I’ve been (mostly) pugging AB every day since release.
Overall I’d say it’s been about 50/50 win/loss rate. Sometimes you get rofl-stomped by a premade, other times we do the stomping. Most often it has actually been pug vs. pug and the score pretty even throughout often very close games with one side or the other holding only 3 points…
So, I don’t know what all the QQ is about. Maybe just bad luck? Get back out there and fight, soldier!
the only reason to play horde at this point is to be a shaman. in tbc classic if that’s ever released we’ll be able to be space goat shaman and then there’s no reason at all to be horde. if you want to pvp.
Which was using a pre 1.12 version of AV… you do understand that the current version of AV existed in the game for like 3 months back in vanilla right?
Most of the “premades” you’re speaking of is just a rando collection of peeps in discord. Spam a discord at the start of your game. Boom you got a premade too…
It existed for much longer than that. 1.12 had no changes to AV so we are using the 1.11 version of AV. Which in vanilla existed as long as the first version and longer than the second version.
Also just ahving to spam a discord is a disadvantage over a team that queues up already in discord. On top of the other huge advantages that preforming a group gives.
That still makes it the version played in 1.2, no reason to argue semantics when the point is still valid, its a different version than the vanilla post was referring to. At least in the post I read about why alliance always won in vanilla, not to mention my own experience playing horde back in the day, the increased number of NPCs / higher HP harder to kill NPCs made alliance chokes significantly better, stuff like the Goat riders could very easily halt a whole horde push instead of just getting AOEd down by a single mage. Part of that is also greatly due to the fact there are more geared / knowledgeable / better players in the game now.
Yes and this version would eventually get modified in TBC for the exact same reason we see in Classic.
The reason it didn’t in Vanilla with this version of the map was because the Horde as a collective hadn’t discovered the Scorched Earth method of playing in AV. They were content with the race, which is what is still happening in the Asian market and why things are numerically closer in that region.
Blizzard in TBC would eventually move the starting point back because Alliance started boycotting AV and you saw exactly what we see today in Classic.
Horde can still scorched earth in retail even with the cave moved back. They don’t because they don’t want boycotts, classic horde are just slower to realize they are causing theird own queue times issues.