9.1 PTR Patch Notes - Here we go!

https://us.forums.blizzard.com/en/wow/t/910-chains-of-domination-ptr-notes/936527

***(Updated 4/22/21): Added the 4/21 updates, see below (after original notes)

World of Warcraft Version 9.1.0 PTR

Chains of Domination PTR Notes

CLASSES

  • Druid
    • Balance
      • New Moon (Talent) now has 20 second recharge (was 25 seconds).
      • Solstice (Talent) now causes Shooting Stars to fall 200% more often (was 300%).
      • Stellar Drift (Talent) has been redesigned – Starfall damage increased by 25% and allows you to cast while moving while Starfall is active, but it has a 15 second cooldown.
      • The free Starfall from Oneth’s Clear Vision (Runecarving Power) ignores the Stellar Drift (Talent) Starfall cooldown.
      • Balance of All Things (Runecarving Power) now grants 24% increased critical strike chance (was 40%) and decreases by 3% every 1 second (was 8% every 1 second).
  • Mage
    • Fire
      • Flamestrike damage reduced by 10%.
      • Flame Patch (Talent) damage reduced by 10%.
      • Kindling (Talent) cooldown reduction for Combustion reduced to 1 second (was 1.5 seconds).
      • Infernal Cascade (Conduit) Fire damage bonus reduced by 20%.
  • Priest
    • Discipline
      • Spirit Shell (Talent) cooldown increased to 90 seconds (was 60 seconds).
    • Holy
      • Symbol of Hope has been redesigned – Bolster the morale of party or raid members within 40 yards. They each recover 60 seconds of cooldown on a major defensive ability, and they regain 12% of their missing mana over 5 seconds.
    • Shadow
      • Dissonant Echoes (Conduit) now grants 20% increased Void Bolt damage (was 35%).
  • Rogue
    • The shield from Cloaked in Shadows (Conduit) is now 50% larger, lasts for 4 seconds (previously had no duration) and no longer decays while the Rogue is out of stealth.
  • Warlock
    • Dark Pact’s (Talent) additional absorb shield has been increased by 216%.
    • Destruction
      • Chaos Bolt damage increased by 10%.
    • Affliction
      • Malefic Rapture damage reduced by 18%.
      • Agony damage increased by 20%.
      • Shadow Embrace now lasts 16 seconds (was 12 seconds) and can now only be applied to 1 target at a time.
      • Focused Malignancy (Conduit) effectiveness reduced by 53%.
      • Sacrolash’s Dark Strike (Runecarving Power) has been redesigned – Corruption damage is increased by 25% (was 15%), and each time Corruption deals damage, it extends the duration of all your Curses active on the target by 2 seconds (was Corrupted targets movement speed slowed by 50%).

COVENANTS

  • New Covenant Campaign Chapters.
  • 40 new Renown levels.
  • Soulbinds
    • New Soulbind Tiers
      • All existing Soulbinds now have 4 new rows:
        • 3 new Conduit slots (1 Potency, 1 Endurance, and 1 Finesse)
        • 2 new Traits
        • 1 Capper Trait
    • Kyrian
      • Soulsteel Clamps (Forgelite Prime Mikanikos) now reduces duration of stun and incapacitate effects by 20% (was 30%).
      • Sparkling Driftglobe Core (Forgelite Prime Mikanikos) cooldown increased to 1 minute (was 45 seconds) and now triggers at 30% health (was 35%).
    • Necrolord
      • Sulfuric Emission (Emeni) fear duration reduced to 3.5 seconds (was 4.5 seconds).
    • Venthyr
      • Familiar Predicaments (Nadjia the Mistblade) now reduces incoming interrupt, snare and root effects by 20% (was 25%).

DUNGEONS AND RAIDS

  • New Raid: Sanctum of Domination
    • The following encounters will be available for testing on April 16:
      • Tarragrue
      • Guardian of the First Ones

ITEMS AND REWARDS

  • The Empyreal Ordnance trinket now puts other on-use trinkets on a 40 second cooldown when used (was 20 seconds).

