About "barriers of entry"

The amount of things to configure before you can run this game semi-optimally is just ridiculous (hard drive died a few days ago and I’m reinstalling everything from 0 and no, I don’t use a healing tide WA lol).

If you have been playing for a while you sort of have gotten used to it but, seriously, from a new player’s perspective, they’re missing out on so many things/have to configure so much crap it’s probably yet another “barrier of entry”, blizavision’s default UI needs some serious improvements.

Not to mention the times your action bars vanish and only 1 ability is available inside arena and you die to a dh tank rofl.

I think the revamp in dragonflight helped a TON.

Back in my day, we used to call these chastity belts.

4 Likes

The UI has never been easier to modify with addons. This is a you problem. If your having trouble setting up your UI just ask on these forums. Everyone is always super helpful going out of their way to help everyone. Everyone always looking to blame everyone else for their UI problems.

Well, no. Nothing in this game explains a critical PvP concept of diminishing returns nor displays them. All of your information and tracking on it must come from outside sources.

They may eventually do it, but a decade too late. DR’s, Big Debuffs, and an Omnibar tracking at least kicks should be built into the UI. If kids can code it in their free time, a billion dollar revenue company should be able to handle it no problem.

I think most of us like the depth to arena PvP, but it’s detrimental to new blood if you can’t even access that information in game.

2 Likes

I was joking around but it is pretty easy to do. You can download the skillcapped ui preset and be ready to go with all the stuff you are talking about.

If you are playing a game in 2025, you have seen or will watch a video of someone who is good on youtube or twitch. Notice their UI is different. Then find out why.

You don’t need omnibar, big debuffs or anything else other than putting gladius or sarena in your addon folder though.

Once youve done that you are good to start playing games. And then add stuff later if you want.

I was joking before and on the side of it is a lot to set up but that is me thinking of my UI and setting it up the way I like. After thinking about it, just download gladius or sarena will get you started.

your bedside manner, while hilarious, isn’t wrong. There’s fixes the player can do to get to where they need to be

and that extends beyond UI tweaking and into self-coaching, figuring out what to do and when, and how to get the other guy to make mistakes

But I can’t help but feel if the People Making This Thing cared a little more, all this lifting would be dev-side and not user-side.

A proving grounds for arena, gear templates, a battlepass reward track etc etc

What we have is great for someone with the time/interest in self-motivated education but as like a game? As like a video game you can just plug into with a buddy and pick up and start playing?

Its kinda garbo.

Yea but it’s a game that was made to be like that. In 2005, the barrier to entry for some people was leveling for a year to get to max level.

1 Like

An industry titan should be doing better. A lot of folks have a lot of opinions on what would be more -fun-.

Arena is a super unique thing, it lights up the brain just right. But it isn’t designed to be fun, its the continuation of a mini-game in a mini-game developed two decades ago, tethered to an equally archaic framework.

We could have an Arena mmo that would sell gangbusters if it were cool enough. The fact we don’t is what bums me out most, and I suspect, bums out a lot of other people who have had this franchise as part of their lives for more than half their age.

:100: one of the reasons this game hasn’t seen long-term improvement in participation.
I preferred the game when it was more readable. Whether that’s better telegraphing abilities or data on the screen…

This is gonna be a hot take… but fewer abilities and slightly slower gameplay are the safest foundations to do this from.
Bloat =/= complexity =/= skill

4 Likes

Vanilla wow?

I basically gave up on PvP when you started getting hit by a single spell from 1 person and 5 debuffs would show up. PvP needs to go back to pre WoD or head into FFXIV style pvp. That’s the only way I’d ever take PvP seriously again at this point.

Pre-WoD? MAYBE… Though I’ve been leaning more towards Legion / BfA S1 lately, especially if readability and access are main concerns.

As for FFXIV PvP, though… Please, No… :dracthyr_lulmao: I’d prefer an eternity grinding the Maw.
It’s arbitrarily and horribly condensed, scripted and imbalanced… WoW is heaven by comparison.
The whole reason I love WoW PvP so much is that we get to keep our abilities and skills carry over.
I DON’T trust WoW can/should replicate FF or GW PvP if by those you mean not just the modes but the approach to skillsets.

1 Like

All the extra buffs and debuffs does suck. They went could have just added stuff that modified spells but instead I guess people wanted new stuff to be separate stuff that shows on the screen.

It clogs the screen with spell effects and clogs buffs and debuffs area.

I don’t mind extra complexity. 4 button mobas are pretty lame.

do I need 3-4 conditional buttons I’ll only hit in a what-if scenario? Probably not.

I most certainly don’t need garbage all over the screen.

Should standard buffs be more impactful? What’s the purpose of them? A 3% stam buff i’ll always be putting on is lame. Though I do like the tactile act of buffing before a battle. Hm.

When people post for the sake of trying to “sound cool” instead of actually thinking. I never said I can’t configure it, I explicitly said this would be an issue for new players.

But it’s the arena forums, I thought that is what people are supposed to do.