I’ve been playing Mistweaver in keys in the .1% range since BFA so I am coming at this from the long-term perspective of high keys as Mistweaver, through the good and the bad. These issues do not only affect myself and the other Mistweaver players in this category but everyone participating in Mythic+. Relevant or not for your level of content, metas do end up affecting all players to varying extent, especially recently.
The shortcomings that Mistweaver has are far from new, I’ve made posts and videos about many of our issues before. The same issues crop up every couple of seasons, oftentimes multiple in a row. Addressing these issues may not be meta-defining changes, but it would make it easier for players who want to play Mistweaver Mythic+ regardless of what is actually played in rank 1 or world first keys. Some of these issues are better or worse depending on the performance of tanks/dps as well as the dungeon pool and the damage patterns they present. Regardless, my goal with the proposed changes is not to make Mistweaver explicitly meta, overpowered, or oppressive like some recent healer metas we’ve seen, but more to provide Mistweaver with vital tools that other specs have access to in one degree or another that would help future proof us and prevent that performance falloff that we’ve seen so many times now.
If you want to read more about how Mistweaver has done throughout the last few expansions then read below, otherwise the TLDR is that the best Mythic+ seasons Mistweaver has had are Dragonflight Season 1, 3, and the Fated season. And the worst being Shadowlands Seasons 1-4, Dragonflight Season 2, and The War Within Season 2
Mistweaver's Mythic+ History
The “Good” Seasons:
Dragonflight Season 1
I do consider this a good season for us despite the incredibly underwhelming amount of people playing Mistweaver at the time, it was not that we were incapable of the content, just a very small sample size. The point at which Mistweaver began to run into problems in this season was around the 26-28 mark where certain dungeons presented 1-shot checks that Mistweaver personally could not live but this was still around a world 50 rank for all healers.
It is worth mentioning that prior to 10.0.7 when Sheilun’s Gift (and Legacy of Wisdom) was reintroduced, Mistweaver was once again reliant on a trinket to fill the lack of AOE healing in our kit. On specific encounters as well we greatly benefitted (sometimes required) having group healing from DPS (Nature’s Vigil, Ancestral Guidance, Vampric Embrace) to get through encounters with higher heal checks, but this wasn’t necessarily unique to Mistweaver, we just relied on these a little heavier than some others. Despite this, we handled the heal checks for these dungeons fairly well, especially post 10.0.7, and the level that Mistweaver capped out at was much higher relative to the r1 keys than usual. This season was a lust healer season which made pugging very hard.
Mistweavers Best M+ Seasons Ever - Dragonflight Season 3/Fated
I bundle these together since it was Season 3 into Fated. This season was following many changes made to Mistweavers personal survivability as well as the buff of Chi Cocoons for group survivability. Mistweaver also had Generous Pour which was % Avoidance group-wide. This seasons dungeons favored Mistweaver’s 1min CD on Chi Cocoons and they were strong enough to actually prevent 1-shots in most cases.
And of course, DF S3 was following the season in which Augmentation Evoker was introduced which provided insane group survivability. Shadow Priest was performing well and they could provide Power Word: Fortitude.
Life Cocoon still did not do a lot for tanks this season but there was a cheat death trinket for tanks that helped alleviate some of this issue but it still was a pain point at times. In addition to the cheat death trinket, there was also a large personal shield trinket for any role as well as a smaller shield trinket usable on a target that typically healers and Aug Evokers used.
All of these things came together to create the perfect storm for Mistweaver. The gaps in our kit were covered by trinkets or other specs which created the best performing season that Mistweaver has ever had. While Mistweaver had the highest % of title keys done, Resto Druid still had the highest keys overall, so while it’s tempting to call this a Mistweaver meta, I would disagree.
Some may be surprised to see no mention of BfA Season 4. Mistweaver made a very strong showing in the Season 4 MDI as we would kite around the seasonal affix mobs to avoid needing to kill them which was a large time save, in addition to handling mass pulls very well through Way of the Crane. However, outside of a tournament setting, Mistweaver was being absolutely dumpstered by Resto Druid and a few Holy Paladins. Most players of course will never play in a tournament so I went off of the live showing for this season.
The Bad Seasons, basically everything else was a bad season but the worst of them were:
Shadowlands Season 1-4
Lack of damage in an expansion that had virtually no heal checks outside of a few fights. This was probably the most important healer damage has ever been. Lack of group tools or otherwise important ability like Lust, PI, or covenant abilities. In Shadowlands Mythic+ we also struggled with mana quite a bit on fights that did have heal checks.