PLAYER VERSUS PLAYER

  • Death Knight
    • Frost
      • New PvP Talent: Shroud of Winter. Enemies within 8 yards of you become shrouded in winter, reducing the range of their spells and abilities by 30%.
      • Heartstop Aura (PvP Talent) has been removed.
  • Mage
    • Kleptomania (PvP Talent) is now Arcane only.
    • Dampened Magic (PvP Talent) has been removed.
    • Arcane
      • New PvP Talent: Arcanosphere. Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to [(120% of Spell power) * 4] Arcane damage.
      • Arcane Blast now deals 20% more damage in PvP combat.
    • Fire
      • New PvP Talent: Ring of Fire. Summons a Ring of Fire for 8 sec at the target location. Enemies entering the ring burn for 24% of their total health over 6 sec.
      • Controlled Burn (PvP Talent) has been redesigned – Ignite deals 100% more damage while Combustion is not active.
      • World in Flames (PvP Talent) now causes Flamestrike to reduce the cast time of Flamestrike by 50% (was 1.25 seconds) and increases its damage by 30% for 3 seconds (was 20% permanently).
    • Frost
      • New PvP Talent: Ice Wall. Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 40% of your maximum health and lasts up to 15 sec.
      • Frostbolt now deals 100% more damage in PvP combat (was 15%).
      • Deep Shatter (PvP Talent) now increases the damage of Frostbolt by 75% on Frozen targets (was 150%).
      • Burst of Cold (PvP Talent) now increases the damage of Cone of Cold by 600% (was 400%).
  • Monk
    • Mistweaver
      • New PvP Talent: Peaceweaver. Revival’s cooldown is reduced by 50%, and provides immunity to magical damage and harmful effects for 2 sec.
      • New PvP Talent: Dematerialize. Demateralize into mist while stunned, reducing damage taken by 40%, reforming over 3 sec.
      • New PvP Talent: Thunderous Tea. Thunder Focus Tea can now additionally cause Crackling Jade Lightning’s knockback immediately, or cause Essence Font to increase your movement speed by 70% and provide immunity to movement impairing effects.
      • Counteract Magic (PvP Talent) has been redesigned – Each hostile Magic effect removed from a target increases the healing they receive from you by 2% for 10 seconds, stacking up to 10 times.
      • Refreshing Breeze (PvP Talent) has been redesigned – Healing done by Soothing Mist increases the healing of the next Expel Harm on the target during the channel, and causes it to dispel 1 Magic, Poison, or Disease effect.
      • Eminence (PvP Talent) has been redesigned – Transcendence: Transfer can now be cast while stunned and its cooldown is decreased by 15 seconds if it is cast while not stunned.
      • Surging Mist (PvP Talent) has been removed.
  • Priest
    • New PvP Talent: Improved Mass Dispel. Mass Dispel’s cooldown is reduced to 15 sec and its mana cost is reduced by 30%.
    • Shadow
      • Lasting Plague (PvP Talent) has been removed.
  • Rogue
    • Mark of the Master Assassin (Runecarving Power) duration has been reduced by 40% in PvP combat.
    • Assassination
      • New PvP Talent: Hemotoxin. Shiv also reduces the target’s healing received by 40% for 9 sec.
      • Neurotoxin (PvP Talent) has been removed.
  • Warlock
    • New PvP Talent: Shadow Rift. Conjure a Shadow Rift with an 10 yd radius at the target location lasting 2 sec. Any enemies within the zone when it expires are teleported to your Demonic Circle.
    • Affliction
      • Soul Shatter (PvP Talent) has been removed.
    • Demonology
      • New PvP Talent: Fel Obelisk. Summon a Fel Obelisk with 5% of your maximum health. Empowers you and your minions within 40 yds, increasing attack speed by 20% and reducing the cast time of spells by 20% for 20 sec.
      • Call Fel Lord (PvP Talent) now deals 200% of the caster’s Spell Power per swing (was 5% of target’s maximum health). Cooldown of the ability increased to 2 minutes (was 1.5 minutes).
      • Singe Magic (PvP Talent) has been removed.
    • Destruction
      • New PvP Talent: Bonds of Fel. Encircle enemies with Bonds of Fel, snaring them by 50% for 6 sec. If any target leaves the 8 yd radius, deals (460% of Spell power) Fire damage, split amongst all nearby enemies.
      • Chaos Bolt now deals 40% more damage in PvP combat (was 15%).
      • Focused Chaos (PvP Talent) has been removed.

