A season without timer

Terrible idea.

Do you want to stop and wait for CD’s to come up between every pull? Do you want to sit in front of bosses for 10 minutes waiting for lust to come up?

Because that is what the meta will become very quickly if there is no timer in m+, and it sounds frankly terrible to me.

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Says logic. A +15 or a +20 would be significantly easier if the time component was removed.

I also find the current M+ fun and rewarding.

somehow read title as “a season without hunter”

and i liked the idea :wink:

timer should stay tho lol

So a dungeon?

2 Likes

I just minimize the timer at the start of the dungeon anyway because it takes up valuable screen real-estate and am going to push as fast as possible timer or no timer anyway.

I’m never in a situation where I’m thinking “Oh wow I was going to DPS slow this pack, but the timer is kinda low, better actually try to deal damage!”

There would be less tab targets, that’s for sure!

Except for this little tiny fact that challenge modes had timers too. The only real difference was challenge modes had a set difficulty and scaled your gear down. Basically it was more akin to a timewalking dungeon than a mythic+ dungeon.

again, says you? i guess you are the resident expert lol

Is this your only argument or retort? You literally have nothing else to say or counter with.

https://overwatch-archive.fandom.com/wiki/April_5,_2016_(beta)

competitive ranked play was added in the closed beta. not after launch.

Are you saying that content being fun and rewarding is not subjective?

M0?
10char

https://i.kym-cdn.com/entries/icons/original/000/020/549/1081.gif

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yea cause people like you state your opinion as if its fact when its just your opinion alone. get over yourselves

It’s not an opinion. It’s an objective fact that the timer adds a layer of challenge to M+ otherwise we wouldn’t be having this conversation to begin with. Removing the timer = removing a layer of challenge which means they would have to bump up the difficulty to compensate.

The one who needs to get over it is you, who can’t cope with a timer.

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in terms of fun in an mmorpg it is 100% objective otherwise wow wouldn’t be as popular as it is putting out literally the same content treadmill for years on end

level up-> get loot-> repeat ->max level- get loot-> repeat-> new raids->get loot → repeat for 20 years

even m+ is the same treadmill → get better loot-> push higher keys- repeat

if you dont like this type of objective fun you probably wont like wow very much

and ur probably gonna argue that isn’t all wow has to offer but that is the main game, take it out and wow wouldnt even be wow anymore

You seem to struggle with understanding when something is objective or subjective. “Fun” is entirely subjective.

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I don’t even know what you are arguing with me about at this point. I am talking about a specific game mode, M+. I said i find it fun and rewarding. Others do not. Opinions about a game mode are subjective to the player.

Fun is never objective. There’s no objective measure of what makes something fun.

lol k dude