Today, we were doing our very last +20. To have all +20s on time. We got to the second orb, placed it on the left, took the gate and we were placed on a different platform. We didn’t mind it, and killed the mobs. When we tried to take the gate to advance, it kept on teleporting us back to the same platform. So, we went ALL the way back, took all the gates, got to the second orb and placed it on the right. It let us advance there. We wasted so much time there and broke the key for like 40 seconds. If only WoW had a testing team, stuff like this wouldn’t happen. And this same dungeon was bugged a few months ago. Is it that hard to keep things running smoothly?
Yes, have experienced this before. Sometimes them orbs just decide to change it up for some spice.
Top and spires are both a buggy mess. I experienced my first bug with dos over the weekend that nearly cost me the timer on a +20. Hexxer in hakkar wing was stuck in the wall.
The mini bosses in xav wing are bugging out and become inactive as well, happened twice this week don’t even want to attempt a 20 knowing that can happen
I thought they fixed the mini boss bug!
This bug has existed since forever.
Was your tank a druid by any chance?
we had a mists yesterday where we went through the correct door of the maze (we didn’t mess up… it fully opened and three of us got into the room) and then got ported back to the entrance anyway. the mobs from that room aggroed to me and ran all the way to the entrance to get me. when we got to the door that had ported us back, it was still open and it was in fact the correct room.
ToP is great!
Was doin a key yesterday, at last boss and pulling trash into boss, boss despawns and we don’t have enough time to finish waiting for her to respawn.
Same run, we’re on platforms, and we haven’t even gone past the first mini in xav wing, the commander pack snaps to us on the platform with the bone storm dude and two magus for absolutely no reason.
Good times.
Oh dont forget if you get hit by gorechop’s strike too close to a wall, you will fly through it, fall and die, and your body will be teleported to the skeleton lady boss’s room so you can’t be Brezzed.
Yea great stuff.
I think tol dagor still holds the record for most bugs/bugged key runs.
The number of times we pulled through the walls, fell through any of the floors, or had weird boss despawns was astounding.
Oh, first time it happens to us, and we’ve been running all keys with the same comp. Druid Tank, Monk Heal, BM hunter, Boomy and DH. So, is this a thing that happens with bear druids?
as far as collective knowlege can tell it’s a bug that happens when any druid tries to use the orb while in a form.
DRUID NO TOUCHY
Al parecer si ichi solo con los oso tanketos
Yeah, the only time I have ever seen this bug is when tanking in bear form. In the future, if you have a bear tank, let someone else pick up the orb.