I’m the kind of person that if I see something lacking, I try to do it myself.
I see a lot of people that don’t have that same attitude, so let’s see have an honest discussion.
1.) What are some things you would like to see happen on the server or in game? Events, WPVP, whatever.
2.) What is preventing you from doing that yourself?
I see a lot of folks that can answer 1, but make excuses for 2.
So lets see if we can help each other. I’ll try to help as best I can, and if I can’t maybe someone else can guide you.
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More people with Warmode OFF.
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Yeah I don’t really know how to help you haha.
There’s 10x as many horde that complain about WM being dead but never venture out.
And if I were to tell them “hey Jim’s group is out looking to WPVP.”
You guys would get zerged because there are way more horde up for that.
Zereth Mortis just kind of sucks to get fights going.
And if we were to do any fighting in other zones, where we told folks to show up, you’re back at alliance getting way outnumbered and outgeared.
My only fix for that is for more folks looking to WPVP to go alli and gear… especially if it’s something you complain about constantly and miss in the game.
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unsubbing cause retail is trash
I miss the old rppvp campaigns of wod in old zones. Content droughts are good for rp funnily enough.
I ran a few smaller ones in wod as I was dabbling. Takes a lot of organization and coordination to go bigger. With RL commitments it’s why I take part but rarely can do more. Like I wouldn’t mind doing the new raid but commiting to a raid team is impossible.
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I feel you on this.
Trying to get together folks that want to put stuff together like that in one place, on the ED discord I have, but the pickings seem slim these days. Hope things pick up next expansion.
Have a few ideas for stuff.
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I’ve always loved the idea of little RP campaigns but my mushy ADHD brain makes it unfun to adhere to scheduled events
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It’s a tough gig honestly… I ran two small ones in wod. First one lots of people showed up, felt good. Second one, nobody showed up and all the work felt wasted. Then I had people asking me to do another but it was pretty demotivating lol…
A lot of work that doesn’t always see a lot of reward sadly.
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Its tough. We cant stay logged in all the time, and just be there and live the stuff out, which would be ideal haha.
And trying to schedule around so many people is a pain.
Plus for me its hard to keep momentum when you’re running the campaigns, if they drag too long.
You write these stories and create all this stuff and it can be MONTHS, if ever, before you get to use any of it some times. By then you’re bored with it and ready to move on to something else, but your group has no idea whats going on so theyre in to it.
Hard to keep your spark some times.
But when you can pull it off, and people appreciate it, its awesome.
My biggest flaw is trying to do it all myself. Working on getting better at asking for help, and finding folks just as in to it as me, but thats even harder than it already was nowadays.
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Three ideas off the top of my head.
- Similar to a business plan try to figure out what you are trying to provide, why people would want it and who they are. Seems basic but setting up some goal posts helps keep things focused when thing seem overwhelming and can also be a rock to hold unto when you are unsure of what you are actually accomplishing.
For instance - who is your audience. You can’t just go with whomever is interested or willing to participate because that give no direction to your outreach. You can choose multiple groups but by defining them you are making the first steps in how to reach them and appeal to them. You can always adapt and change this and it doesn’t rule anyone out.
Are you going for old guard, current guilds listed in guild finder that don’t come here but list pvp and/or rp in their recruitment, new players etc.
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Keep it small and modular initially. Before going for the big grand opus, aim for things like you are already doing - the tavern nights and brawls. This builds connections and momentum and does not require as much planning. Your bigger campaigns can grow organically from these events so you are not shoe horning them in or having a lot of planning go fallow. Structure and a pattern here will hopefully attract people and you will learn what they like and people get time to get comfortable and start playing together more instead of World of Solocraft. Maybe add premades for weekly pvp quests where Rp-pvp guild supply half the team to take on people who could use a guiding hand. Make the only requirement a 1-2 minute rp preamble on why they are doing it then run a couple matches. If done weekly it becomes another pattern people learn to connect to. You are also tying into a built in weekly task from the game into your rp and pvp.
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Delegate big time. This is a deal breaker because it will break you otherwise. Chose what is most important to you and that is yours. Figure out how much time each chunk requires and after it becomes more than a couple of hours a week you put a name to it and pass it on. Do not try to do something without enough people to lead it. A great idea becomes a bad one without enough delegation to make it work and work well. If you overwork yourself you will burn out ridiculously quick. Let this grow organically and do not ruch it - it grows as people step up to support it.
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