Honor as currency would be a catastrophe. Would bring tons of bot. Ppl would be running around with GM sword and full greens.
My hope is because the used the term “reset” that means we aren’t getting a currency system, but who know, they may have been just imprecise.
Not to mention it creates a path of less resistance to get powerful items. Why get other gear, when you can just deterministically farm BGs and get full epics, without any chance or effort involved.
Yah so that’s why they shouldn’t make it worse. I only ever got to r12 in classic, r14 is not really deterministic because most ppl don’t have the time.
I have 95k hks on this char alone. I don’t mind not having the r13 and r14, because I was sick of grinding back then. That’s fine
It will change a lot. I saw it firsthand starting at the tbc prepatch. If I hadn’t seen how extremely low quality the BGs got with currency then maybe my opinion on this wouldn’t be so strong.
When you get people in BGs who don’t want to be there because they hate PVP, it’s bad for the game. Fresh blood isn’t good when that fresh blood is toxic and pollutes everything (and a lot of that toxicity is because people are there who do not want to be!).
Plus do PVE-minded players REALLY want to feel “forced” to PVP first to gear up?
Currency also is good for those who are self-focused, short-term thinkers, and VERY gear driven. The types of people who add nothing of value to the game, while being bad for those who are team players and who want to actually play classic.
People still bg in pve specs and dont contribute to the team game play. They run in head first and die over and over again… never pop out of shadow to toss a heal. Rets that dont have cleanse keybound and probably heals neither.
I just want a fun system dont care which way we go. Its not going to change the current player base mentality.
Era is actually popping rn and the reason is actually because of “changes” to classic wotlk. “changes” destroyed wotlk so the choices are either retail or era.
Era shouldn’t have anymore changes or else it’ll start bleeding players in the same way classic wotlk is
SOM 1 eventually died when people realize they can get r14 gear easier than they could get raid gear so thats another example of what the changes could do too
SOM1 died cuz there arent enough people interested in raiding. Making content harder is not going to help bring in more players.
As much as Era is pop’n bgs arent showing it. AV only pop’n in AV weekend. There is usually 2 or 3 games between WSG/AB. Hopefully that will change soon when this current bunch of people leveling hit 60. But, I dont see cuz if you dont buy gold you arent going to get gear fast enough and we all know this current player base doesnt have any patience to raid normally. =)
I dont want r14 gear in 2 or 3 weeks. But if its like pre-tbc numbers. I wouldnt care neither. I dont need many incentives to bg… I bg cuz I love too.
Well why werent ppl interested in raiding? becuz of the changes to the pvp system making a much easier alternative path to gearing. (Plus the no wbuffs, plus the harder bosses ofc) Making gearing easier won’t bring in players either since classic >> wotlk where it was easier. SoM died specifically because gearing via ranking pvp was too easy. And for the longevity of the classic especially, gearing needs to be hard. no1s going to play the game when they’ve finally full BiS’d
I hate to break it to you… people went into SoM1 wanting to just pvp. lol
Maybe it was the easiness of gaining gear in pvp. I can’t tell you way they didnt want to raid. =)
yes i agree, you’re acting like ppl initally went to SoM to pvp first instead of it developing that way. they pvped the gear was better and easier to get AND it was fun too.
One of the reason why PVE was fun was the meta around world buffs. It made ppl run alts and gave newer players value just because of rend buff, and the dragon heads.
Also taking away buffs (pvp / the purge wars) and protecting buffs was a gamestyle in itself lol so pvp and pve melded very well in classic
Yeah… I just played SoM to do premades with some of my PVP friends again and got the same thing.
Agreed, world buffs were good for the game. I remember saying that right after tbc came out and no one agreed at the time but getting the WBs and then not dying was a big part of the game.
Oh here’s my post from Jun '21, it was super easy to find so I’ll share it:
Ah crap, I quit wrath+++ mostly because of never ending pvp bots (also all the retail-esque changes). The pvp leak said honor was a currency but only for the blue pvp set, the epics were tied to rating.
Technically the pvp blue is already bottable right and there’s almost zero pvp bots in era. I think it’ll be fine as long as there’s no experience gain tied to BGs.
People always have a different reason why they think SoM failed, but personally i think the biggest reason SoM flopped was just the timing of its release, it came out too soon after the tbc progression hype. People didn’t have time to invest in both games and were still optimistic for tbc>wrath progression.
Plus the nature of it being a shorter patch duration seasonal server made it less appealing to start on late, if you weren’t there from day one you probably weren’t gonna start in phase 4