RUNECARVING

  • New Runecarving Powers
    • Death Knight, Druid, Warrior and Mage have new powers available in this PTR build.
  • Some existing powers have been updated. See the Classes sections for details.

THE MAW

  • New Zone: Korthia
    • Archivist and Dreadlord Questlines
    • Visitor Dailies
  • New: Maw Assaults
  • New: Tormentors of Torghast

Chains of Domination PTR Notes – April 21 Updates

CLASSES

  • Demon Hunter
    • Havoc
      • Demon’s Bite damage increased by 15%.
      • Demon Blades (Talent) damage increased by 15%.
      • Chaos Strike damage increased by 15%.
      • Annihilation damage increased by 15%.
      • Unbound Chaos (Talent) now increases the damage of your next Fel Rush by 500% (was 600%).
  • Paladin
    • Blessing of Winter from Blessing of the Seasons (Night Fae Ability) can now be applied to multiple targets simultaneously.
  • Rogue
    • Feint duration increased to 6 seconds (was 5 seconds).
    • Subtlety
      • Shuriken Storm (Rank 2) now also increases Shuriken Storm’s chance to critically strike by 15%.
      • Black Powder’s damage per combo point increased by 33%.
      • Black Powder (Rank 2) now causes targets with Find Weakness to suffer an additional 40% damage as Shadow (was 50%).
      • Shadow Techniques now triggers more frequently.
      • Backstab damage increased by 20%.
      • Gloomblade (Talent) damage increased by 20%.

COVENANTS

  • New Covenant Campaign Chapters
    • Chapters 3, 4 and 5 are available in the April 21 update.

DUNGEONS AND RAIDS

  • New Raid: Sanctum of Domination
    • The following encounters will be available for testing on April 22 [Schedule ]:
      • Soulrender Dormazain
      • The Nine
  • New Dungeon Teleports: Hero’s Path: Shadowlands – Completing each Mythic Keystone dungeon at Level 20 on time will now grant an achievement and a teleport to the completed dungeon’s entrance. The teleport has an 8 hour cooldown that resets after completing a Mythic Keystone dungeon.

PET BATTLES

  • New wild pets to discover and capture in Korthia.
  • Removed the cap on the amount of pets that can be owned.

