Abandon system not working - trivially exploitable

Had a group bricked yesterday. Tank alt-f4’ed. Predictably after a 5 minutes of tank offline group voted to abandon. Failing to mark the perpetrator.

Today:
(healer [edit: deleted name] decides to release and not join the group. There had been 6 deaths due to bad heals but no one had said anything)

Me: where is the healer
Littlemàch-Stormrage: waiting to abandon it
Littlemàch-Stormrage: cause we have 6 deaths in room 1 cause no one wants to use a defensive except the priest

(im not the priest. I had not died)

Me: I didn’t die until we pulled the boss with no healer
me: not voting to abandon if you troll us you get the deserter rebuff
Littlemàch-Stormrage: cool.
Littlemàch-Stormrage: I’ll be afk.
Littlemàch-Stormrage: let me know when we vote

reported the player. given that they admitted they were going afk to force an abandon there has to be some consequence.

this player should be permabanned for exploiting, griefing, and generally making wow a less fun game

and blizzard needs to fix this system as it clearly isn’t working - need a way to pin blame on someone doing this nonsense

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Remove names, that is against the rules.

Correct. It should be removed entirely.

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As others will likely say, its not a good idea to mention the name of a player in a post as it can be considered Bad. You might want to consider an edit.

The system is working. Its forcing the toxics to be even more toxic, which will lead to them catching a ban eventually.

Its hilarious to me. They are breaking CoC cuz they dont want a mark.

4 Likes

I left a group today and I don’t know if I got the debuff or not. I still get in groups. Just leave. It doesn’t matter.

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maybe use a defensive next time

guy has a cool name

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Narrows eyes

Somethings not quite right…

An illusion? What are you hiding?

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This system is not working as intended
Had multiple times a tank and his buddy would hold the group hostage by not allowing a group abandon, attempting to get people to leave and get the penalty on their account instead.

This just causes more griefing/toxicity than it was supposed to prevent

You cannot be held hostage in a video game. Stop that. :newspaper_roll:

You can leave. You do not get ‘The Mark’ unless you leave too often.

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Eh whatever, they’ll iron it out I’m sure.

I don’t have the leaver problem, my keys are usually successful, I would give myself like a 90% success rate honestly.

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The system is holding people hostage, as intended. Problem is you cannot force someone to play the game, the system will never do that, so this is the end result everyone who thought about it for more than 30 seconds saw coming.

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No it is not, and of course its not intended.

You can still leave as many groups as you want, at least for now. Literally, if you wanted, you could leave a hundred groups in a row you wont get anything more than the mark, and only on that toon…until Blizzards further iterations have harsher punishments.

Thats what I think you guys do not understand here. The Mark is not the only punishment that will happen. You already saw them ban S1 leavers. You can rationalize it all you want, but they have banned habitual leavers, and they will do so again.

Its not a matter of if…only when.

Call their bluff. Alt tab and watch Netflix. See how long they’re willing to wait just to avoid the mark of shame.

34 minutes, max, because you can safely leave after time runs out. Taza has a timer of 34 minutes, now, right? And its the longest timer?

But again, if the 4 other players in the group want to continue? Thats just punishment evasion…what game or platform in this world does not punish you harder for that?

Its like US jails lmao. You go in for a theft. You can serve your time, or try to escape. But try to escape? Your going in longer than your original sentence.

You missed about 5.

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People have explained this to you a hundred times but maybe, just maybe this time it’ll get through your skull:

The players they targeted in S1 were not joining runs in good faith to try and do a key. They were joining runs with the sole intent of leaving right after the key started to intentionally brick it for the keyholder, and doing this at an egregious rate.

That is not the same as someone leaving after progressing through a dungeon and seeing the run start to go terribly.

I have asked you this before, and you never answered.

Explain the word “either” in the announcement.

The sort of behavior we actioned was either without regard for the experience of their fellow players, or in some cases, even deliberately intending to harm others’ experiences.

So you’re still going to play dumb. Gotcha.

The explicitly stated objective is to stop people leaving keys. You got exactly what you asked for, they’re not leaving. They’re still not playing because again there isn’t a system in existence that can force someone to play the game so you’re just holding them hostage until you agree they can leave.