I’m just going to quote somethings i have said in other post.
One of the main issues is the overwhelming time we spend casting spells that don’t return enough damage. For example:
Infernal Bolt used with Fire and Brimstone should at least cast one incineration with the proc., not to mention that procs need to beinstant cast, not .5 sec, not .3 sec, instant cast. Zero sec.
Repeat with me: All procs needs to be instant cast.
All procs needs to be instant cast.
All procs needs to be instant cast.
All procs needs to be instant cast.
Ruination, Decimation, Ritual of Ruin, Infernal Bolt, every single one of this being instant cast would be a HUGE life change to destro.
Beyond that, Havoc needs more uptime. We proc so many abilities that don’t benefit from it, wasting a lot of its uptime while casting all these procs. That’s why some players end up using the Mayhem talent, which is random, hard to manage, and should complement Havoc, not replace it.
Havoc needs more uptime, since we proc so many abilities that usually don’t benefit from Havoc, wasting a lot of its uptime while casting all these procs. That said:
Havoc should be baseline.
Other stuff that could be changed that i mentioned in some early post:
Ruinating delay to hit the ground is absurd. Not to mention the inumerous time that the skill simply doesn’t deal any damage at all. When we had the “speedcast” it was acceptable, but now with the slow cast + the absurd delay to hit the ground it’s just ridiculous.
Decimetion talent proc use time is too short, its like 8 secconds. Wich means you often lose it because you don’t have the window to cast (Also it should be instant). And often when you use it the proc is gone and you start casting a 3.2 sec skill wich grind my gears really hard, feels like the spec is malfunctioning.
Diabolists procs need a daft punk buff, they should hit Harder, Better, Faster and Stronger.
Cataclysm and inferno should not be in the same talent choice.
Roaring Blaze and Improve Conflagrate should not be in the same talent choice.
Chaos bolt takes too much time and the damage doesn’t match the time casting.
The ritual of ruin used to summon an infernal with stuns, wich was really great and wasn’t broken at all. They removed it and retarded the way we stack embers so we don’t use the Ritual of Ruining that often, since this change the damage curve is soo slow and we don’t get that sweet sweet reward after stacking every buff to spam dmg.
Fel Domination 3 min cooldown is so ridiculous, TBH this spell being a TALENT is rididiculous, making us cast for 4.8 sec to summon a pet is ridiculous, everything arround this is ridiculous. I can’t understand why they make this so much painfull to a pet spec to summon / ressumon the pets while they usually die in misterious ways even we having a TON of macros to control it. - Just a small sample, you are in a dungeon, your team wipes, everyone release, warlocks needs to summon the pet (because you probably already used the Fel Domination, or because you want to save it in case you need to switch pets or your pet die), create a soulwell and put the soulstone on someone (when you have). At this point everyone is already at the point of the wipe and you start running with Burning Rush hoping that any debuff starts hitting you and you die again. This is frustration at the finnest.
Soulstone cast is ridiculous long and we should not have to spent a talent point to make it shorter.
The only thing I disagree with you on is the tone of appeasement in your message. I’ve been reasonable with my posts here many many times, ever since early BFA when Destruction turned into a void of bad changes or no changes at all. Every time warlocks get a little higher on the charts or we find any talent combination that really works for us, they instantly nerf our choices, forcing us to use what they want us to use (like the CDF bonus set and other aberrations they’ve created). So when I post here, I’m in total rage mode. I really don’t care if they work hard or not, because to me, it looks like nothing but neglect. At this point, it seems like they want us to stop playing—it’s not an accident. They created amazing animations, customizations, and lore, only to shove the class into a clogged toilet, makes no sense, looks like the class tune is made by a monkey throwing random stuff into random cans of buffs and nerfes. NOTHING makes ANY sense.
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