are about three times as many flight masters â 95 Alliance, 90 Horde, including neutral flight points but not counting expansion-specific flight points like Azuremyst Isle, Ghostlands, Acherus, or Vashâjr. Most zones have multiple flight points within them. If a flight path has an unknown connecting flight point between your start and destination, it will fly you through anyway (though you wonât be able to use âRequest Stopâ to land and learn the unknown flight point).
Lol, take the flight, it takes forever. The second boss is dead before you land. If you donât hearth you are out of the fight. There is no flight advantage.
I am pretty sure they are still trying to add Gnomer to the game.
Vanilla/Classic in general is definitely heavily Horde favored. However in SoD, for Ashenvale specifically itâs Alliance favored like you were saying.
I would normally completely agree with you that Horde has it easier in Ashenvale movement wise and in Classic in general, except for SoD with the Battle for Ashenvale.
The zone itself favors Horde(mostly). But the Battle favors Alliance.
Because of the locations of the bosses.
From Astranaar Ally can quickly get to Shredder(West) or Catapult(Mid) and donât even have to run past Splintertree to get to LM(East). And even if you moved LM past Splintertree, it isnât even on the road so Alliance can safely follow the road regardless, compared to Horde literally cannot follow the road West as the only road goes through Astranaar.
For Horde if there was only 1 FP at Splintertree, Horde would have to run around Astranaar to get to Runestone (West)
Maybe giving Alliance the FP to the Northeast that comes in TBC (Forestsong?) would be fair. But the OPâs original suggestion of Silverwing puts the FP so much closer to the East bosses than Zoram is to the West Bosses.
aye well said
Alliance already have 2 FPâs in Ashenvale. Yes I said that. Use the flight path in Azshara as your 2nd FP.
Always funny to see Alliance talking about a level playing field.
Your bosses AoE root & charge around, which gimps our DPS. It also makes your counteroffensive ridiculously easy, since the entire enemy team cannot kite the boss effectively. Howâs it feel to attack an entire group of Horde rooted in place?
Meanwhile, our bosses Bladestorm. You gotta take 2 steps to the left and/or easily kite them.
Level playing field.
Blade storm is also target capped so its not hitting everyone in range. Alliance boss no max cap on the ae root. So stupid anyone things this is even.