A $58.51 Billion Dollar Company Can't Fix the Lag in The Azure Span

I don’t know it’s been 2 weeks and I am starting to get fed up at this point.

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It’s happening on Tanaris and we have one of the lowest pop servers imaginable. Anytime that Wild Arcana event it is up the whole zone lags right out. It was even like that at 2am.

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This made me laugh more than it should have. Thank you.

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I am in no laughing matter today but I did get a chuckle from this too.

Tbh. I don’t know how anyone can actually defend something like this. One of the key features in their expansion, an entire zone. I think they weren’t being serious.

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It’s laggy on ED and Darksprar too

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Of course it good. Money could hire programmers to rebuild the games code and engine.

The cobalt assembly PvP quest is cancer at its best. The Torghast powers need to be removed immediately. Pretty much everytime the quest is up there is a guardian Druid with 85 trillion HP who one shots anyone who touched him thanks to brambles

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The game came out two weeks ago.

  • Hire
  • 2 weeks notice
  • On-board
  • Get up to speed

By the time that person is up and running the problem will be solved. Its not a 2 year problem.

No, it’s been a problem for over a decade that has never been addressed and continues to be ignored.

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are we sure a fix is mathematically possible?

You’ve had lag
For 2 years
In the Azure Span?

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Maybe read the OP before you post. I am talking about Blizzards unoptimized source code and engine due to budget cuts and not hiring programmers for over a decade to rebuild it to prevent contingency’s from happening, something that Blizzard has stated they used “modular design” for over all these years.

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I think we’re not going to agree. Good luck.

For a small company with 14 employees working out of Ion’s garage, I think they’re all doing pretty good and we should cut 'em some slack.

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The spaghetti code in modern retail can’t handle too many players in the same area sadly…

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One thing that you can count on in the forums,is that everyone is an expert coder.

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Are you claiming that WoW’s source code isn’t a problem?

The lag doesn’t seem to have anything to do with server pop. And it’s annoying as heck.

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Exactly. If the issue is still happening to ppl on low pop servers, then it’s likely its source code and WoW’s old engine that isn’t optimized.