A few moves increased in damage, a slight increase to our MS effect, it’s nothing game breaking but should feel nice
Unholy damage is gonna be bonkers lol
as it should, unholy should do more dam than any spec in the game esp with uptime.
Even more than a balance Druid in an epic battleground?
Seems like this will add a bit of Oomph back to Doomburst as a talent, While I would’ve also enjoyed more survivability, More killing potential is never a bad thing.
Is it? 12% of nothing is still nothing with Wounds/VP. Coil will feel good, but the other two probably should have gotten a ~20% buff.
Maybe, we will have to see I suppose. I have no issues with the buffs. If they’re not gonna help them defensively then at least they can pump some damage. Best defense is often a good offense right?
Also I approve of your mog
Doomburst is terrible with clawing wont be worth it
Could however be ok with plaguebringer but i think that build lacks kill pressure anyways