This isn’t a Faction Swap. Your Character wouldn’t be on the Other Faction.
You would still be Targeted in the other factions cities, and you’d still be Inelligable for other factions Questlines and such.
That isn’t at all what I’m suggesting.
I’m Suggesting an Opt-In that allows you to Enter a party with the other factions players.
In the end, this game has been sacrificing everything for hamster wheel extensions and monetization metrics, no need to stop at faction grouping
Already reversed almost every single founder decision used during the times when wow held 10x more subs at this point in an xpac with a pending content patch
Oh you could do it, but only if me and my Dwarf buddy are also kicking back at the AH in Stormwind together, and all the faction-flagged NPC’s in the game are friendly to everyone, and I can walk into his garrison on Draenor… and how are there still factions in the game, at that point?
Nothing of what i have suggested would remove the horde.
Battlegrounds, who operate in the same system, determine this to be questionable. Afaik even if that is the case it would not affect manually entered instances
If my Dwarf buddy joins my group to enter an instance, then my Dwarf buddy is in my group everywhere. Stormwind, Draenor, the summoning stone, in a rated battleground… everywhere.
There is no “you’re only in my group inside the bubble” outside of queued content. It would work for queued content, because that’s in a bubble. But it won’t work in the rest of the world. And the only way to enter somebody’s non-queued instance is to be part of their group beforehand.
“Horde or Alliance?” is hard-coded into the game at every level, not just preventing players from grouping, trading with, or healing each other, but also how every NPC in the game interacts with others.
Opposite-faction NPCs, from vendors to flight masters to Battlemasters, are coded as either Horde or Alliance and attack the opposite faction. They’re going to react differently to people in the same group - which causes chaos from moment to moment. The only way to have functional cross-faction grouping is to make every NPC in the game friendly to both factions - at which point you’ve effectively removed factions from the game.
I think the idea of cross-faction gameplay is made with good intentions and it may help some people in the short run.
However, I feel it will just lead to the Alliance’s death much quicker. Once people play cross-faction, they will be encouraged to switch factions just to play with those individuals more. This will have a detrimental affect on the already dwindling Alliance population.
But that is before biases come in. Some Horde players will never team up with the Alliance and the opposite will also occur. Plus since this is the internet, I am sure that some will go so far as to troll and sabotage cross-faction groups. Since they can server hop and change names, there are no real consequences to poor behavior in this game so this will be another feature filled with poor actors.
But I am just a refugee with no racial home or leaders to speak of anymore.
So I’ll attack the Alliance auctioneers and he’s healing me and none of the guards will attack him because he’s Alliance.
Or can I not attack the auctioneers because they’re friendly? Or do the guards attack him because he’s not Alliance anymore? In which case, can he use the auctioneer? Or not?
The whole thing falls apart the more you look at it.
Well it would certainly decimate the remaining Alliance raiding guilds, as their members would flock to the far more numerous (and successful) Horde guilds.
Unless we’re talking “there are no Alliance or Horde guilds anymore” territory, in which case we’re removing factions from the game, which is a non-starter. Except people are saying we’re not removing them from the game… oh, except where we are.
It’s a bit audacious, but personally I’d like to go all-in on ending the faction war. Cease hostilities entirely in normal mode and keep all the PvP-flagging to warmode If you absolutely must keep some spaces exclusive to certain races, use the Dalaran sanctuary system or Legion order hall system that passively kicks out the unwelcome.
(The whole concept of PvP-flagging zones embedded in the world feels archaic)
The faction “war” is stupid. We managed just fine in vanilla, BC, and wrath with no “faction war”. But there was still a cold war-style faction conflict.
If its disruptive then it should be dealt with. Given that there would be no real pvp solution to the problem this would fall under griefing and be a punishable offense.
Hordes should be attacked in Alliance cities and Alliance attacked in Horde cities. As is covered in the thread.
Thats why you discuss things. We are not supposed to make a post that is magically perfect.
Point stands that Alliance is dead and the merge has to happen one form or another.
They already do. Numbers dont lie. Also you forget to keep in mind that a lot of current horde went to Horde because Alliance is dead. So with this merge they would have the option to return to the alliance race of their choice without the faction being a massive burden to them now.