About 2 months ago streamer ‘Destiny’ sat down with a blizzard employee in a sort of podcast like form
Said employee mentions the wow team and how they feel about the game at the moment vaguely
https://www.twitch.tv/destiny/clip/SparklingSweetHyenaShadyLulu
a question asked where the clip times out is asked regarding the WoW sub numbers
https://www.twitch.tv/destiny/clip/CautiousFaithfulSmoothieKreygasm
where the question is followed through
the blizzard employee then goes on to say
“the concurrent players would match the number #1 #2 or #3 steam game depending on the time”
Steams concurrent player stats : https://store.steampowered.com/stats/
typically dota or cs have about 600 to 700k concurrent players
meaning globally WoW has about 600k to 700k concurrent players (obviously fluxuating) we’re not told if that’s specifically tuesdays/saturdays
or if that’s the average meaning tuesdays and saturdays would be substantially more active
now here is where it gets interesting
he said it’s “like” 70% china
70% of 700k is 490,000
China = 490,000 (Of 700k worldwide)
leaving NA/EU 210,000 total between the 2 of them
EU’s population has always been roughly 20%-30% larger than NA’s based solely on Arena participation and Raiding guild participation
https://www.arenamate.net/arena-rbg-title-cutoffs/archive/warlords-s3
NA having 240,000 players in this season where EU had about 300,000
https://www.wowprogress.com/pve/eu
https://www.wowprogress.com/pve/us
US has 99 8/8mythic guilds
EU had 177 8/8mythic guilds
so if we were to take the remaining 210,000 and split it down the middle to 105,000
take 10% away from US (95,000) and add 10% to EU (120,000) totaling a 20% larger EU population
we can assume
on the average day during primetime
NA WoW has about 95,000 active players
EU WoW has about 120,000 active players
and China WoW has about 490,000 players
that would be the average at most
now there’s an additional variable that could be unaccounted for
i’m personally unsure how blizzard east works
i will assume china is it’s own game and WoW east (taiwan korea japan ect) is actually another segment that takes a piece of the original 210,000 pie which would potentially reduce an additional 33% of the 95,000 we reached for NAs active population
but east could group china with taiwan/korea/japan the way NA is grouped with OCE and South america
so we’re left with either 95,000 active NA players with a total of roughly 1million world wide
OR 64,000 active NA players if WoW east doesn’t group china with the other eastern players
thanks for coming to my tedtalk


