Player housing has been a contentious issue for many years in WoW, and though it has been said that the developers are still considering it, to date nothing has happened beyond the failed not-even-near-miss that was garrisons. And it’s something that I personally have been begging for over the years.
Now, at the risk of being boo hoo’d for quoting a youtube vid, I’d like to offer Breezy’s recent one. It’s long, but it’s also detailed and interesting and brings up a lot of points that I’d need to do multiple Walls of Text to get close to expressing. So if you are interested in the topic (or if you aren’t and want to slam dunk my post) go take a look at it and see if you also find anything there that you hadn’t considered.
Me personally, the notion of having a place to display a choice of my achievements and collections from over 10 years of playing this game is a real ++ for me.
Anyhow, not promoting a vid maker, just sharing a viewpoint expressed in a video format. And an interesting one, too.
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I’ve seen guild halls in another game (GW2) and I was unimpressed. The fundamental flaw was that there was no reason to stay in one for any length of time. When you play you’re always on the move (traveling between quests, in an instance, whatever). Hanging out in one spot isn’t in our nature.
They could add practical things (gw2 had resource nodes you could farm and buffs you could get) but then players just pop in and grab only what they want and leave.
If guild halls and player housing could be built in existing towns and change the landscape of the zone on that realm, that would be interesting. Like if Players on the Dalaran realm built up Goldshire to the point where it wasn’t in a forest anymore but a city larger than stormwind. Anyone that visits the Dalaran realm and goes to Goldshire would enter a metropolis. Whereas players on Proudmore chose to build up the ruins of guilneas instead… Guild halls could be built to offer services to anyone (like barbershops) with whatever revenue generated going to the guild bank.
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Personally, I could care less about player housing. I rather have more content than player housing.
Pulling up my achievement list and looking at it is enough…
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Someone else already posted this same video on these same forums. Just sayin.
Irrelevant to that…player housing is just a system. Content > system. Just imo. Find a way to truly add content because of this system–then I can get behind it. Though that’s just a different game at that point.
Did they? I did a search prior to posting this using “player housing” as the search criteria and going for latest, as its a vid only put up in the last day, but got nothing. Sometimes I wonder how accurate the search feature is…
I just want WildStar’s housing in WoW. I miss my houses. (RIP WildStar)
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I just want housing so crafters other than alchemy, and cooking actually have something worthwhile to make (furniture) Also it’d be nice to have somewhere for guildies to hang out in. I can’t remember the last time I saw someone from my guild outside of a raid night or M+.
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I’d edit that to say “more decent content”, because decent content is something we’ve been short changed on recently. Rather than be innovative and try and look at what players really, hungrily want, they just throw in more layers of RNG and grind and ever-increasing numbers of repeatable content/world quests etc in the hope that we will find that to be fun.
The fun is being leeched out of WoW.
I think player housing would be fun for many people and it would be one of those choice things that the game has sadly come to lack. Don’t like it, don’t do it but I suspect that a lot of people would be involved in it indirectly. Doing things like farming mats for the people who want to make housing items, etc.
If they get more people back into the game to experience what they see as fun, they get more subscriptions, and can therefore spend more on major game development. I see that as a positive.
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Add furniture to crafting and as extra drops from dungeons (as a separate drop, not on bosses, have them drop from chests or w/e). But mainly the crafting part, ask anyone from other MMORPGs how lucrative and how much time they spend on crafting and housing.
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I loved Wildstar’s housing. They ever put something like that in, I’d be super excited.
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on the other hand, I bought my 7th player house in ESO a bit ago and saving my crowns to buy another one probably within a couple weeks. 
I have about 3 ESO houses I think. I haven’t played for a while but I had a bunch of Crowns sitting in the bank unused so decided to buy a couple of houses. If/when I get back to ESO I’m sure I’ll do more with them. I really like the ability to teleport from one house to another, its another fast travel method in a game without flight.
I love the game. wish the races werent so boring.
Agree, and the gear is fairly ordinary looking. Even dyes don’t help that much. For a game with such a decent level of graphics its odd the gear has to be so dull.
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ESO graphics are awesome, but I kinda prefer the more cartoony WoW look, to be honest.
Im kinda on the fence about transmog. I like ESO’s dye system more, but the armor is pretty common sense ordinary. Nothing really stands out.
Player housing would be one of those great systems like pet battles or transmog. Something fun to do for completionists or lulls between content. As long as player power isn’t tied behind it, seems like a good addition.
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I’m sure it is coming any day now!
posted 2004-07-15
Katricia: "Guild Halls will most likely not be implemented before World of Warcraft is released. They are very similar to Player Housing (which also will not make the release).
Both Player Housing and Guild Halls will be implemented as soon as possible after release.
I have no information available regarding the functions of either Guild Halls or Player Housing . ~Kat
"
Katricia: Player housing will not be available until after World of Warcraft has been released. Our plan is to add player housing in a future live update or expansion. Our current idea (which could change) is to extend the cities to have player housing neighborhoods. For example, in the canal area of Stormwind players can see a blue instance portal behind a large portcullis; this is the entrance to the player housing neighborhood in Stormwind.
The B Team isn’t talented enough to do housing. Stop asking for what they are incapable of doing.
I had plans to buy a bunch but when they gave out the one on Artaeum for free, that was my dream fake-home. I turned the inside into a forest. Love it.
I also went back to FF14 two days ago and have spent both days on gathering/crafting new furnitures and then decorating. Blizzard’s missing out.
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If you dare mention one of the most core features of the genre this game lacks, hoo.
It’s more than needed at this point.
We need casual content that’s actually engaging. Customization and excuses to go out and do content across the game, ontop of the potential of revitalizing professions isn’t anything to scoff at.
But they’re being stubborn because they experimented and failed by giving us Garrisons, which nobody asked for.
I swear, I pick up another MMO again, it’s just for housing/customization.
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