Dragonflight Season 2
To be fair, this was a miserable season for anyone that wasn’t in the newly-coined Exodia comp which was Bear Druid, Holy Paladin, Shadow Priest, Fire Mage, and Augmentation Evoker. This meta was extremely oppressive and in the case of Mistweaver competing in this environment against Holy Paladin we struggled with personal survivability and, at this point, we had no tools for group survivability outside of Generous Pour and pre-buff Chi Cocoons, which was not cutting it. Even using a tank trinket as a personal, Mistweaver struggled pretty badly this season before our survivability changes we got in Season 3.
The Current Season - The War Within Season 2
This season is of course the season of Oracle Discipline Priest. This healer is impossible to compete against as Mistweaver due to the size and frequency of their absorb shields in which you’re effectively doubling the groups health pool. Effective HP is impossible to compete against with HPS and, when you’re a healer like Mistweaver, there is nothing you can do to provide even a quarter of the survivability that Disc provides. Between frequent PW:Shields larger than your Life Cocoon (1.3min CD btw) and your lack of HP buff (PW: Fortitude), lack of tank external (2 stacks of 50% Pain Suppression), and the embarrassingly small Chi Cocoons (also tied to your main healing CD), the level of effort required to play Mistweaver vs. Disc is potentially as divided as it ever has been.
All of this to say of course there are times when even Elusive Mists 6% DR isn’t enough or it’s during a time in which you can’t even use it (dispel causing the 1 shot damage to go off like on KU-JO) or that it’s simply not enough of a DR to keep someone alive. Players die through Chi Cocoons regularly because of 1 shot mechanics, and while Life Cocoon can be good in some situations, you’re still not able to use it on a tank for any real value and even certain mechanics on DPS eat the shield in 1-2 ticks of damage.
Even outside of Disc Priest, Mistweaver cannot compete with other classes like Shaman or Paladin even though they are not providing large absorb shields to the group, they do still provide EHP through either straight HP buffs or smaller absorbs working with various forms of DR.
The Problems
Even having played all of these seasons, seeing it all written out makes me realize how lucky Mistweaver was in Dragonflight to have seasons where it was competitive enough to have a high population of .1% keys but even still it was due to external sources like other specs being good for raid buffs or items/trinkets filling in for what we lack design wise. There’s quite a few different conclusions you could draw from Mistweaver’s history with Mythic+ but the two issues I have found to be most frequent/most impactful are:
1. Lack of a proper tank external
2. Lack of group survivability tools
Of course these are not the only things that keep Mistweaver from performing well but these are very regularly issues we come across and have no answers for.
The Solutions
Mistweaver never having a true tank button has caused issues more times than I can count. Life Cocoon is an embarrassing button to give to a tank as it breaks almost instantly in most situations, especially where there’s a gap in the tanks defensives or a particularly hard-hitting tank buster. Being the only healer without a tool to help the tank is always going to be a problem where content is infinitely scaling. In addition to the changes below, Chrysalis should be baked in to provide a CD appropriate for the power of the ability.
To fix Life Cocoon, this ability should either:
- provide a DR by default in addition to the shield and scale off of TARGET HP as opposed to the casters HP. This way it will be usable on tanks without being too large on DPS players or healers.
- There is also a world where a choice node is introduced to allow the Monk to pick between a large absorb shield (still should scale off of target HP) or a small absorb shield and a considerable %DR.
In the current state of the game, not having a legitimate external is unaccaptable.
To fix group survivability issues:
- Chi Cocoons could easily provide shields 2-3x larger than they are currently (12% Monk HP+Vers scaling). These are still tied to our main healing CD and they were originally implemented to fix the “dead global” issue when activating our Celestial. With the current scaling they are basically a dead global as the cocoons are so miniscule they provide nothing. Chi Cocoons being strong raised the level of flexibility and skill expression for Celestial which is always a good thing and should be promoted.
- Generous Pour was our group % Avoidance aura that could be reintroduced.
- Jadefire Teachings provides the Monk with +5% Stamina while the buff is active, this could provide group-wide Stamina. (Party only as to not impact raid)
- Thunder Focus Tea + Expel Harm could provide group-wide Chi Cocoons instead of self only.
Obviously not all of these things can be added at once, it would be a bit excessive assuming Oracle Disc is not the new standard for healers, but this would help grant a few key levels to Mistweavers at the highest end and make life easier to people who want to play the spec in any key level.
Conclusion
Mistweaver rarely performs well in Mythic+ and even when it does have a good season, it’s not necessarily because the spec is in a good state but rather you can get away with playing Mistweaver depending on the external power available through trinkets, other specs, and items. I didn’t talk much about things like Power Infusion or healer damage because while they are impactful in Mythic+, those issues are a bit more nuanced than simply not having a proper external or our tools not being tuned appropriately.
It would be impossible to address every issue Mistweaver has ever faced/still faces in Mythic+ but fixing Life Cocoon and our group tools would be a great step in the right direction and set us up for success in the future.