PLAYER VERSUS PLAYER

  • Druid
    • Balance
      • New PvP Talent: Owlkin Adept
      • Celestial Guardian (PvP Talent) has been slightly redesigned – Bear Form reduces magic damage taken from spells by 10% and you can now cast Moonfire while in Bear Form.
    • Feral
      • New PvP Talent: Wicked Claws
      • Ferocious Wound (PvP Talent) now stacks up to 2 times (was 3).
      • Rip and Tear (PvP Talent) has been removed.
    • Guardian
      • New PvP Talent: Emerald Slumber
      • Roar of the Protector (PvP Talent) has been removed.
    • Restoration
      • New PvP Talent: Keeper of the Grove
  • Monk
    • Mistweaver
      • Chrysalis (PvP Talent) cooldown reduction for Life Cocoon reduced to 30 seconds (was 40 seconds).
    • Brewmaster
      • New PvP Talent: Nimble Brew.
      • Craft: Nimble Brew (PvP Talent) has been removed.
  • Rogue
    • Dismantle (PvP Talent) is now available to all specializations (was Outlaw only).
    • Thick as Thieves (PvP Talent) is now available to all specializations (was Outlaw only) and now increases the targets damage by 15% (was 10%), but no longer increases the Rogue’s damage (was 10%).
    • Maneuverability (PvP Talent) now removes all roots when activated in addition to its current effect.
    • Honor Among Thieves (PvP Talent) has been removed.
    • Assassination
      • Intent to Kill (PvP Talent) cooldown reduction for Shadowstep increased to 90% (was 66%).
      • Mind-Numbing Poison (PvP Talent) has been removed.
    • Outlaw
      • New PvP Talent: Float Like a Butterfly
      • New PvP Talent: Enduring Brawler
      • Control is King (PvP Talent) has been redesigned – Cheap Shot grants Slice and Dice for 15 seconds and Kidney Shot restores 15 Energy per Combo Point spent.
      • Drink up me Hearties (PvP Talent) has been redesigned – Crimson Vial restores 5% additional maximum health and grants 60% of it healing to allies within 15 yards.
      • Blade Flurry damage transferred from single target attacks increased by 50% in PvP combat.
      • Boarding Party (PvP Talent) radius increased to 15 yards (was 10 yards) and duration increased to 6 seconds (was 5 seconds).
      • Take Your Cut (PvP Talent) radius increased to 15 yards (was 8 yards).
      • Cheap Tricks (PvP Talent) has ben removed.
      • Plunder Armor (PvP Talent) has been removed.
    • Subtlety
      • New PvP Talent: Distracting Mirage
      • Thief’s Bargain (PvP Talent) has been redesigned – Shadow Blades, Vanish, and Feint have 33% reduced cooldowns, but you deal 10% less damage for 6 seconds after using each ability.
      • Shadowy Duel (PvP Talent) duration reduced to 5 seconds (was 6 seconds).
      • Silhouette (PvP Talent) cooldown reduction for Shadowstep increased to 67% (was 50%).
      • Cold Blood (PvP Talent) has been removed.

RUNECARVING

  • New Runecarving Powers
    • Druid, Rogue and Shaman have new powers available in the April 21 update.

THE MAW

  • New Zone: Korthia
    • Visitor Dailies
      • New Visitor dailies added in the April 21 update.
4 Likes

Renown is pretty easy to grind, but it’d be super discouraging to roll a new character in 9.1 and have 80 renown in front of you.

30 Likes

My assumption is that the notes are still in progress and more will be added soon.

1 Like

why remove Lasting Plague? why nerf malefic rapture? why is chaos bolt getting buffed so massively?

14 Likes

Fel lord is back??? Pogg???

4 Likes

Guess Paladin doesn’t exist in the game lmao

bfa destro is back baby

7 Likes

Yeah a 40% buff in PVP LOL

6 Likes

-matrix dodges warrior nerfs…for now!-

5 Likes

two buffs, really?

6 Likes

Master Assassin nerfed :slight_smile:

6 Likes
  • Focused Chaos (PvP Talent) has been removed.
11 Likes

God no not this again

9 Likes

Hemotoxin is a 40% Ms after shiv btw xD

7 Likes

What is that?

1 Like

Honor talent refresh was just changing one out, largely disappointed in how many trashtier ones remain.

5 Likes

Ability from mop that made MWs invincible after being stunned for 3 seconds.

4 Likes

That sounds broken rofl

2 Likes

Oh God.

They baselined Focused Chaos and now the level of damage the bolt does will now work with havoc.

I’m already getting 5.4 PTSD from the big bolts, except this time they’re not 3 second casts.

4 Likes

I’m assuming these chaos bolt changes won’t go live for PvP.

2 Likes

Also big arcane blast spec? Pog? Give us static gear and I’m in.

2 Likes